Saphenous by AortaStudios

[raw]
made by AortaStudios for LD30 (JAM)
UPDATE: Removed ship/ship collisions as they were causing traffic jams, making the game unplayable and added keyboard movement controls.

Pan Camera - W/A/S/D || Drag the screen || ALT + mouse movement
Zoom - Mouse wheel
Select Planets - Left click
Speed Controls - 1/2/3/4

Saphenous is a population and resource management game based in space.

Team:
Gary Nield - Programmer (Aorta Studios)
Ross Furmidge - Programmer (Aorta Studios)
Bruce Slater - Artist (Radical Forge)

Music Credits:
Water Lily by Kevin MacLeod is licensed under CC Attribution 3.0.

Note: Built in Unity 4.6 beta, so a new web plugin may be required

Ratings

Coolness 71% 3
Overall(Jam) 3.15 434
Audio(Jam) 3.14 354
Fun(Jam) 2.77 539
Graphics(Jam) 3.50 334
Humor(Jam) 1.95 547
Innovation(Jam) 2.77 534
Mood(Jam) 3.11 367
Theme(Jam) 3.28 327

Feedback

r0x0r
26. Aug 2014 · 04:35 UTC
linux build, please?
vulpineblazeyt
26. Aug 2014 · 04:38 UTC
I really liked the concept, although it was a little difficult and somewhat tedious to maneuver. Check out how I did WASD for navigation!
DarkUser
26. Aug 2014 · 04:45 UTC
Strong effort. I wish it was more complete as I really like sims management games and there's good work here. The UI and navigation made this hard to get into. I had to keep scrolling out to see things after auto zoom kept pulling me in etc.
Oxeren
26. Aug 2014 · 04:57 UTC
Good game! Interesting, nice graphics (I escpecially like the look of habitable planets) and music.
But sometimes some things were not clear enough. For example there was a black whole, but then it disappeared for some reason. Info messages dissappear fairly quickly, so sometimes I couldn't read what's going on.
lakael
26. Aug 2014 · 04:58 UTC
i see myself playing this game if it was a little bit more polished. not really sure why but it took me a bit to completely grasp the idea of how to play.
TheGamingProject
26. Aug 2014 · 05:01 UTC
The movement was a little difficult, and ran into occasional crashes, but I loved the planet art. The clouds were a really nice touch.
🎤 AortaStudios
26. Aug 2014 · 05:04 UTC
@TheGamingProject can I ask where the crashes were? :) Would love to iron those out, and yes we agree with the movement. We have been trying to think of a way we can do it for touch as well as hardware input :(
r0x0r
26. Aug 2014 · 05:17 UTC
really nice game, thanks for the linux build =)
Ervin
26. Aug 2014 · 05:28 UTC
Planet graphics are really nice, wow.
rustybroomhandle
26. Aug 2014 · 05:35 UTC
Really lovely music and I like the graphical style - very nice!
ZirconCode
26. Aug 2014 · 05:37 UTC
Very relaxing, calming music, wish I could have zoomed out more, was a bit hard to navigate.
buckslice
26. Aug 2014 · 05:40 UTC
Cool graphics and music. Kinda confusing UI, but definitely a promising start.
Rahazan
26. Aug 2014 · 06:23 UTC
Reminds me of the game I set out to make, but ended up changing it around completely because it was too complex. You guys managed to do it somehow, and it is well done! The music fits the game perfectly, the movement is a bit slow. Sometimes ships would get stuck when passing eachother (screenshot http://puu.sh/b8hKm/05fc363d9b.jpg).

I'd love to play a post-compo version of this.
🎤 AortaStudios
26. Aug 2014 · 06:59 UTC
Hey Rahazan, thank for the feedback and screenshot. We are currently talking about continuing developing it so hopefully the navigation and other visual problems will be of our upmost priority. We had a LOT of fun doing the jam and if the majority of the feedback we receive is positive we can hopefully produce something really cool :D
nonetheless
26. Aug 2014 · 07:43 UTC
Neat graphics, nice concept overall. Great job :)
mrexcessive
26. Aug 2014 · 13:56 UTC
Hi there. Player started ok (Web version on Chrome/W8) but right click didn't get caught by the game, which made things tricky. Lovely looking generated planets!
ninjascript
26. Aug 2014 · 15:30 UTC
I like it and would like to see this developed further.
DaleyDeku
26. Aug 2014 · 17:46 UTC
Super proud of you guys. You did a great job! :)
🎤 AortaStudios
26. Aug 2014 · 17:54 UTC
Thanks guys :)
@mrexcessive, I will look into that and see what's going on
Kep
26. Aug 2014 · 20:46 UTC
I would like to know the benefits of the upgrades and the mouse drag movement is painfully slow (on my machine), but i still enjoyed it enough to keep playing.
Well done.
Shide
28. Aug 2014 · 10:12 UTC
That is one good, complex game, though it is difficult and maybe a little bit too complicated. Gameplay overall is not very obvious
Canyon
28. Aug 2014 · 10:22 UTC
Seems interesting but I found the panning speed frustrating so I lost patience.
SelfishGenome
28. Aug 2014 · 10:33 UTC
Cool idea, but the slow dragging around the galaxy really made it tedious for me
DrPrettyPatty
30. Aug 2014 · 20:34 UTC
Nice entry! Loved the graphics and soundtrack, and like others have said my main criticism was that it was unclear what the upgrades do. Great work!
Dry Tree
31. Aug 2014 · 10:24 UTC
Nice graphics and good use of the theme. I would like to have a mini-map on this game to make it easier to navigate around.
vinull
31. Aug 2014 · 22:47 UTC
I played for a while, but was never really clear what was going on or why. Perhaps more info on the planets and a log of what was happening would help. Looks like there is an interesting game here if the UI gets some polish.
NicePenguins
05. Sep 2014 · 14:40 UTC
Like the concept but maybe it's not user-friendly enough. The mood, the graphics and the music were good !
wdebowicz
08. Sep 2014 · 21:24 UTC
Nice game, friendly audio. I would like to have info what the upgrades do, and diary of info messages. Anyway, entry with climate.