interball by foolmoron
Click (or touch) and drag to play. Collect white orbs to increase the timer and try to stay alive!
Zoom the browser out if the game doesn't fit!
Tools used:
Unity 4.6 beta
VS2012 for programming
Bfxr for sounds
Audacity for sound editing
GIMP 2.0 for image editing
Zoom the browser out if the game doesn't fit!
Tools used:
Unity 4.6 beta
VS2012 for programming
Bfxr for sounds
Audacity for sound editing
GIMP 2.0 for image editing
Ratings
| Coolness | 84% | 2 |
| Overall | 3.65 | 167 |
| Audio | 3.20 | 280 |
| Fun | 3.40 | 279 |
| Graphics | 3.79 | 175 |
| Humor | 2.04 | 761 |
| Innovation | 4.02 | 58 |
| Mood | 3.08 | 475 |
| Theme | 2.94 | 758 |
~9/10
a lot more depth with some sort of power up system but
overall I think that it's simplicity is it's strength so
hard to tell. Anyways I played quite a few times and had
fun, so great game!
It results in some strange collision if you turn really fast.
I think I owuld have more fun with the game and especially the quarter generation system, with just a classic controllable ball ( arrow key ) being bumped away on collisions.