4in1 by Anti
Controls:
F1 = Help in-game.
Arrowkeys = Move in the 4 diffrent directions
Space = Other actions
NOTE!!! The "close button" don't work and I know this. This is not a fault but the way game maker works unless you want the escape key to close the game all the time. To exit simply press "escape" when you're on the screen with the restart button. To go back to that screen when in a mini-game simply press "escape" there too.
To choose a game you move off the screen with the black dot.
Up = Space shooter
Down = "Rhythm" game
Left = Pong
Right = Highway game
Notes:
The reason there is one executable file named 4in1(No sound) is because my last entry crashed for alot of people. I suspected it to be the sounds or the anti-virus on their computers. If it crashes for you, try the one without sound and see if that works. Otherwise I can't really do to much. Im still using the same Game Maker version(8.1).
This is my second Ludum dare entry. I wasn't in the mood to create a game but I forced myselft to. The game turned out the way I wanted it. I'm actually really happy with the end result. If I would change anything it would be the graphics(I'm a horrible artist) and the 4 mini-games. I wasn't so creative with thoose. But this game is actually just showcasing the concept and I didn't put so much effort into them. I mostly created this to try something new and something that was relativly easy to make. Even if the 4 mini-games aren't so fun I'm still really happy how it turned out. Hopefully I will be able to use C++ and SDL next time. I didn't use it now because I'm not so experienced with SDL(Only been using it for 2 weeks) and I didn't have a proper engine to write my game in. But anyways, hope you enjoy it!
ANY feedback would be great!
Credits:
Jakob Sinclair
Programs:
Programming - Game Maker 8.1
Sprites and background - Paint.net
Music - http://www.abundant-music.com/
Sound - Bfxr
F1 = Help in-game.
Arrowkeys = Move in the 4 diffrent directions
Space = Other actions
NOTE!!! The "close button" don't work and I know this. This is not a fault but the way game maker works unless you want the escape key to close the game all the time. To exit simply press "escape" when you're on the screen with the restart button. To go back to that screen when in a mini-game simply press "escape" there too.
To choose a game you move off the screen with the black dot.
Up = Space shooter
Down = "Rhythm" game
Left = Pong
Right = Highway game
Notes:
The reason there is one executable file named 4in1(No sound) is because my last entry crashed for alot of people. I suspected it to be the sounds or the anti-virus on their computers. If it crashes for you, try the one without sound and see if that works. Otherwise I can't really do to much. Im still using the same Game Maker version(8.1).
This is my second Ludum dare entry. I wasn't in the mood to create a game but I forced myselft to. The game turned out the way I wanted it. I'm actually really happy with the end result. If I would change anything it would be the graphics(I'm a horrible artist) and the 4 mini-games. I wasn't so creative with thoose. But this game is actually just showcasing the concept and I didn't put so much effort into them. I mostly created this to try something new and something that was relativly easy to make. Even if the 4 mini-games aren't so fun I'm still really happy how it turned out. Hopefully I will be able to use C++ and SDL next time. I didn't use it now because I'm not so experienced with SDL(Only been using it for 2 weeks) and I didn't have a proper engine to write my game in. But anyways, hope you enjoy it!
ANY feedback would be great!
Credits:
Jakob Sinclair
Programs:
Programming - Game Maker 8.1
Sprites and background - Paint.net
Music - http://www.abundant-music.com/
Sound - Bfxr
Ratings
| Coolness | 30% | 1796 |
| Overall | 2.89 | 868 |
| Fun | 3.00 | 585 |
| Graphics | 2.38 | 986 |
| Innovation | 2.63 | 936 |
| Theme | 2.44 | 1014 |
It's a bit like Wario Ware, with the addition that you need to remember which games you played and which you didn't. Unfortunately every mini game really is pretty simple.
I guess it would be more fun if the in between mini game part would work faster.
The music was interesting, but it was really loud compared to other programs, and very busy, making it hard to listen to. The sound effects were pretty good though.
I don't see how this fits the theme though. Four mini-games in one game doesn't satisfy the theme.