Gargantuan by TheGreenTie

[raw]
made by TheGreenTie for LD30 (COMPO)
Year 2048.
A gigantic, unidentifyed object hits the surface of the Earth.
Prism-shaped rock.
No signs of threat.
Yet, humanity can not risk the chances that it may be hostile.
Objective: Destroy the prism

/ / / / / HOW TO PLAY / / / / /

W-A-S-D: Move
Left Mouse Button: Shoot
Mouse Wheel: Zoom in/zoom out

ESC/P: Pause
F: Full Screen/Window Mode

/ / / / / / / / / / / / / / / /

Code & Art: Rodrigo Gomez Maitret (TheGreenTie)
Special thanks to: Jorge Figueroa

I wanted to add a completely different story but I ran out of time. Also, sorry for non-web version.

Ratings

Coolness 100% 1
Overall 3.61 192
Audio 3.69 79
Fun 3.44 246
Graphics 3.50 301
Humor 2.48 457
Innovation 3.04 649
Mood 3.59 130
Theme 2.50 991

Feedback

BusinessBanana
25. Aug 2014 · 01:57 UTC
Really good game, cool art and music, responsive controls and great gameplay c:
Yasho
25. Aug 2014 · 09:55 UTC
Great Game! I really do like it when LD games have some kind of story in them, makes them really stand out. Also the athmosphere was pretty great. However, I think the game could have been a bit more fast paced (but then again it would kind of ruin the mood it has). Nevertheless, one of the best games I played today
taviandir
25. Aug 2014 · 18:40 UTC
Really cool game!! :)
arhpositive
25. Aug 2014 · 21:43 UTC
Second stage is hard, and I pushed ESC, hoping for a pause menu in habit. Starting over seemed like too much of a chore considering going over first stage again.

Still, this feels like a complete Ludum Dare entry where nothing is left behind. Graphics, sound effects and gameplay feels complete. Good work!
Jellycakes
25. Aug 2014 · 21:44 UTC
Pretty cool, I like intense boss battles like these. Good job.
Andrew Adams
25. Aug 2014 · 21:58 UTC
Why you no Mac?
abeing
25. Aug 2014 · 22:06 UTC
wow great sounds, atmosphere and challenging. a bit too hard for me(couldnt beat the second enemy ) but all in all really good game!
🎤 TheGreenTie
25. Aug 2014 · 22:29 UTC
@arhpositive I'm sorry to hear that. I just updated the game and now you can have an actual pause screen by pressing "Esc" or "P".
You can also press "B" and "R" at the same time at the menu screen to go directly to the second boss if you'd like to try again ;)

Also, thanks everyone for playing the game :)
andrewkennedy
25. Aug 2014 · 22:32 UTC
Couldn't get past the first level :( It would be nice if the guy moved just a little faster, I found it really hard to dodge the crystals.

Still, it was some hectic fun while it lasted! The audio really seemed to fit the mood of the game.
🎤 TheGreenTie
25. Aug 2014 · 23:16 UTC
@Yasho @andrewkennedy I tweaked a couple, simple variables. Now the character moves faster, and it does feel better now. Thanks for the suggestion.
Zylann
26. Aug 2014 · 00:30 UTC
You made me murder this prism! It never caused danger to humanity, until you forced me to shoot at it!
No joke, this is a really good one. Sound is way too noisy at times, but I enjoyed the story and its implication in gameplay.
The trick to win is to always turn around the enemy and shoot, which is basically what happens in every 2D shooter where you can rotate... it made the action a bit repetitive, however the three stages introduced variations so it wasn't too bad.
Really good job!
muriel
26. Aug 2014 · 04:08 UTC
I liked it :)
elkiwydev
26. Aug 2014 · 19:46 UTC
Chrome blocked it
IAmSpencer
26. Aug 2014 · 23:35 UTC
the sound design was amazing, and overall the game felt so tense and epic! It was so much fun, and everything about it just felt so important and really emerged me into the game. Excellent job! :)
🎤 TheGreenTie
27. Aug 2014 · 01:28 UTC
@elkiwydev I bet my game is not the first game at Ludum Dare that Google Chrome blocks by thinking it is a virus.

To stop this, go to Settings > Advanced Options > Privacy > And then uncheck the "Block malware" or something.

If not, try downloading the games using another web browser, Internet Explorer for instance...

This is all I can do to help.
nerd burglars
27. Aug 2014 · 04:34 UTC
I enjoyed the challenge of this game. Serious gamers know that easy=boring! Great game!
ninjascript
27. Aug 2014 · 04:40 UTC
Wow, awesome game. Very unique and very polished. I wish I was good enough to beat that second guy!
rRootagea
27. Aug 2014 · 04:46 UTC
Awesome effects, wish there was a little more to it than just circle strafing
rustybroomhandle
27. Aug 2014 · 05:30 UTC
Love the art, the lil' blue dude (or dudette!) is cute. I second opinions that it'd be nice if you moved a *little* bit faster though - felt a tiny bit sluggish, especially once the crystals appeared.
Dietrich Epp
27. Aug 2014 · 05:51 UTC
That was AWESOME! It made me feel like such a badass. The second stage was definitely the best, although it would be nice if the camera pulled back a little sometimes during that stage. (Wait a second... now I read the instructions and see that there's a zoom control. I'm a dope.)
Raphy
27. Aug 2014 · 16:11 UTC
Very nice sound design and a nice flow to the game making it cool to play. The giant structure perspective felt kindda weird though, never know where you're projectile is gonna hit!

But good job!
metalchouchen
27. Aug 2014 · 21:33 UTC
Very immersive ! Audio and graphics are really good. I like the giant boss too. Congrats !
dook
28. Aug 2014 · 17:15 UTC
Awesome boss fighter thing :) A lot more to it than I thought at first and the little story was rather good.
Robot Souls Games
28. Aug 2014 · 21:19 UTC
Good graphics, mood, and audio. However, it didn't have much to do with the theme. I like how the boss fight progressed.
Piscythe
29. Aug 2014 · 19:34 UTC
The graphics and sound were good. Since the boss patterns were mostly streaming, I found myself in much more danger from the boss flailing around than anything else.
bytegrove
31. Aug 2014 · 20:52 UTC
I can't get it to run. :/ I get and error message saying: "TestPlatformer" "Command line option syntax error. Type Command /? for Help." I've not rated because of this.
bytegrove
31. Aug 2014 · 21:09 UTC
Love it! :D
Reminded me at the beginning of "Rendezvous with Rama". You've really managed to set the mood in this game, especially with the sounds, nice work! The final stage was really creepy!
Benjamin
01. Sep 2014 · 20:20 UTC
I can't play it because of my azerty keyboard. Fullscreen prevent me from language shift. Please add arrow keys on your next LD entries so frenchies can enjoy your games too :)
camlang
04. Sep 2014 · 08:54 UTC
Good mood. I would love to play would be in the full game.
Snicklodocus
05. Sep 2014 · 20:55 UTC
This was cool! I especially liked the intense sound. Smooth responsive controls. I had s strange effect where the smoke from my jet pack always displayed behind the prism. Great job!
MRvanderPants
10. Sep 2014 · 17:25 UTC
Great artwork and cool concept!
romandtom
13. Sep 2014 · 17:24 UTC
Nice game :)
I didn't understand what to do until I read here.
but when I did it was good :)