{"author_link":"\/author\/simonchauvin\/","author_name":"Simon","author_uid":"9596","comments":[{"author_name":"pxlcoder","author_uid":"41120","time":"Aug 25, 2014 @ 3:11pm","epoch":1408979160,"text":"Challenging entry. Good work!"},{"author_name":"Drew Van Camp","author_uid":"38783","time":"Aug 25, 2014 @ 3:18pm","epoch":1408979580,"text":"Pretty interesting concept. It's quite vague at first, so it took me a while to realize what I was trying to do. But I actually managed to balance a world! If I could move around the space more quickly, I could possibly have understood the game faster and got into it. Either way, nice job doing something abstract and different."},{"author_name":"SelfishGenome","author_uid":"38547","time":"Aug 26, 2014 @ 9:51am","epoch":1409046360,"text":"Doesn't seem to work for me, but I can tell it looks like a good concept."},{"author_name":"Makio64","author_uid":"24863","time":"Aug 26, 2014 @ 9:52am","epoch":1409046420,"text":"Nice abstract universe ! It give a lot of fun and the &quot;tutorial&quot; is just great, very good entry !"},{"author_name":"Rocketship","author_uid":"39351","time":"Aug 26, 2014 @ 9:55am","epoch":1409046600,"text":"Looks and sounds cool. Interesting entry altogether!"},{"author_name":"Simon","author_uid":"9596","time":"Aug 26, 2014 @ 10:13am","epoch":1409047680,"text":"Thanks for your feedbacks :)\r<br\/>\r<br\/>@SelfishGenome Can you tell me what does not work? Is it that you can't execute the program or just that you have a hard time finding what to do in the game?"},{"author_name":"JNyknn","author_uid":"26965","time":"Aug 26, 2014 @ 12:00pm","epoch":1409054100,"text":"The concept looks nice, but to be honest, the goal left partially a total mystery to me."},{"author_name":"hexagore","author_uid":"34027","time":"Aug 26, 2014 @ 12:24pm","epoch":1409055540,"text":"Wow, this was really impressive. Took me a while to figure out what the objective was but once I'd figured it out it felt great!"},{"author_name":"Simon@LD","author_uid":"33672","time":"Aug 26, 2014 @ 12:34pm","epoch":1409056140,"text":"Took me a while to figure out what to do. However, once i did, i thought it was quite fun! I was really kinda pleased when i finally synced a world :) One thing to improve would be the sensitivity of the rotational syncing. Good job!"},{"author_name":"ponk","author_uid":"11872","time":"Aug 26, 2014 @ 6:58pm","epoch":1409079180,"text":"Even if the objective is a bit hard to apprehend at first sight, it becomes intuitive and fun!\r<br\/>Pretty nice concept!"},{"author_name":"MechanicMoon","author_uid":"40539","time":"Aug 27, 2014 @ 10:21am","epoch":1409134560,"text":"I have not managed to understand the game well, the idea it seems to be good and original, that if music has broken my ears"},{"author_name":"Ofursnati","author_uid":"22793","time":"Aug 27, 2014 @ 10:30am","epoch":1409135100,"text":"Challenging and fun. nice music."},{"author_name":"Simon","author_uid":"9596","time":"Aug 27, 2014 @ 10:42am","epoch":1409135820,"text":"Thanks again everyone for playing and leaving feedbacks. I'm a bit sorry about the fact that the objective can seem vague but I believe it's kinda part of the experience I sought. I wanted the player to try and manipulate the world synchronization in every way possible and I find it fun to just watch the worlds turn and going up and down and all but maybe it's just me :) Anyway thank you again!"},{"author_name":"liquidminduk","author_uid":"37631","time":"Aug 28, 2014 @ 9:26am","epoch":1409217660,"text":"really enjoyed your visual style, as others have mentioned, it would be great to get a little onboarding in there so I know what to do at the beginning.\r<br\/>\r<br\/>Well made"},{"author_name":"MintArcade","author_uid":"35966","time":"Aug 28, 2014 @ 10:09am","epoch":1409220240,"text":"Very challenging. Nice entry."},{"author_name":"primaerfunktion","author_uid":"12505","time":"Aug 28, 2014 @ 7:17pm","epoch":1409253120,"text":"That's a really great concept and also challenging. I Liked it a lot!"},{"author_name":"Hempuli","author_uid":"491","time":"Aug 29, 2014 @ 2:12pm","epoch":1409321220,"text":"A very interesting take on the theme; I liked the minimalistic style and colours. At some others have said, it took quite some time to &quot;get&quot; the gameplay, and even afterwards the game was pretty difficult. Otherwise really neat!"},{"author_name":"dhargan","author_uid":"19378","time":"Aug 29, 2014 @ 2:13pm","epoch":1409321280,"text":"interesting game. good job mate."},{"author_name":"nonetheless","author_uid":"36254","time":"Aug 29, 2014 @ 7:34pm","epoch":1409340540,"text":"Hard to understand it, also for me movement is a little slow and going inside two times seems a bit strange. But the concept itself is interesting. I could only wonder if maybe different mechanics could work with this idea. Nevertheless it's very imaginative and creative entry. Great job :)"},{"author_name":"Hypnohustla","author_uid":"20803","time":"Aug 30, 2014 @ 7:01am","epoch":1409381760,"text":"Very nice! I really like your color choices. Even if I didn't know what the hell I was doing, I found the experience very interesting :)"},{"author_name":"Pierrec","author_uid":"1874","time":"Aug 30, 2014 @ 1:08pm","epoch":1409403780,"text":"I had fun messing around with the monoliths, the controls feels just right. Without your explanation in the description however it would be impossible to get what to do. You should have added some tutorial level maybe, if you don't want people to be lost. That's the price to pay when you create an innovative gameplay ^^"},{"author_name":"Simon","author_uid":"9596","time":"Sep 2, 2014 @ 2:34pm","epoch":1409668140,"text":"Thank you all for playing. I'm really happy if you actually had (even a little) fun while playing my game :) And I'm even happier if you find it interesting.\r<br\/>\r<br\/>@Pierrec Yes you're probably right but at first I wanted only one level but then I wanted a thousand and then I could not make more than one so that a tutorial level for only one level kinda was weird. But yes I agree :)"},{"author_name":"frogcheese","author_uid":"25059","time":"Sep 2, 2014 @ 6:04pm","epoch":1409680740,"text":"A cool idea, even if it was hard to understand what exactly I was supposed to do. I just put three monoliths up top and three at the bottom and that was pretty much it."},{"author_name":"Simon","author_uid":"9596","time":"Sep 2, 2014 @ 7:53pm","epoch":1409687280,"text":"@frogcheese yes and then you can bring them together (make opposite monoliths touch each other) to finalize the sync."},{"author_name":"Moosefly","author_uid":"25343","time":"Sep 5, 2014 @ 4:26pm","epoch":1409934060,"text":"Read the whole description, tried playing it twice and then read the description again until I finally got it. The gameplay (really all about judging the distances of the monoliths) is pretty dull at the moment, but it sure is unique! The presentation is also lovely.\r<br\/>\r<br\/>Anssi@MooseflyGames"},{"author_name":"Alexandre Szybiak","author_uid":"18469","time":"Sep 7, 2014 @ 1:33pm","epoch":1410096480,"text":"It was quite challenging to even understand what to do, but when you put the effort to make it's quite rewarding. You could make the character move faster. Also it was very confusing the way you change the color of the monolith, you could do it with a simple left-click. Anyway nice concept and very innovative ! Good job :D"},{"author_name":"sputnik","author_uid":"38770","time":"Sep 9, 2014 @ 8:31pm","epoch":1410294360,"text":"Love the mood, but hard to understand."},{"author_name":"Dietrich Epp","author_uid":"7606","time":"Sep 10, 2014 @ 7:21am","epoch":1410333360,"text":"Well, I finally managed to figure out what to do.  It would be nice if there were a little more instruction in-game, I futzed around for a while before looking at the instructions here."}],"images":["ld30\/9596-de14781f47cfe8aa23276969ea28ed05.jpg","ld30\/9596-eda1e52fcf730bc5fbd1bf22e836b7cd.jpg","ld30\/9596-2a58d3bcf3b791f4ad2733ac529ed14a.jpg","ld30\/9596-3cee2288a9ee9747b86eb1e473c22fbd.jpg"],"links":[{"url":"http:\/\/simonchauvin.com\/videogames\/in-between","text":"Web"},{"url":"https:\/\/github.com\/simonchauvin\/In-Between","text":"Source"}],"metadata":{"g_key":"16172","g_author":"9596","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"16202","g_title":"IN BETWEEN","g_status":"UCHK1","g_place":"816","g_commentcount":"28","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/9596-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/9596-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/9596-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/9596-shot3.png-eq-900-500.jpg"],"text":"============================================================\r\n\r\nHi, World Synchronizer.\r\n\r\nYour mission is to synchronize worlds. To achieve that you must first bring the monoliths to the worlds that need to be synchronized by entering the monoliths and applying vertical synchronization. Then, through rotational and vertical synchronization you will be able to bring back the monoliths (now injected of the substance of the worlds to synchronize) together in order to finalize the synchronization. But be careful not to create instability between the worlds.\r\n\r\nGood luck.\r\n\r\n============================================================\r\n\r\nPress F for fullscreen when playing through the web player.\r\nEsc to regain focus when playing through the web player.\r\n\r\nZQSD for moving.\r\nEntering monoliths once prepares them to be lifted up in the top world.\r\nEntering monoliths twice prepares them to be lifted down in the bottom world.\r\nLeft\/Right click to lift monoliths up and down.\r\nE\/Q to rotate worlds for syncing monoliths from different worlds.\r\n\r\n============================================================\r\n\r\nThe game was developed with Unity and the sounds were created with LMMS. Please, tell me if you have any trouble with running the game, I could not test the OSX and Linux builds.\r\n\r\nI wanted more worlds to sync through a random generation of worlds but the idea of the game came progressively as I was developing it so it was too late when it occurred to me that I wanted different patterns and different worlds.\r\n\r\nThank you for playing :)","title":"IN BETWEEN"}