Vibrastones by 5T4MP5

[raw]
made by 5T4MP5 for LD30 (COMPO)
A puzzle game, where music making stones manipulate the world of a small platformer.

Created in 48 hours from 8/22-8/24/2014 using:

Unity
iTween
LSDJ (emulated in visual boy)
ASEPRITE
GIMP
Monodevelop
Notepad++
Audacity
Hours of Giant Bomb Videos playing in the background.

Play in 1280 by 720 on Windows.

Ratings

Coolness 71% 3
Overall 2.95 816
Audio 2.47 681
Fun 2.86 724
Graphics 2.09 1123
Humor 1.82 866
Innovation 4.03 50
Mood 2.70 812
Theme 3.17 623

Feedback

Hi_ImTemmy
25. Aug 2014 · 12:55 UTC
Interesting game! I assume the 'connected world' theme in interpreted by the split of objects on the left and then the movement on the right.
GeeItSomeLaldy
25. Aug 2014 · 18:05 UTC
Short but sweet. Only real complaint came from controlling the left side of the screen with my right hand (on the mouse) and the right side with my left hand.

For a game based around audio it would have been nice to have some kind of audio level slider somewhere, it was very quiet on my machine and I needed to turn the volume way up to be able to hear it. On the flip side however, none of the puzzles put forward required you to listen, just trial and error with moving shapes next to each other. Indeed the first few puzzles just required you to move all the stones in to a pile, then jump on the platform and move them away.

It would be nice to see this idea expanded upon. I'm sure it could lead to some devious puzzles. You could make great use of the Stroop effect to bamboozle people too. Get them linking, in their mind, that Blue Gem moves Blue Platform, then have it switch out. That kind of thing.
dusho
25. Aug 2014 · 21:12 UTC
cool one.. I like puzzles where trial-error approach works :)
graebor
25. Aug 2014 · 22:18 UTC
Great concept, even with the simple graphics it had me hooked pretty quickly. Definitely potential for further development here :)
Inateno
25. Aug 2014 · 22:22 UTC
Really cool, I need more levels :D
awesomeusername
25. Aug 2014 · 22:24 UTC
Interesting game.

Is there any pattern to putting two stones together to move platforms? I couldn't figure any out.
TrickFishPie
25. Aug 2014 · 22:27 UTC
Took me a while to get the knack of how to use the stones to control the level. Decent idea
chongdashu
27. Aug 2014 · 21:54 UTC
Interesting game and mechanics! Definitely something new!
ZeppelinCaptain
27. Aug 2014 · 21:55 UTC
Awkward controls, and for a game about audio, the audio wasn't really that nice. Seemed like an interesting idea though
43iscoding
27. Aug 2014 · 21:56 UTC
Very interesting concept. However, collisions are a bit messy (you can wall jump) and gems look pretty silly. Anyway, I enjoyed the game! Good job!
grillaface
27. Aug 2014 · 21:59 UTC
Fun!
Nooner Bear
28. Aug 2014 · 01:46 UTC
Innovation is for sure a 5. I could see this having a lot of complicated puzzles weaved into it with more development. I found myself combining certain stones just for experimentation. Neat!
Teesquared
28. Aug 2014 · 07:23 UTC
Great take on the theme. Picking from overlapped stones was a bit difficult though. The audio feature is one of those that sounds good in theory but not so much in practice :)
mrexcessive
28. Aug 2014 · 13:45 UTC
Hi there. Interesting idea. Got to 5 gems, bookmarked for later. Only slight technical issue is that sometimes keyboard input for the redsquare stops working. Reload level works though, so perhaps not too hard to fix ? Good job!
dickpoelen
29. Aug 2014 · 18:22 UTC
Interesting idea! Could use a bit more polish though
Nanofus
29. Aug 2014 · 18:23 UTC
Really like the idea :D I like the hand-drawn parts of the graphics, if the coloured shapes fitted the style it would be really awesome. The controls of the red square stopped working a couple of times, seemingly randomly.
synchingfeeling
29. Aug 2014 · 20:22 UTC
A bit awkward but pretty fun. I Like the ambition of using LSDJ
TautNerve
30. Aug 2014 · 21:56 UTC
Feels a little rough but overall very interesting
concept, would love to see this with more polish
borgi
30. Aug 2014 · 22:02 UTC
Cool idea! Could be a great game!
bytegrove
01. Sep 2014 · 18:08 UTC
Clever concept, I really like what you did with the theme! The graphics and physics might need more work though.
OhFiddleDiddle
02. Sep 2014 · 15:56 UTC
By far the best puzzle game I have played in LD30 so far.
If this had a graphical overhaul and some extra mechanics I could see this going a long way, well done! :D