{"author_link":"\/author\/hubert\/","author_name":"Rutger Megahertz","author_uid":"4101","comments":[{"author_name":"alvarop","author_uid":"31332","time":"Aug 26, 2014 @ 1:56am","epoch":1409017860,"text":"I was only able to play two levels. I didn't quite get how to advance, so I had to do some trial and error."},{"author_name":"TheWriting1","author_uid":"41943","time":"Aug 26, 2014 @ 2:34am","epoch":1409020140,"text":"I like it, other than being limited to only two levels it's a pretty fun game :)"},{"author_name":"Rutger Megahertz","author_uid":"4101","time":"Aug 26, 2014 @ 2:57am","epoch":1409021520,"text":"Sorry if it wasn't clear from the description, but I had only time to design two levels.\r<br\/>\r<br\/>so NOTE:\r<br\/>There are only two levels! But you can edit the .bmp files in assets\/levels\/.. to create your own levels, as long as you follow the guide above and keep the names."},{"author_name":"Rutger Megahertz","author_uid":"4101","time":"Aug 26, 2014 @ 2:57am","epoch":1409021520,"text":"Thanks for the comments by the way! :D"},{"author_name":"Muush","author_uid":"40819","time":"Aug 26, 2014 @ 3:10am","epoch":1409022300,"text":"I didn't get what I was supposed to do in the second level. I love the visuals though"},{"author_name":"lau16menor","author_uid":"42132","time":"Aug 26, 2014 @ 6:39am","epoch":1409034840,"text":"Even though just two levels, figuring out how the game worked was really satisfying! Love the graphical style too!"},{"author_name":"Cake&amp;Code","author_uid":"10976","time":"Aug 26, 2014 @ 8:05am","epoch":1409040000,"text":"Looks very cool, and could have some really great puzzles. Hope to see this get expanded upon post-LD!"},{"author_name":"Geti","author_uid":"2001","time":"Aug 26, 2014 @ 9:58am","epoch":1409046780,"text":"Enjoyed what there was to enjoy - a &quot;you are winner!&quot; screen would have gone a long way rather than just repeating though ;) cool system. I don't really get the &quot;connected worlds&quot; part, just connected, haha."},{"author_name":"coldman","author_uid":"9686","time":"Aug 26, 2014 @ 11:12am","epoch":1409051220,"text":"The gameplay and objectives should be more explicits. Maybe some tutorial levels would have been good."},{"author_name":"ice cold muffin","author_uid":"19913","time":"Aug 26, 2014 @ 10:47pm","epoch":1409092920,"text":"I really like its minimalistic look. I was a bit confused at first, but then I figured everything out."},{"author_name":"Lacaranian","author_uid":"34171","time":"Aug 27, 2014 @ 12:40am","epoch":1409099700,"text":"Despite being very short, I loved the art design. Very clean cut and expressive for something so simple, though the controls seemed rotated to me."},{"author_name":"goerp","author_uid":"14225","time":"Aug 31, 2014 @ 4:48pm","epoch":1409503380,"text":"'What am I doing wrong on this level?', I thought \r<br\/>I did not read properly the second level is the last level!\r<br\/>I really like the look of the game.\r<br\/>\r<br\/>For me the controls are wrong, they should be rotated 90 degrees. But that's always a bit tricky for this kind of view."},{"author_name":"FrozenCow","author_uid":"8435","time":"Sep 3, 2014 @ 9:18pm","epoch":1409778780,"text":"Nice concept and it looks really polished. It's too bad you didn't have time for more levels, but this is already pretty impressive."}],"images":["ld30\/4101-e7c68e079a832e1ca17a49c934b7b359.jpg","ld30\/4101-766e8bd32be77215adee5239769344de.jpg","ld30\/4101-a53af027e57f5560b8540fa8c98e7dc1.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/tgyddk0txx6w9z2\/LD30.zip?dl=0","text":"Windows \/ OSX \/ Linux  (JAVA 7)"},{"url":"https:\/\/www.dropbox.com\/s\/tgyddk0txx6w9z2\/LD30.zip?dl=0","text":"Source"}],"metadata":{"g_key":"16021","g_author":"4101","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"16051","g_title":"Connected","g_status":"UCHK1","g_place":"414","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/4101-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/4101-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/4101-shot2.png-eq-900-500.jpg"],"text":"NOTE:\r\nThere's only TWO levels in the game. Unfortunately I was running out of time so I didn't have time to create more levels. But YOU can create and customize your own levels as long as you follow the guides below. Thanks!\r\n\r\n\r\n\r\nThis is more of a puzzle toolkit rather than a full game. You are the protector and overwatch of the world's web-connections, restore the connection by getting your signal all the way to the global node.\r\n\r\n\r\n\r\n\r\n\r\nCreate your own levels:\r\n\r\n\r\nThe game has different blocks to build levels out of:\r\n\r\nAgent - Source of the signals\r\nTCell - The jagged boxes blocking the \"nodes\"\r\nDeflector - Pushes your signal in a single direction\r\nSplitter - Pushes your signal in one direction and clones it in the opposite.\r\nWalls - Firewalls, blocks signals\r\n\r\n\r\n\r\nThe levels are located in assets\/levels\/..\r\n\r\nLevels are stored and loaded via .bmp files, consisting of 8 x 8 pixels. Each pixel represent a block through a color:\r\n\r\n\r\nRed:0 Green:0 Blue:255  - AGENT \r\nRed:255 Green:0 Blue:0  - TCELL \r\nRed:255 Green:255 Blue:0  - NODE(Win-state)\r\nRed:0 Green:0 Blue:0(Black)  - DEFLECTOR\r\nRed:127 Green:127 Blue:127 (Gray)  - SPLITTER\r\nRed:0 Green:255 Blue:0 - WALL (Vertical, cosmetic)\r\nRed:0 Green:127 Blue:0 - WALL (Horizontal, cosmetic)\r\nRed:255 Green:255 Blue:255 - EMPTY TILE \r\n\r\n\r\nThere is only support for 8 levels at the moment because of a limited loading system. But you can modify the existing 8 bitmaps however you like in the assigned palette, just be sure to leave the names intact(yet another last minute flaw!)\r\n\r\n\r\n\r\n\r\nKeep in mind that I playtested this game on a relatively powerful computer so there's, little to none, optimizations.","title":"Connected"}