Color Compass by RossBochnek
Color Compass is a hardware-based electronic game, where players must match their LED to the color of the target LED. The target LED changes colors every few seconds, and the player is scored on their number of successful matches.
Based on the theme "Connected Worlds", the player is challenged to correlate a color wheel with a compass rose. This connects the visible portion of the electromagnetic spectrum with electromagnetic flux and the poles of the physical planet.
The RBG color wheel has 3 primary, 3 secondary, and 6 tertiary colors; totaling 12. The compass rose is often thought of in segments of 4, 8, or 16. So, when rotating the body, the player is challenged to recalculate their estimations of how many 15 degree segments constitute each section of a circle circumscribed around them.
The two LEDs are built into an enclosure, and the player changes their LED color by rotating the enclosure around the axis of the target LED. The LEDs are controlled by a microcontroller, and the enclosure's orientation is input via magnetometer/accelerometer sensor. The score can be indicated by audio via the number of pulses of a buzzer.
Based on the theme "Connected Worlds", the player is challenged to correlate a color wheel with a compass rose. This connects the visible portion of the electromagnetic spectrum with electromagnetic flux and the poles of the physical planet.
The RBG color wheel has 3 primary, 3 secondary, and 6 tertiary colors; totaling 12. The compass rose is often thought of in segments of 4, 8, or 16. So, when rotating the body, the player is challenged to recalculate their estimations of how many 15 degree segments constitute each section of a circle circumscribed around them.
The two LEDs are built into an enclosure, and the player changes their LED color by rotating the enclosure around the axis of the target LED. The LEDs are controlled by a microcontroller, and the enclosure's orientation is input via magnetometer/accelerometer sensor. The score can be indicated by audio via the number of pulses of a buzzer.
| my project blog | http://rehumanizing.us/?page_id=241 |
| YouTube | https://www.youtube.com/watch?v=qY1iV1TC7h4 |
| Source | http://rehumanizing.us/?page_id=694 |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=41253 |
Anssi@MooseflyGames