Svemirci su krivi za sve (Blame it on the aliens) by rastko96

[raw]
made by rastko96 for LD30 (JAM)
Blame it on the aliens

Is sustainable mining possible in space? You are tasked with gathering big quota of ore (15k). Asteroids provide ore, but smaller asteroids that appear after big rock collapses yield even more. Once the field is harvested, wormhole appears! Takes you to another world! Wow!

How long before you realize that mining in space invokes ruin for the world of magical floating islands? Can you fulfill your quota AND protect the magic world?

Maybe the only solution is NOT to play, eh?
Enjoy exploring our little eco-anarchistic game!

Art, Programming
Rastko Tojagic

Sounds, Gameplay
Ranko Trifkovic

Special thanx to:
G.E. Team Dev for Elementals, Unity 3D particle system
Burningfingers for Miramar CS Skybox
Andrew McCluskey for TOLERANT font
Geoplex for awesome StarDrive
40a for 'La Commande Creuse'
Nightingale for Shuffle

Feedback

tigerrenko
26. Aug 2014 · 00:51 UTC
we did it!!!!
villhest
26. Aug 2014 · 14:51 UTC
Nice job! Right Click doesn't work in web player though. Maybe consider mapping it to something else?
akymos
26. Aug 2014 · 14:51 UTC
I love the graphic.
puppetmaster
26. Aug 2014 · 19:04 UTC
+art
+mood
-font
-goal
torcado194
27. Aug 2014 · 23:00 UTC
pretty neat! i liked the art and sounds and such, but there was no goal and really not much to it. also the whole other universe didnt do anything to my knowledge
tigerrenko
28. Aug 2014 · 21:50 UTC
Heh we screwed up that part...goal is to get certain amount of ore, but if you are greedy it destroys the other world you can vist via portal...
Ofursnati
29. Aug 2014 · 12:35 UTC
I like the shredder effect on the spaceship when harvesting. And you should put the goal of the game in the description here I think. GJ.
frosty
04. Sep 2014 · 05:20 UTC
I like the art style and the grinder effect. This could be a neat little game with some more polish and clearer goals. Nice work!
eatsleepindie
07. Sep 2014 · 05:50 UTC
Great entry. The right-clicking in Unity Web Player makes things a bit frustrating, as it brings up the context menu when you release. Other than that, I really enjoyed the grinding mechanic and the graphics.