In Space Spy Story, control a pair of (space) spies who travel from planet to planet on their (space spying) missions. The moves available to you depend on the positions of the spies, and they each have a special ability that affects how they can move.
Inspired by the sorts of logic mazes invented by Robert Abbott. Tools: Notepad++, Firefox, Chrome and IE, GIMP, MyPaint, FL Studio Signature, drums from Sampleradar. Requires an up-to-date browser.
Interesting. I'm not sure that I know what I am doing, though. I passed the first level but wasn't able to figure out the second. I'll try again tomorrow after actual sleep!
The UI is a bit confusing but once I figured out what was going on it was pretty enjoyable. I like the somewhat offbeat descriptions and details - like "milk planets"
Finished it! Took me a little while to understand how everything worked, but made a lot of sense once that happened. Nice game! The music fits the mood very well.
I actually really love this! And it seems to be procedurally generated, that is awesome. I love the quirkiness of your mission stories, the agents' interactions and the weird planet names. It is unique and genuine. The gameplay took awhile to get a hang of but it's really quite clever, definitely inspiring me to try for more interesting and challenging gameplay in my next LD. A job well done! Regards from Hellsten's colleague :P
Very nice concept. A little hard on the usability, though the interface is very promising it takes a while to understand what's going on. Impressive for a compo entry, too!
I love the music and the graphics are incredibly pleasing! I don't fully understand the mechanics, but I managed to beat the game by just trying around. I'm personally not a 'game reader', but I really liked the messages, the story and the instructions on the right. Great job!
Very fun, lighthearted, whimsical little game. Even though I got stuck on the third mission (:P), I liked the little story I got and the humor that was packed up in there. The UI and gameplay, albeit very confusing, at least to me, show potential.
Nice puzzle game, UI needs a little work to recognize the differents among travels, but it feels interesting. Next time, you should use more "standardized" names :D
Great background music too! Great job on this solo entry!