Shared Mass by mephisto
EDIT: I should have mentioned that the first levels were initially needed to understand the way the game works, but it seems that failed. So:
1. Connected planets share their mass until both are a) equal or b) one of them has reached its maximum.
2. The red planet (the goal) has to be filled with the exact amount. -> 25/50 (red) can only be filled by 75/? etc.
1. Connected planets share their mass until both are a) equal or b) one of them has reached its maximum.
2. The red planet (the goal) has to be filled with the exact amount. -> 25/50 (red) can only be filled by 75/? etc.
| Windows | https://www.dropbox.com/s/va7wf3rz7bxg1l4/LD30.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=30631 |
Ratings
| Coolness | 47% | 1319 |
| Overall | 3.42 | 339 |
| Audio | 2.57 | 633 |
| Fun | 3.20 | 422 |
| Graphics | 3.33 | 403 |
| Innovation | 3.60 | 224 |
| Mood | 2.65 | 849 |
| Theme | 3.75 | 189 |
Graphics and sounds entirely appropriate, do their job with no nonsense.
I'm buying the "connected worlds" thing.
Nice "fill the cup" mechanic going on here. Trying to work out the specifics with trial and error, but it seems there's some criteria which cause connections to fail that I'm not aware of :/
Pretty cool nonetheless.
Also I didn't understand perfectly the mechanics..why sometimes the mass is transfered and sometimes not?
Once I got passed that though, I got quite hooked. Can't think of any other games that use this mechanic and it feels pretty natural once you understand it. Good job!
http://pastebin.com/vYD87SNr