Path of Supernova by NuSan

[raw]
made by NuSan for LD30 (COMPO)
Goal : Bring the power to the constellation using the Supernova.
Supernova can connect to anything nearby and give it the power of motion.
To achieve the Path of the Supernova, you have to form a closed circuit, setting light to everything.

The Supernova, and every powered sector of the path, can move along 3 directions.
They will push and pull connected sectors in this direction.

Very often, moving only the Supernova is enough to complete the path.
Otherwise, moving powered sector can be usefull.

You can play through 16 levels or try random levels of 4 difficulty (Unknow is insane)

Control : mouse drag

Engine : Unity
Graph : Paint.net
Sound : SunVox

PostCompo & Android version :
Slight change of rule : only the supernova can be moved around
Progression (last level unlocked) is now saved
Random levels Hard & Unknown better balanced
Last level completely remade (less difficult)
Better UI

Ratings

Coolness 50% 3
Overall 3.52 256
Audio 3.32 213
Fun 3.23 390
Graphics 3.00 615
Humor 2.00 776
Innovation 3.85 113
Mood 3.13 440
Theme 3.06 696

Feedback

JosephLittle
25. Aug 2014 · 01:26 UTC
Nice! It was pretty confusing for me though :P
shico
25. Aug 2014 · 01:56 UTC
The instructions are kinda unclear and the the game gets insanely hard I tried a random set up of unknown difficulty and got 20 some tiled scattered around. I couldn't solve it, and I tried for 15 minutes. The game is interesting but the 3 direction of movement limitation can get really aggravating if there are a lot of tiles.
Yanthir
25. Aug 2014 · 01:58 UTC
I'm loving the idea. Had great fun playing the game.
BloodJohn
25. Aug 2014 · 02:04 UTC
Can't play in Chrome, but it's working in IE.
matthias_zarzecki
25. Aug 2014 · 02:27 UTC
Great idea! This has a lot of potential
Clyde
25. Aug 2014 · 02:30 UTC
Neat! A nice spin on the tile connecting puzzle game.
Nsmurf
25. Aug 2014 · 02:41 UTC
Quite hard, but I like it! More clear instruction would be good, and maybe a tutorial level?
Ramperkash
25. Aug 2014 · 02:46 UTC
Great idea, but the controls are a bit frustrating as it is very easy to move things around unintentionally.
thedeadlybutter
25. Aug 2014 · 04:05 UTC
Got to level 5 before pulling the hair out, that's a really challenging puzzle!
Franklins Ghost
25. Aug 2014 · 07:06 UTC
Couldn't figure out level three after I had light it all up but thought it was an interesting concept.
Music worked well with the visuals.
ahmedmohi
25. Aug 2014 · 07:37 UTC
I like the idea and very good work , hope you can finish it , it will make nice game and you can make use of the new unity UI :D .
Still good work (y) .
mrexcessive
25. Aug 2014 · 08:29 UTC
Hey there. Always like a Hex Puzzle... ! Enjoyed working out first few levels, level 3 had a nice 'oh yeah' moment. Hexes ftw! - so much more fun than square-based gridness.
d__adee
25. Aug 2014 · 08:59 UTC
Clever puzzle! I had fun playing it. :)
Kuupu
25. Aug 2014 · 10:44 UTC
Awesome puzzle, you did a great job with it's design. The rules are so simple, while the complexity just keeps growing from one level to another. You could go on endlessly generating new levels.
Great game, congratz.
Aglavra
25. Aug 2014 · 10:57 UTC
Nice graphics and music, but the rules of movement are a bit confusing, especially if there are many tiles.
ljdp
25. Aug 2014 · 11:15 UTC
I thought the rules were understandable, I just found it too frustrating to be fun. Great effort thought, nice wobbly music too.
imaginarymonsters
25. Aug 2014 · 13:20 UTC
Cool puzzle game. Love the music!
Nanocentury
25. Aug 2014 · 14:01 UTC
Great concept, but I found using the nova to push the other tiles around was quite an awkward mechanic.
sthreet
25. Aug 2014 · 15:34 UTC
I didn't read the tutorial, but that was really fun.
Bozwellox
25. Aug 2014 · 16:25 UTC
Awesome game. A great idea that had me hooked and the random puzzles make it so replayable. Nice audio and graphics tied it all up
Candlite
25. Aug 2014 · 16:37 UTC
Took a while to understand the constraints of moving pieces but after I understood that I really enjoyed it. Nice game!
sneeuwpopsneeuw
25. Aug 2014 · 17:12 UTC
realy nice game the best function is that you can create your own levels to a nearly unpossible difficulty.
CivvyThePandaTM
25. Aug 2014 · 17:51 UTC
Nice puzzler game. It really challenges the mind. The animation for moving pieces was a bit fuzzy but otherwise, good job!
Asbrion
25. Aug 2014 · 21:13 UTC
Nicely done!!!
Konrad Zegis
25. Aug 2014 · 22:01 UTC
Quite nice puzzle game, although it was quite hard for me to move more than supernova tile at once.

I'd like to see more levels!
shimage
25. Aug 2014 · 22:57 UTC
It seems very innovative for me. Fun and good difficulty. Nice work!
Miziziziz
25. Aug 2014 · 23:50 UTC
It's a cool concept, just needs some work. The level generation could use some work, or maybe just set them up by hand would be better.
Otherwise, the visuals were nice
siat
26. Aug 2014 · 01:32 UTC
I didn't understand why it was grabbing or not grabbing other hexes. Nice art, though.
AtomicVikings
29. Aug 2014 · 14:58 UTC
Challenging puzzle game. My brain hurts. Mobile version reccomended! Please do make one! :)
GuillaumeGwi
30. Aug 2014 · 23:15 UTC
My Brain hurts !!! ah it's a good game ! Maybe a chrono and score are missing with a leaderboard !
NicePenguins
14. Sep 2014 · 13:17 UTC
Wow ! Truly innovative puzzle game :o ! You did a great job, congratulations ! The music was also really nice.
Managore
14. Sep 2014 · 13:43 UTC
Super innovative and challenging! I am thoroughly impressed by this game.