{"author_link":"\/author\/marekkpie\/","author_name":"MarekkPie","author_uid":"11038","comments":[{"author_name":"ViliX","author_uid":"29167","time":"Aug 25, 2014 @ 2:50am","epoch":1408934700,"text":"The graphics could be improved, but I find this to be quite an innovative idea :)"},{"author_name":"Fanatrick","author_uid":"39646","time":"Aug 25, 2014 @ 2:53am","epoch":1408934880,"text":"Felt like movement and collisions were bugged. Good idea though."},{"author_name":"Alaxe","author_uid":"38747","time":"Aug 25, 2014 @ 4:39pm","epoch":1408984440,"text":"I really dislike being critical but the idea is a copy of Tomas was alone"},{"author_name":"Goutye","author_uid":"37076","time":"Aug 25, 2014 @ 4:43pm","epoch":1408984680,"text":"Interesting game.\r<br\/>Collision bug (slope)(Restart the game)\r<br\/>Nice animation\/sprites graphics !"},{"author_name":"MarekkPie","author_uid":"11038","time":"Aug 25, 2014 @ 4:49pm","epoch":1408985040,"text":"@Alaxe: The idea is actually The Lost Vikings (http:\/\/en.wikipedia.org\/wiki\/Lost_Vikings)."},{"author_name":"Ekilibr","author_uid":"29137","time":"Aug 25, 2014 @ 4:54pm","epoch":1408985340,"text":"Nice shot. Even if the graphics could be improve, good game ! :)"},{"author_name":"lukz","author_uid":"28690","time":"Aug 25, 2014 @ 5:04pm","epoch":1408985940,"text":"Good idea, work some more on graphics part."},{"author_name":"Capitals","author_uid":"28209","time":"Aug 25, 2014 @ 5:14pm","epoch":1408986540,"text":"Quite a buggy game which meant I could not get the best Idea of how good it was. However I did like the idea!"},{"author_name":"MarekkPie","author_uid":"11038","time":"Aug 25, 2014 @ 10:18pm","epoch":1409004780,"text":"@Capitals: You mind describing the bugs? I'm allowed to do bug fixes post submission."},{"author_name":"Windmill Games","author_uid":"39002","time":"Aug 26, 2014 @ 11:52pm","epoch":1409096820,"text":"Watched the stream, so it is fun to see the final product. I think that it turned out well, the concept is very nice and ties into the theme great."},{"author_name":"Logan","author_uid":"12883","time":"Aug 27, 2014 @ 2:44am","epoch":1409107140,"text":"A decent and proven idea, but the implementation needs a lot of work.  The movement\/control\/platforming was fairly buggy, and I couldn't seem to clear a second level after finishing a first (like, the exit wouldn't work)."},{"author_name":"Robot Souls Games","author_uid":"42084","time":"Aug 27, 2014 @ 3:17am","epoch":1409109120,"text":"How do you beat a level? Hitting the end switch doesn't seem to do anything."},{"author_name":"MarekkPie","author_uid":"11038","time":"Aug 27, 2014 @ 3:42am","epoch":1409110620,"text":"@Robot Souls Games (and most other people with bug issues): There was a bug having to deal with the game not changing the required characters to who was currently on screen. I've uploaded a fix."},{"author_name":"granut100","author_uid":"27528","time":"Aug 28, 2014 @ 12:39am","epoch":1409186040,"text":"Nice game :) One thing though is that I encountered a bug where you fall continuously forever."},{"author_name":"steve","author_uid":"5178","time":"Aug 28, 2014 @ 10:25pm","epoch":1409264400,"text":"Nice idea, the sprites remind me of MST3K for some reason! The game seems to error out when trying to travel to the red\/green level."},{"author_name":"whilefun","author_uid":"7424","time":"Aug 29, 2014 @ 12:15am","epoch":1409271000,"text":"Bummer, Love cannot create canvas because of my OpenGL implementation :( I am running win7 64 bit with an intel graphics card"},{"author_name":"pansapiens","author_uid":"198","time":"Aug 29, 2014 @ 4:23am","epoch":1409285880,"text":"I liked the movement animations of the robots - very cute. The design of the central 'all three' level was solid too. The control scheme for Baz seemed a little weird though - probably just making W = Jump, without the unlocking would have worked better for me. I hit a few collision glitches too - managed to get Baz stuck beneath the ground :)"},{"author_name":"MarekkPie","author_uid":"11038","time":"Aug 29, 2014 @ 3:44pm","epoch":1409326740,"text":"@steve: I'll take a look at that tonight.\r<br\/>\r<br\/>@pansapiens: Most of the collision bugs I've found ended up relating to the lifts. Is that were you ran into the problem?"},{"author_name":"ConflictiveLabs","author_uid":"15810","time":"Aug 29, 2014 @ 8:01pm","epoch":1409342160,"text":"You totally nailed the &quot;Lost Vikings&quot; feel!\r<br\/>There are issues with collisions and platforms and the game crashed on me when I selected the middle-bottom level, though.\r<br\/>\r<br\/>Level design is pretty solid and it could certainly benefit from a progression of sorts (where you are required to solve the levels that feature a single character first, then those with 2, and finally the one with the 3 of them).\r<br\/>\r<br\/>Despite the issues, it's a really fun game! Kudos!"},{"author_name":"ZYXer","author_uid":"20509","time":"Sep 4, 2014 @ 3:14pm","epoch":1409843340,"text":"Great puzzle game! Really like the difficulty and the different combinations of the three characters. \r<br\/>\r<br\/>The controls of Baz are a bit hard to master. And the red\/green connection level crashes on my computer:\r<br\/>src\/states\/levels\/level.lua:131 : attempt to index field 'exit' (a nil value)\r<br\/>\r<br\/>But otherwise a really good game, would have loved to play more levels."},{"author_name":"jprogman","author_uid":"15225","time":"Sep 9, 2014 @ 6:34pm","epoch":1410287340,"text":"There seem to be only 6 playable worlds. The 7th one, represented by the gradient red to green bar, throws an error.\r<br\/>It's a nice idea, but the controls need to be more friendly. I don't like pressing both W and space to jump. :( Hopefully you can fix the bugs later on if you keep working on it. Nice work overall!"},{"author_name":"TobiasW","author_uid":"2587","time":"Sep 15, 2014 @ 3:44pm","epoch":1410795540,"text":"I have to echo ZYXer - lower world doesn't work and the controls are a bit off. And my poor Foo got stuck in the brown center area in the last level :(\r<br\/>\r<br\/>I like the idea and the robot designs though!"}],"images":["ld30\/11038-dd801f72848827c05265a851bd8128af.jpg","ld30\/11038-d305781425da3f7a145c1839999e42a9.jpg"],"links":[{"url":"https:\/\/github.com\/mkosler\/LD30","text":"Github"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49569739\/AGalaxyUnited.love","text":"LOVE"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49569739\/AGalaxyUnited.zip","text":"Windows"}],"metadata":{"g_key":"16309","g_author":"11038","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"16338","g_title":"A Galaxy United","g_status":"UCHK1","g_place":"1079","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/11038-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/11038-shot1.png-eq-900-500.jpg"],"text":"A Galaxy United:\r\n\r\nHeavily-inspired by Lost Vikings.\r\n\r\nClick on any of the planets or connections to choose a level.\r\n\r\nYou move with WASD.\r\n\r\nEach character has a special power:\r\n\r\nFoo - can become small (Spacebar)\r\nBar - can punch things (Spacebar)\r\nBaz - can run fast (Spacebar, and unlocks jumping with W)\r\n\r\nPress 1, 2, or 3 to switch between characters.\r\n\r\nComplete each level by making it to the exit.\r\n\r\nMade with LOVE 0.9.1.\r\n\r\nWindows: extract the zip file and double click the executable.\r\n\r\nAll others: You must have LOVE 0.9.1 (http:\/\/www.love2d.org\/) installed to play the game. Then, get the LOVE file, and double click it.\r\n\r\n# NOTE: Fixed error with levels not changing to only require the currently available characters on the exit to complete.","title":"A Galaxy United"}