Space Traffic Controller by ChrisGaudino

[raw]
made by ChrisGaudino for LD30 (JAM)
Get as many ships back to their home planet as you can!

Left-click and drag on a ship to draw its flight path.

Right click and drag to rotate the camera.

Use the scrollwheel to zoom.

Use the buttons in the top right corner to adjust game speed.

Made by Chris Gaudino - @GaudinoGames
Music by Brian Gaudino

Ratings

Coolness 65% 3
Overall(Jam) 3.69 100
Audio(Jam) 3.74 92
Fun(Jam) 3.31 224
Graphics(Jam) 3.56 308
Innovation(Jam) 3.44 184
Mood(Jam) 3.67 118
Theme(Jam) 3.50 227

Feedback

raddevon
25. Aug 2014 · 20:37 UTC
Love the music and the mood it sets. Nice visuals too.
BradSmallPlanet
25. Aug 2014 · 20:38 UTC
Loved this game, though i didn't know what to do at first because i hadn't noticed the instructions in this post
uberscientist
25. Aug 2014 · 20:42 UTC
Got to a score of 15 before crashing two blue ships into each other. Great game concept, I like it a lot and matched the connected worlds theme very well. The music was relaxing and focusing, I got startled when the explosion sound effect played :P

Thanks!
MaesK
25. Aug 2014 · 21:09 UTC
Fantastic music, relaxing but keeps the right rhythm. Maybe the game could be more indulgent with ship losses (2 or 3?), but it keeps the player engaged and redirecting them to safety. Nice work!
Devtactics
26. Aug 2014 · 06:20 UTC
Very nice! The drawn paths work really well. At first I thought the music was overly melancholy, but it seemed fitting once my ships started crashing into things.
A proximity alert of some sort would be a welcome addition, along with a x1.5 speed. :)
SevenKingdomsSurvivors
26. Aug 2014 · 17:27 UTC
Awesome idea! You should release this on mobile.
blurryroots
26. Aug 2014 · 18:26 UTC
I loved the music. I wish it would be a bit longer though =P Very solid mechanics. I feel kinda relaxed while playing this ;)
ponk
26. Aug 2014 · 22:22 UTC
Hey! Awesome!!
Nice graphics and concept is super great !
PERECil
27. Aug 2014 · 15:11 UTC
Perfect. Nothing to say.
Xgor
27. Aug 2014 · 15:12 UTC
Really good game, while quite simple the idea works really well and really can become quite stressful when there's many ships out.
adrenalinehigh_Jam
27. Aug 2014 · 15:20 UTC
I got 26 before two hit each other. Cool game, immediately understandable if you've played air traffic control on a smartphone. The added complexity of the moons and orbit paths kept me on my toes, but I still felt the ships moved quite slow, especially when there were only a few.

It's your game, but might I suggest a bright flash of light when ships appear? It would let me know where and could be explained as a wormhole =)
Cheshyr
27. Aug 2014 · 15:25 UTC
Audio and setting were great. The draw mechanic was a nice touch. Didn't realize moons were a problem at first. I like it; nicely done.
sneeuwpopsneeuw
27. Aug 2014 · 15:29 UTC
nice game but i think the mechenic will work better on a phone.
wdebowicz
27. Aug 2014 · 16:41 UTC
Good concept. Agree that would work great on a touch screen.
It would be nice to have option to speed up game. Fun for me!
🎤 ChrisGaudino
27. Aug 2014 · 16:48 UTC
Thanks for playing everyone! wdebowicz, there is an option to speed up in the upper right corner.
rogueNoodle
28. Aug 2014 · 11:14 UTC
Great entry - some really unique twists on the line-drawing genre, especially having to factor in the moon orbits as well. And if those are trail-renderers for the drawn lines, that is GENIUS ;)
🎤 ChrisGaudino
28. Aug 2014 · 12:04 UTC
Thanks! Both the orbit and drawn lines are using Unity LineRenderers.
wobbleboxx
28. Aug 2014 · 17:22 UTC
Haha, well done! Reminds me of a game with helicopters, can't remember the name though :)
rjhelms
28. Aug 2014 · 17:24 UTC
The orbits make this a really cool and thematic twist on the air-traffic control idea.
dook
28. Aug 2014 · 17:29 UTC
Neat! It got real tough once you got more than a few at a time. Took me a while to see there was a speed toggle, that was a great addition :) Music was great.
kristof
28. Aug 2014 · 19:01 UTC
Cool variation of the flight control games. I like the idea of having to hit moving targets. But it gets too difficult too quickly in my opinion. Good entry!
Budaniel
28. Aug 2014 · 19:05 UTC
Nice game. I was way too impatient I think, because I kept speeding the game up, therefore losing ships into the sun before I could catch them (hence my best score being 1, even after trying and trying). I like the music and visuals a lot, and the controls are easy enough.
CaptainNakou
28. Aug 2014 · 20:52 UTC
Interesting concept.
Tosic
05. Sep 2014 · 09:10 UTC
Amazing, but hard :D