LudumShudum by oogaboogacaveman

[raw]
made by oogaboogacaveman for LD30 (COMPO)
A top down dual stick (mouse and keyboard) shooter in which you must travel and fire through a portal to hit enemies with the correct color bullets. How long can you survive?

Ratings

Coolness 40% 1570
Overall 3.17 596
Fun 3.59 156
Graphics 2.18 1088
Innovation 3.55 259
Mood 2.87 657
Theme 2.91 774

Feedback

varun
25. Aug 2014 · 05:20 UTC
Interesting idea - reminded me a lot of the color switching in Ikaruga.
Beard
25. Aug 2014 · 05:22 UTC
I enjoyed it way more then I thought I was going to. I like the concept, and found it to offer game play that was unique enough to hold my attention.
stimpact
25. Aug 2014 · 05:41 UTC
Fun mechanic :) Way to think outside the box, while remaining inside it ;)
BradSmallPlanet
25. Aug 2014 · 19:32 UTC
This was great
mrbungle
27. Aug 2014 · 20:53 UTC
That's a very cool little idea, I like it.
Bernte
27. Aug 2014 · 20:54 UTC
Pretty tough to me, but actually nice idea. Could have had some music to it, and maybe some cool updates in shooting power?
Eli
31. Aug 2014 · 07:26 UTC
Nice game. And it's tough!
foolmoron
31. Aug 2014 · 07:59 UTC
Really like the idea here. Shooting through the center to change the bullet color is awesome and unique. Wish the presentation was nicer though.
runvs
31. Aug 2014 · 08:05 UTC
Nice Idea and the concept works really well. You could have done some Audio Effects which would have boosted immerion and mood. Other than that such an arcade game could benefit a lot of juice. Wobbling Walls, bouncy Enemies, particle effects, ...
Though it is a great & challenging game!
malf
31. Aug 2014 · 08:17 UTC
Fun game, very difficult but enjoyable
smizmeal
05. Sep 2014 · 00:06 UTC
Good and fun central mechanic.