Astral Experience by Beard
I started in the direction of a puzzle game, but quickly got limited on time. Not really a game per say, but my envisioning of the theme in a single room. Still very incomplete, and the project was too ambitious for such a short time.
The game was supposed to be a puzzle game where you need to respect the layout and the rules of both the regular world (white) and the astral plane(black). Escape the room.
Tools: Unity, Magica Voxel, GIMP
The game was supposed to be a puzzle game where you need to respect the layout and the rules of both the regular world (white) and the astral plane(black). Escape the room.
Tools: Unity, Magica Voxel, GIMP
Ratings
| Coolness | 46% | 1364 |
| Overall | 2.30 | 1176 |
| Fun | 1.68 | 1199 |
| Graphics | 3.04 | 598 |
| Innovation | 2.64 | 926 |
| Mood | 2.86 | 667 |
| Theme | 3.44 | 403 |
Pretty nice graphical style though.
Player controller definitely needs more work.
really too far from a finished game. Try a smaller game next time ;)
Thank you for sharing this game prototype !
GG :)