Saphenous by AortaStudios
UPDATE: Removed ship/ship collisions as they were causing traffic jams, making the game unplayable and added keyboard movement controls.
Pan Camera - W/A/S/D || Drag the screen || ALT + mouse movement
Zoom - Mouse wheel
Select Planets - Left click
Speed Controls - 1/2/3/4
Saphenous is a population and resource management game based in space.
Team:
Gary Nield - Programmer (Aorta Studios)
Ross Furmidge - Programmer (Aorta Studios)
Bruce Slater - Artist (Radical Forge)
Music Credits:
Water Lily by Kevin MacLeod is licensed under CC Attribution 3.0.
Note: Built in Unity 4.6 beta, so a new web plugin may be required
Pan Camera - W/A/S/D || Drag the screen || ALT + mouse movement
Zoom - Mouse wheel
Select Planets - Left click
Speed Controls - 1/2/3/4
Saphenous is a population and resource management game based in space.
Team:
Gary Nield - Programmer (Aorta Studios)
Ross Furmidge - Programmer (Aorta Studios)
Bruce Slater - Artist (Radical Forge)
Music Credits:
Water Lily by Kevin MacLeod is licensed under CC Attribution 3.0.
Note: Built in Unity 4.6 beta, so a new web plugin may be required
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 3.15 | 434 |
| Audio(Jam) | 3.14 | 354 |
| Fun(Jam) | 2.77 | 539 |
| Graphics(Jam) | 3.50 | 334 |
| Humor(Jam) | 1.95 | 547 |
| Innovation(Jam) | 2.77 | 534 |
| Mood(Jam) | 3.11 | 367 |
| Theme(Jam) | 3.28 | 327 |
But sometimes some things were not clear enough. For example there was a black whole, but then it disappeared for some reason. Info messages dissappear fairly quickly, so sometimes I couldn't read what's going on.
I'd love to play a post-compo version of this.
@mrexcessive, I will look into that and see what's going on
Well done.