{"author_link":"\/author\/gatinmnsok\/","author_name":"gatinmnsok","author_uid":"32863","comments":[{"author_name":"alycarter","author_uid":"17993","time":"Aug 25, 2014 @ 9:24am","epoch":1408958340,"text":"simple but really engaging and addictive idea. great little game :)"},{"author_name":"@TeddyNashor","author_uid":"24963","time":"Aug 25, 2014 @ 9:25am","epoch":1408958400,"text":"fun minigame for sure!  Not sure the purpose of the time element because I view this more as a thinking game then a reaction game?  other then that, its pretty enjoyable!  good mobile game! GJ!"},{"author_name":"DustyStylus","author_uid":"15902","time":"Aug 25, 2014 @ 9:36am","epoch":1408959060,"text":"Simple is beautiful, sometimes. This is neat, really nice puzzle concept and actually quite hard to not end up crossing existing lines. Well done! (worked great in Chrome)"},{"author_name":"ljdp","author_uid":"25259","time":"Aug 25, 2014 @ 10:22am","epoch":1408961820,"text":"Very nice idea! I'd love to have something like this on my iPad. I agree with TeddyNashor, it would make more sense that the game starts off populated with more worlds and no time limit (or at least a game mode option), then the player will as &quot;what's the most optimal way to connect these?&quot; rather than just reacting to each new planet that spawns.\r<br\/>\r<br\/>Also the way you interact with the UI to connect worlds doesn't feel right, I thought you had to drag-click to connect."},{"author_name":"Aaants","author_uid":"16061","time":"Aug 25, 2014 @ 10:22am","epoch":1408961820,"text":"Nice job! A simple and innovative idea well executed."},{"author_name":"Kedume Bits","author_uid":"24253","time":"Aug 25, 2014 @ 10:58am","epoch":1408963980,"text":"I like the concept but it's seems tha is a little bit random that you could &quot;win&quot; the game."},{"author_name":"grifdail","author_uid":"15168","time":"Aug 25, 2014 @ 1:22pm","epoch":1408972620,"text":"I love the concept. But a bit more sign and feedback would be cool, for instance a line from the new node to the mouse would show what you are linking, and if you can link to node. Also i think the timing is too fast."},{"author_name":"veryfinestlions","author_uid":"42067","time":"Aug 25, 2014 @ 2:17pm","epoch":1408975920,"text":"I like the timing element, really. Just could do with a little more indication of where the new one is - I think the pressure would be enough even so. Fun, regardless!"},{"author_name":"Cosmologicon","author_uid":"1151","time":"Aug 25, 2014 @ 4:32pm","epoch":1408984020,"text":"Creative and simple, I had fun. Good job. I would definitely have liked an indicator of where the new world is. Sometimes I would lose half my timer looking for it if it was a tiny one that appeared on the other side of the screen."},{"author_name":"Sverik","author_uid":"17012","time":"Aug 25, 2014 @ 5:11pm","epoch":1408986360,"text":"Nice game, you definitely succeeded in making the player feel under pressure when time is ticking so fast :)\r<br\/>It would be nice if the size of the world would mean something, e.g. the number of remaining connections."},{"author_name":"pxlcoder","author_uid":"41120","time":"Aug 25, 2014 @ 10:29pm","epoch":1409005440,"text":"Great concept and engaging gameplay!"},{"author_name":"micahcowan","author_uid":"38013","time":"Aug 26, 2014 @ 4:30pm","epoch":1409070300,"text":"Addictive. I read the instructions, but somehow the &quot;can't do same colors&quot; thing threw me for a while anyway.\r<br\/>\r<br\/>The timer's too fast. Aaaaaaugh! :D"},{"author_name":"sanojian","author_uid":"7542","time":"Aug 26, 2014 @ 7:37pm","epoch":1409081520,"text":"Very fun.  I wish the new dot flashed or something because I lost a few times because I could not find it until it was too late.  Also, a leaderboard would be great."},{"author_name":"awesomeusername","author_uid":"20959","time":"Aug 27, 2014 @ 2:10am","epoch":1409105100,"text":"Fascinating idea!  I couldn't help but wonder what the optimum move was in each case."},{"author_name":"mrexcessive","author_uid":"20788","time":"Aug 27, 2014 @ 6:43pm","epoch":1409164680,"text":"Hi there... Nice mechanic. After a while finding the new world - when they are all minute - is the real problem... perhaps flash it for 1\/2 second after placing ? Shame no sound.  Good job!"},{"author_name":"gnerkus","author_uid":"28566","time":"Aug 29, 2014 @ 3:03am","epoch":1409281080,"text":"The time limit put me under a lot of pressure. This could be a great game for smartphones."},{"author_name":"H1S2","author_uid":"40166","time":"Aug 31, 2014 @ 6:39pm","epoch":1409510040,"text":"great, simple puzzle! i thing a highcore would be great ;)"},{"author_name":"frogcheese","author_uid":"25059","time":"Sep 7, 2014 @ 10:37am","epoch":1410085920,"text":"Fast-paced puzzle game that's surprisingly fun. I think however that the newly spawned worlds should be easier to spot - maybe blink or pulse for a second or two after being created so that the limited time can be spent trying to find a good planet nearby."}],"images":["ld30\/32863-161db861742c1319730fcbc9d4abb412.jpg"],"links":[{"url":"http:\/\/dropproxy.com\/f\/90D","text":"Web"},{"url":"http:\/\/dropproxy.com\/f\/90D","text":"Source"}],"metadata":{"g_key":"16291","g_author":"32863","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"16320","g_title":"Connect-the-worlds","g_status":"UCHK1","g_place":"586","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/32863-shot0.png-eq-900-500.jpg"],"text":"Create the largest network of worlds. Add the new world to the existing network by clicking a world that is already in the network. But such that no two adjacent worlds have the same color. Also, a world has a maximum number of connections, the remaining number of possible connections is shown as a number in the world. Furthermore, connecting lines may not cross other lines but they may cross worlds.\r\n\r\nThe game is written in javascript and uses the html5 canvas. For optimal performance, I would recommend chrome. \r\n\r\nI'm looking forward to your feedback on the game :)\r\n\r\n*edit: Thank you for your feedback, I will be updating a post-compo version. It can be played at http:\/\/dropproxy.com\/f\/90E","title":"Connect-the-worlds"}