Die in another world by Posva

[raw]
made by Posva for LD30 (COMPO)
Arrows keys to move.
R: resets level
N: skip a level
P: go to previous level

Work on:
-firefox
-chrome/chromium (best choice)

Does NOT work on:
-internet explorer

WARNING: game becomes VERY difficult at the end and may be frustrating. It's easier than IWBTG and than Super Meat Boy. That said, all the levels are possible. I can guarantee you that.

Source is hosted on github

Thematic:
You play as a guy who can dies in different parallel worlds and use his dead body as a block to jump on it!

Updates:
- Fix typo + firefox

Ratings

Coolness 66% 3
Overall 3.47 297
Audio 3.29 233
Fun 3.45 239
Graphics 3.51 298
Humor 2.91 238
Innovation 3.24 500
Mood 3.24 350
Theme 2.89 790

Feedback

okmmjyygv
25. Aug 2014 路 08:07 UTC
Really, really, really nice idea. i really liked your game.
馃帳 Posva
25. Aug 2014 路 09:23 UTC
Thanks!
arthuro
25. Aug 2014 路 09:23 UTC
A really funny game. Game levels are nice.
mess110
25. Aug 2014 路 11:48 UTC
wow I really likt your game. good job. animations incredible, music is good, mechanics.. omg!
Belvar
25. Aug 2014 路 11:50 UTC
Really nice, cool concept and smooth gameplay. Visual effects are quite impressive.
PaperboxStudios
25. Aug 2014 路 11:52 UTC
Game looks really cool. Interesting mechanic and varied block types.
DragonXVI
25. Aug 2014 路 12:02 UTC
Bizarre but fun little platformer. Some fairly sadistic level design :p (Running along a set of exploding blocks to a dead end!) & nice particle effects!
xrm0
25. Aug 2014 路 12:07 UTC
Very nice game.
Only thing I didn't like much was the camera movement (the rotation on some explosions and the bounce effect after falling).
MaddeStudios
25. Aug 2014 路 12:45 UTC
Love the graphics, the music is great, and the gameplay, while difficult, is very fun!
0x0961h
25. Aug 2014 路 17:35 UTC
Graphics and juiceness are strong with this one! Good job! :)
馃帳 Posva
25. Aug 2014 路 17:59 UTC
Thanks for the comments! I really appreciate them. I always think my graphics are bad :(

@0x961h Look at your game! much glow wow so juicy! :P
Tanner
25. Aug 2014 路 18:33 UTC
Great game! Love this juicy effects :)
tanjent
26. Aug 2014 路 20:16 UTC
Feels very complete, impressive work for 48h hours. I could get right into it and play/interact with the game learning as I went along = very good. The level where you jump on your previous d00ds sold it for me! Had to look at the source to see if you had an FM synthesizer in there as well, but alas .. is ogg files :)
BadgerPriest
26. Aug 2014 路 21:07 UTC
Wow, that gets hard. Near the middle of the game I just had to skip every level :-(

Fun concept and great look and feel though!
zatyka
29. Aug 2014 路 01:43 UTC
I beat all but the 2 hardest levels. At times, it definitely felt more frustrating than challenging. There are 3 things I thought were very good choices:

-The "replay/reuse" mechanic. It made things more interesting and strategic.
-The screen shaking when the bombs went off. I made the game come to life.
- Letting the player skip to the next level. Oftentimes, difficult games like this cause people to rage quite. Skipping levels alleviated that, and allowed users to see all the different levels.
馃帳 Posva
29. Aug 2014 路 16:54 UTC
Thank you guys.
I'm rendering a video to show that the game is actually possible.
@tanjent your comment makes me happy ^^

@zatyka I knew it would get frustrating for some people :P But I'm glad you liked it anyways. The explosion shake is made to make the game a bit harder
pikkpoiss
29. Aug 2014 路 17:40 UTC
Really fun and great level design. All around awesome game, thanks for sharing!
Benjamin
29. Aug 2014 路 17:42 UTC
Nice entry but I zqs stuck reqlly fqst on level 5 or 6 the one zhich stqrt zith tzo bo;b ceilings
dickpoelen
29. Aug 2014 路 17:55 UTC
Man, that really is a hard (but fun!) game
DustyStylus
29. Aug 2014 路 20:24 UTC
Really clever! Some quality level design as well. :)
udo
29. Aug 2014 路 22:56 UTC
Nicely done! I love the particle repellant effect. Gameplay's a little too hard for me though ;)
馃帳 Posva
30. Aug 2014 路 22:07 UTC
Thanks for the comment! I actually didn't spent much in Level design but I really got enjoyed it.
Gameplay gets easier when playing more and more!
Nooner Bear
02. Sep 2014 路 22:00 UTC
Specifically I liked the level where you used your previous selves as a bridge. I thought that was neat. The space dust stuff was cool in general, neat touch. I had to mute the music though, I didn't care for that.
Tommislav
05. Sep 2014 路 13:24 UTC
A very polished entry. Well done!
Razoric
05. Sep 2014 路 13:36 UTC
Very cool game. I like how you can use past gameplay to help you progress. I had a similar idea for mine!
Jupiter_Hadley
05. Sep 2014 路 18:12 UTC
Really nice concept and graphics! I included it in part 15 of my Ludum Dare 30 Compilation video series, if you鈥檇 like to check it out :) http://youtu.be/oHxpkDX49XQ
jprogman
13. Sep 2014 路 04:09 UTC
There needs to be a slight pause when the player dies and about to restart the level again. This is so the player has time to let go of any keys and don't end up hitting the spike near the start.
ajopart
15. Sep 2014 路 12:41 UTC
Hohoho. This game is good !
Cake&Code
16. Sep 2014 路 00:33 UTC
Really great mood and art style! The mechanic was interesting, which made it all the more fun and enjoyable to play. There's a good level of polish too, I thought! Great work! :)
馃帳 Posva
16. Sep 2014 路 12:39 UTC
@jprogman you're right. I realized later that it kind of ruin the gameplay and frustrate the player >.<