Catalyst by Glaydur
Made for Ludum Dare 30 - Theme: Connected Worlds
Unfortunately we didn't finish the game. Fortunately we will finish it in the One Game A Month game jam! Stay tuned!
Made with C++, SFML, wxWidget.
Team:
Niño Mollaneda - Programmer and Animator
David Mason - Artist
Will G.J. - Game Designer
Credit to the following for sharing:
Alexandr Zhelanov - "Dark Hall" music
Paolo D'Emilio - "We're Doomed" sfx
StumpyStrust - Dark Button
Unfortunately we didn't finish the game. Fortunately we will finish it in the One Game A Month game jam! Stay tuned!
Made with C++, SFML, wxWidget.
Team:
Niño Mollaneda - Programmer and Animator
David Mason - Artist
Will G.J. - Game Designer
Credit to the following for sharing:
Alexandr Zhelanov - "Dark Hall" music
Paolo D'Emilio - "We're Doomed" sfx
StumpyStrust - Dark Button
| Web | http://nimo.itch.io/catalyst-demo |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=24318 |
Ratings
| Coolness | 49% | 1204 |
| Overall(Jam) | 2.71 | 687 |
| Audio(Jam) | 3.03 | 397 |
| Fun(Jam) | 2.67 | 583 |
| Graphics(Jam) | 3.48 | 341 |
| Humor(Jam) | 2.80 | 231 |
| Innovation(Jam) | 2.82 | 502 |
| Mood(Jam) | 3.17 | 333 |
| Theme(Jam) | 3.21 | 358 |
But we're thinking about fully implementing those 5 levels for the OneGameAMonthJam.
There are also some bugs and mechanic issues that don't come across properly due to teh restrictions and set up of this sole level :(
(Slight glitch on the parallax when moving back and forth exactly where you start; for a moment it seems to move the wrong way)