Proxy Plex by rasmusrn
Proxy Plex is a simple realtime game about transporting passengers between planets in the most efficient order.
With the game, I wanted to see how much gameplay value, strategic depth, and aesthetics I could possible squeeze out of primitive visual building blocks: basic 2D shapes with solid color.
Unfortunately, I did not have enough time for bug-fixing, balancing, and level design, but I hope you'll enjoy the game anyway :-)
I'm rather happy with the end result. And I think it could become much better if given more time and dev-love.
Thanks for playing!
With the game, I wanted to see how much gameplay value, strategic depth, and aesthetics I could possible squeeze out of primitive visual building blocks: basic 2D shapes with solid color.
Unfortunately, I did not have enough time for bug-fixing, balancing, and level design, but I hope you'll enjoy the game anyway :-)
I'm rather happy with the end result. And I think it could become much better if given more time and dev-love.
Thanks for playing!
| Web | http://rrn.dk/proxy_plex/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=15543 |
Ratings
| Coolness | 30% | 1796 |
| Overall | 3.63 | 175 |
| Fun | 3.50 | 207 |
| Graphics | 3.52 | 293 |
| Humor | 2.24 | 611 |
| Innovation | 3.70 | 176 |
| Mood | 2.86 | 667 |
| Theme | 3.59 | 301 |
Would be better if the aesthetic matched the gameplay a bit better though, and for anyone else, to drag the ship, drag the triangle itself, not the circle (planet) that it is sitting on.
However, my ship get stuck between planets on lvl 3 :(
Could do with a little sound and easier controls, but the base mechanics are interesting, some nice tradeoffs and tactics that need learning
thanks for the nice game!