Space Trader by SonicPixelation

[raw]
made by SonicPixelation for LD30 (JAM)
My first Game Jam (Competed in a Compo last time) So this was only my second Ludum Dare

Would have liked to do music but just ran out of time :P

WASD to move the camera and left click for all other functionality

hope you like it

Built using Unity 4.6 Beta
Also used Gimp

Credits:
Me -- Lead Programmer
Protoast--Additional programming
SirShrimp -- Art

Ratings

Coolness 45% 1426
Overall(Jam) 2.29 767
Audio(Jam) 1.53 650
Fun(Jam) 1.70 765
Graphics(Jam) 2.26 724
Innovation(Jam) 2.27 697
Mood(Jam) 2.19 690
Theme(Jam) 3.09 415

Feedback

IsaacL.Balogh
26. Aug 2014 · 00:30 UTC
This would have been interesting if I knew what I was doing a bit more, its an interesting idea that you're managing the resources on different planets and you have the ability to move cargo and ships!
eddiegtp
26. Aug 2014 · 00:33 UTC
I tried on Mac and it boots fine and seems to work. But I couldn't figure out how to set a target in the game. I clicked the Set Target button and it returned me to the map of solar systems. I tried clicking a solar system (I assumed that's how you set it as a target?) but nothing happened :/ Maybe I wasn't doing it right?
SonicRaptor
26. Aug 2014 · 04:06 UTC
you have to setup two bases and then from there you can select other bases to move cargo between sorry for not making that clear :P
DeathPidgeon
26. Aug 2014 · 04:46 UTC
This is an interesting game, seems very similar to another game I played on here. The graphics are pretty good and this definitely met the theme. Unfortunately, after figuring the game out, it didn't seem that challenging to play. It felt like I was just moving people and cargo around without any purpose or a need to overcome anything.
Wevel
27. Aug 2014 · 16:22 UTC
Nice idea but not much to it. Could do with a story or objectives.
lotusgame
04. Sep 2014 · 17:42 UTC
I can't try it because i'm on a 32 bits system i think :(
OrangeeZ
08. Sep 2014 · 19:01 UTC
Man, that last level was HELL! Great entry, the lo-fi graphics looked good and physics was pretty awesome!
OrangeeZ
08. Sep 2014 · 19:13 UTC
Damn, accidentally commented wrong entry :(

The idea looked interesting to me ( I like strategies ), but the game could've greatly benefited from any kind of tutorial and a little bit of simulation, like other traders or trading automation.
Cake&Code
09. Sep 2014 · 05:23 UTC
A bit of a ramp up until I understood what to do, but it was fun. Managing resources, especially with more than one pool, is beyond me though so I suck at it

Nicely done! :D
Animefrikis
10. Sep 2014 · 14:01 UTC
I couldn't figure our how to start trading, maybe a bit of example screenshots/tutorial would help :)