Star LORD by lowcade

[raw]
made by lowcade for LD30 (JAM)
Star LORD is a classic action-plataformer game.

History//

SPACE LORD escaped from the prison of Sector 42 and was rescued by his crew. He
toward north destroying all planets on his way.

Witnesses reported seeing his ship landing and civilians running from Antares planet.

Your mission is neutralize SPACE LORD before he destroys the planet.


Controls//

Arrows -> Control Star LORD
Z -> Jump
X -> Shoot
C -> Dash


Credits//

Programming - Diego Cardoso
Art, animation and game concept - Fernando Perazzoli


Music//

Analogies (Teo Acosta)
Journey Horizon (Skitchstudio)
Shoot Everybody (WarmanSteve)
Space Lord (Teo Acosta)


Tools//

Construct 2
Adobe Suite
Beer
Pizza

Hope you like it! =D

*You can download the poster here:
http://vectorgamedev.com/LD30/starlord-poster.png

Ratings

Coolness 59% 3
Overall(Jam) 3.44 217
Audio(Jam) 3.63 125
Fun(Jam) 3.12 330
Graphics(Jam) 4.26 75
Humor(Jam) 3.00 171
Innovation(Jam) 2.52 636
Mood(Jam) 3.37 228
Theme(Jam) 2.91 494

Feedback

InfectionTeam
26. Aug 2014 · 19:33 UTC
Nice :D I recorded a video of me playing it:
http://www.twitch.tv/danielsnd/b/562181733

And this is the video I was recommending:
https://www.youtube.com/watch?v=AJdEqssNZ-U
Autonomous
26. Aug 2014 · 21:55 UTC
so old school, good!
hoyt hoy
26. Aug 2014 · 22:33 UTC
10/10
davisan
27. Aug 2014 · 18:59 UTC
Cool game! The character designs and level art are superb, and I liked the AI of the big eye enemy.
SkyWolf
27. Aug 2014 · 19:27 UTC
very nice art :) nothing trully innovative but looks VERY COOL.
RFMTeam
27. Aug 2014 · 20:47 UTC
looks really cool, well done
the collisions need some work though
kibertoad
02. Sep 2014 · 17:00 UTC
Devilishly handsome platformer with charm. The only problem I had with it were those tiny floating platforms. Too easy to slide off.
OrangeeZ
02. Sep 2014 · 17:13 UTC
Nice, very solid entry overral, graphics are very stylish! Though it wasn't really clear for me why was I turning dead, then teleporting back to the beginning; physics was slightly buggy too. Still, good job!
CoolIron
02. Sep 2014 · 17:58 UTC
The graphics and concept are nice, but it was very frustrating that first hit made me kill 3 creatures and start over again. First I thought that I was dying all the time, but then I tried to die for real. It was hard :D
Great job!
okmmjyygv
02. Sep 2014 · 18:46 UTC
wow, nice graphics. cool gameplay dude. 8/10
dook
02. Sep 2014 · 19:35 UTC
Really impressive and brutal game :) At first I didn't understand why I suddenly teleported back, but I gathered that was when I returned to the 'living world'. Since you start over completely when that happens anyway, why not just restart the game? I like the idea of playing through a dead world when you die in the first, but if it just restarts when you succeed it's a bit strange. The graphics and the style are awesome, though!
MechanicMoon
02. Sep 2014 · 19:37 UTC
Really nice graphics! Awesome!
jomomomo
02. Sep 2014 · 19:53 UTC
Aw man, now that is a menu screen. To bad I can't play windows games!
emmelineprufrock
02. Sep 2014 · 23:40 UTC
It was unclear to me why I was teleporting back to the beginning (this is apparently a recurring problem with other users)but I loved the art and style. Great looking game.
Rehacked
03. Sep 2014 · 07:07 UTC
Good game with nice graphics and music but why should i go into other world by 1 attack?? and then start from the start!!!
JonathanG
05. Sep 2014 · 16:54 UTC
Lovely art and sound work, but the gameplay doesn't seem to work - the monsters react too quickly, for example, you fall down and then you're shot by one and there's no way to dodge, but it seems random, like I could keep trying over and over and some times they wouldn't shoot. Weird bugs around collision sometimes stopping me walking or being killed without seeing an enemy/projectile at all.
mechabit
06. Sep 2014 · 10:33 UTC
nice art but what's the point of the dead zone if you just start back at the start? it's pointless to collect souls when you can just quit and restart instead.
Franklins Ghost
06. Sep 2014 · 11:09 UTC
Love the title screen design and the music is one of my favourites so far. Did find the gameplay quite hard with getting shot while falling though.