Astral Experience by Beard

[raw]
made by Beard for LD30 (COMPO)
I started in the direction of a puzzle game, but quickly got limited on time. Not really a game per say, but my envisioning of the theme in a single room. Still very incomplete, and the project was too ambitious for such a short time.
The game was supposed to be a puzzle game where you need to respect the layout and the rules of both the regular world (white) and the astral plane(black). Escape the room.

Tools: Unity, Magica Voxel, GIMP

Ratings

Coolness 46% 1364
Overall 2.30 1176
Fun 1.68 1199
Graphics 3.04 598
Innovation 2.64 926
Mood 2.86 667
Theme 3.44 403

Feedback

Geckoo1337
25. Aug 2014 路 04:36 UTC
Not really clear. I don't understand gameplay. FX which you use is cool. But my friend, can you respect the rules and post your source. Thanks ++
馃帳 Beard
25. Aug 2014 路 04:50 UTC
Sorry about that. I forgot to add it. I'll update.
馃帳 Beard
25. Aug 2014 路 05:01 UTC
I have uploaded the source for my project.
varun
25. Aug 2014 路 05:41 UTC
Would love to see this expanded into a full puzzle game.
Steve
25. Aug 2014 路 12:58 UTC
Not much to do.. I think?
Pretty nice graphical style though.
Player controller definitely needs more work.
mrexcessive
25. Aug 2014 路 14:11 UTC
Interesting experience. Nice splitscreen/dual-camera.
tiff
25. Aug 2014 路 15:59 UTC
Really cool idea. I like where you're going with it.
joonamo
25. Aug 2014 路 18:30 UTC
Couldn't really understand what to do. It seemed interesting, though.
datacr4sh
26. Aug 2014 路 17:35 UTC
nice effects
Lythom
27. Aug 2014 路 14:51 UTC
Hi,
really too far from a finished game. Try a smaller game next time ;)
Thank you for sharing this game prototype !
JavadocMD
27. Aug 2014 路 18:54 UTC
Neat concept! I like the voxel construction of the game world, and the shader (?) on the "astral" cam is pretty neat. Movement is awfully floaty, so if you continue to work on this I'd suggest refining that... unless that's what you're going for of course!

GG :)
tbamberg
27. Aug 2014 路 19:41 UTC
Scope seemed a little too ambitious, but the experience was neat
PaperboxStudios
28. Aug 2014 路 14:30 UTC
This is definitely an early prototype build, but a lot of cool design elements can be put into the game and a nice visual art with some atmospheric sound and music could take this idea a long way.
Teesquared
08. Sep 2014 路 04:38 UTC
Cool look. Definitely has potential with more time.