Pretty Pastel Squares by martindilling

[raw]
made by martindilling for LD30 (COMPO)
Destroy all the pastel squares, but watch out for the dangerous ones :)
Switch colors to get the right ones, and die from the wrong ones ;)
You are only destroying and dying from squares in the same color as the ball.

* Controls:
* Arrow keys - Move
* Space - Switch mode/world/dimension/whatever you call it ;)

Status:
Didn't get screen switching to work in time, so sadly there is only one level, and no menu, pause or gameover screens :(
Used way to much time on the collision detection, and even now it can bug a little :(
But overall I'm satisfied with the result, I learned a lot of Java which I've wanted to look at for a long time, and I've made my first game :D

Ratings

Coolness 32% 1767
Overall 2.94 829
Fun 2.63 904
Graphics 3.94 123
Innovation 3.25 495
Theme 2.56 965

Feedback

duncankeller
25. Aug 2014 路 02:48 UTC
Sadly the collision did glitch on me. I find the game to be a bit tedious, but the visuals and the color palette are very nice. For a first game, it's great, good work!
馃帳 martindilling
25. Aug 2014 路 02:59 UTC
duncankeller, think I spend ~10 hours on the collision, and it still f**** up sometimes xD but thanks :P
oranebeast
25. Aug 2014 路 04:12 UTC
Intresting concept that would make a fun mobile game, although it lacks audio, The game is fun.
Hyoga-3D
25. Aug 2014 路 20:20 UTC
It has some bugs, that makes difficult to play, but good concept.
PeteGrammarman
27. Aug 2014 路 05:53 UTC
Really did like the graphics, those are some pretty squares. The game itself is very simple yet still challenging enough to keep my interest. Good work!
Canyon
28. Aug 2014 路 10:43 UTC
I like the game. I think this level is a bit mechanic dense, which makes it frustrating. You have the dangerous boxes, the dimension switching the fact that the dangerous boxes aren't static (I think they should have been), it is all introduced into this crystal of a level.

If the mechanics were introduced one by one, and this was the last level in the game, I think it would be stronger.

But this level really is a gem.
yodamaster
28. Aug 2014 路 17:48 UTC
It's quite frustrating the you have to start again from the beginning after one little mistake.
Sunflower
28. Aug 2014 路 19:43 UTC
Rather cute graphics, but the gameplay gets bothersome after a while, especially if you lose your guard or encounter a collision bug and have to start all over again. >.<
MunkeeBacon
01. Sep 2014 路 23:04 UTC
For this being your first finished game, it is quite impressive! It's quite impressive regardless for being made in 48 hours! The art is solid, I think the concept is great and you executed it very well.
kaitokidi
09. Sep 2014 路 15:41 UTC
is ok but it should be faster gj anyway : )