Our World by Loren
A procedural generated world, explore it :)
Be the first to discover and complete slices for.... Bonus Points!
This world exists as 32x20 slices of 32x20 nodes for a total world size of 409600 nodes. The general idea is to go from your starting position on the left and reach the pink arrows on the far right.
This is a pseudo collaborative world as your actions are stored and can be seen by other players.
Controls:
W - up
A - left
S - down
D - right
You have points! You accumulate points by picking up coins which randomly spawn on dirt and grass tiles.
You use up points by changing map topography!
To change map topography, attempt to access a tile that is not dirt or grass. If it's higher up (mountain - grays), it will be lowered until you either run out of points or it is a grass. For water (and lower) tiles, it will raise up until it is a dirt.
As an explorer, you have the opportunity to be the first one to discover a slice and complete a slice. These come with points bonuses to help with MORE DISCOVERY! \:D/
Have fun everyone!
Be the first to discover and complete slices for.... Bonus Points!
This world exists as 32x20 slices of 32x20 nodes for a total world size of 409600 nodes. The general idea is to go from your starting position on the left and reach the pink arrows on the far right.
This is a pseudo collaborative world as your actions are stored and can be seen by other players.
Controls:
W - up
A - left
S - down
D - right
You have points! You accumulate points by picking up coins which randomly spawn on dirt and grass tiles.
You use up points by changing map topography!
To change map topography, attempt to access a tile that is not dirt or grass. If it's higher up (mountain - grays), it will be lowered until you either run out of points or it is a grass. For water (and lower) tiles, it will raise up until it is a dirt.
As an explorer, you have the opportunity to be the first one to discover a slice and complete a slice. These come with points bonuses to help with MORE DISCOVERY! \:D/
Have fun everyone!
| Web / Flash | http://lorenbednar.com/ld30/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=17687 |
Ratings
| Coolness | 51% | 3 |
| Overall | 3.31 | 446 |
| Audio | 2.10 | 853 |
| Fun | 2.71 | 840 |
| Graphics | 2.77 | 771 |
| Humor | 1.87 | 854 |
| Innovation | 3.81 | 130 |
| Mood | 2.46 | 965 |
| Theme | 3.00 | 724 |
It's fun to see how the world is being changed :)
Thanks so much for checking out the game everyone! It's hard to predict what will happen, things could change at anytime
Nitpicks:
- The player position is sometimes difficult to spot.
- qualia
At some point it seemed like slices were either too hard, or too easy to cross. Not much in between.