{"author_link":"\/author\/a333\/","author_name":"A333","author_uid":"38947","comments":[{"author_name":"ljdp","author_uid":"25259","time":"Aug 25, 2014 @ 9:53am","epoch":1408960080,"text":"Any chance of a build? So many games to play I don't have the time to compile!"},{"author_name":"Contraspect","author_uid":"18984","time":"Aug 25, 2014 @ 9:53am","epoch":1408960080,"text":"How do I run this game? I only see a source link."},{"author_name":"elkiwydev","author_uid":"40741","time":"Aug 25, 2014 @ 9:54am","epoch":1408960140,"text":"Looks good but only source link..No playable stuff there"},{"author_name":"Majko","author_uid":"40616","time":"Aug 25, 2014 @ 9:56am","epoch":1408960260,"text":"Like, seriously? The game is looking so good, finally someone with sense for graphics... and you haven't build it?"},{"author_name":"A333","author_uid":"38947","time":"Aug 25, 2014 @ 9:58am","epoch":1408960380,"text":"Sorry guys. I've uploaded the build at the first place, of course, but the site refuses to show the link (dunno why, just checked - link is good).\r<br\/>I'll upload it to the alt location, it's the same archive, hope it's not against the rules."},{"author_name":"n42k","author_uid":"19349","time":"Aug 25, 2014 @ 10:22am","epoch":1408961820,"text":"Quite enjoyable game with a solid, done before, idea. Simplistic and appealing graphics. Fitting sound effects.\r<br\/>\r<br\/>Just a minor bug: when I press my mouse outside your game while in one of the &quot;tutorials&quot; it skips it."},{"author_name":"modbox","author_uid":"41117","time":"Aug 25, 2014 @ 11:22am","epoch":1408965420,"text":"Bit confusing? But i really like the idea, better than mine."},{"author_name":"togie","author_uid":"39308","time":"Aug 25, 2014 @ 11:23am","epoch":1408965480,"text":"Reminds me of a &quot;down to basics&quot; version of a game i had played on ps3 for hours, i would love to see you continue this. I know im keeping this version to play endlessly lol"},{"author_name":"alpha_rat","author_uid":"39704","time":"Aug 25, 2014 @ 11:36am","epoch":1408966260,"text":"Good mood and graphics, the gameplay is nice : some kind of galcon fusion with a twist !"},{"author_name":"malf","author_uid":"40615","time":"Aug 25, 2014 @ 11:52am","epoch":1408967220,"text":"Good game , I wasn't able to pass the first level though :D"},{"author_name":"Markavian","author_uid":"10967","time":"Aug 25, 2014 @ 12:03pm","epoch":1408967880,"text":"Awesome game, found the first mission a little tough, but after I got the hang of the mechanics it was very enjoyable. &quot;Congratulations, commander!&quot; Would be great to have a better UI, right mouse clicking and shift-right clicking is really fiddly, wasn't always sure if I was making or breaking connections, or where I was sending units. Final mission stumped me until my 4th attempt."},{"author_name":"JetL33t","author_uid":"40589","time":"Aug 25, 2014 @ 12:04pm","epoch":1408967940,"text":"I really like it and played a few rounds. But I just can't seem to win :P\r<br\/>Maybe next round"},{"author_name":"A333","author_uid":"38947","time":"Aug 25, 2014 @ 12:17pm","epoch":1408968720,"text":"&gt;n42k \r<br\/>Yes, it needs some focus checks. But it's a minor, so may be in a remake =).\r<br\/>&gt;modbox, Markavian, JetL33t\r<br\/>Controls are very weak. Input update, you should've seen that piece of code, it's a huge mess. \r<br\/>About difficulty - first level is actually badly designed, and the last level, well, i've never been able to beat it yet, but i've figured someone definitely would. Congratulations to you all =)"},{"author_name":"Markavian","author_uid":"10967","time":"Aug 25, 2014 @ 12:25pm","epoch":1408969200,"text":"Last level: because of the way you'd balanced the AI, linking the middle two planets and defending against the reds with L2 ships was the priority. While purple started expanding north, I broke the link between their worlds, and used the extra fighters from that to claim the right side of the map, reinforcing the middle... then it was a slow game of holding off the reds until I could connect all the worlds and make super ships... I think I had a crazy chain of like 8 planets or something."},{"author_name":"A333","author_uid":"38947","time":"Aug 25, 2014 @ 12:40pm","epoch":1408970100,"text":"You really know your way around strategies. Something that I should consider to learn before trying to make another strategy game."},{"author_name":"Markavian","author_uid":"10967","time":"Aug 25, 2014 @ 12:48pm","epoch":1408970580,"text":"Well, you made a good game, still playing it :D - my only complaint now is a lack of restart\/reset after losing or winning a game. I'd be interested to see if it works on a larger scrolling map as well so you can have bigger battles."},{"author_name":"micdoodle8","author_uid":"36649","time":"Aug 25, 2014 @ 9:01pm","epoch":1409000160,"text":"Nice game. Very tough though, couldn't even capture a few worlds without being overtaken."},{"author_name":"lkr","author_uid":"42013","time":"Aug 25, 2014 @ 9:12pm","epoch":1409000820,"text":"Fun and well-made game :)\r<br\/>Difficult AI, but that's not a bad thing."},{"author_name":"PaperBlurt","author_uid":"26530","time":"Aug 28, 2014 @ 9:19am","epoch":1409217240,"text":"Actually kinda complex game.\r<br\/>Very nice work!"},{"author_name":"TKia_","author_uid":"6463","time":"Aug 30, 2014 @ 11:40am","epoch":1409398500,"text":"Very cool, interesting, and fun idea for a strategy game! Reminded me of Galcon. Liked the look and design of it.. If only I could be good enough to last past the first level :P"},{"author_name":"Lvyn","author_uid":"39221","time":"Aug 30, 2014 @ 11:41am","epoch":1409398560,"text":"Nice game, good gameplay !"},{"author_name":"NiceAlexanderAS","author_uid":"7045","time":"Sep 2, 2014 @ 11:48pm","epoch":1409701380,"text":"I've also made an RTS on XNA, HI5 bro xD The game is fun, i loved the graphics! great work :D"},{"author_name":"okmmjyygv","author_uid":"26527","time":"Sep 7, 2014 @ 7:20pm","epoch":1410117300,"text":"Very complicated game but in a good way. I like this game a lot."}],"images":["ld30\/38947-03da996a9a3f332fe973e35465e01832.jpg","ld30\/38947-01989d11ef253f8eae5230b5eb040b63.jpg","ld30\/38947-8e579dfe4a8a5cb5756dc8b3d92422c1.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/60491525\/Conglomerates.zip","text":"Windows (alt link)"},{"url":"http:\/\/bytemapgames.net\/projects\/ld\/conglomerates\/conglomerates.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/60491525\/XNA%20Framework%204.0%20Redist.msi","text":"XNA4.0"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/60491525\/Conglomerates_source.zip","text":"Source"}],"metadata":{"g_key":"16359","g_author":"38947","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"16388","g_title":"Conglomerates","g_status":"UCHK1","g_place":"425","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/38947-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/38947-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/38947-shot2.png-eq-900-500.jpg"],"text":"Simple strategy game. Capture the droid manufacturing worlds, connect them into giant half-sector size manufacturing conglomerates, upgrade your army, et cetera. Go play it, it's quite simple and (i hope) at least somewhat fun. \r\n\r\nIf game is doing nothing on start, please install xna4.0 redistributable.\r\n\r\nIn case of misunderstandings:\r\n\r\nBasic rules: \r\n- Manufacturing worlds (squares) produce simple squishy fighters every 10 seconds.\r\n- To control the droids, select the world and point to the target with right mouse button.\r\n- You could only control droids who are orbiting friendly planet, because retranslators and stuff. \r\n- Droids will capture enemy\/neutral planet if there's no threat. More fleets = faster capture.\r\n\r\nAdvanced rules:\r\n- Some worlds provide upgrades. Capture them and they will work like your usual aura projectors.\r\n- You could connect worlds into the manufacturing chains (conglomerates). Every manfacturing world in a chain will upgrade the ship class (up to four worlds), every module world will upgrade ship stats.\r\n- You could disconnect any world anytime, just select it and then shift-rightclick on itself.\r\n\r\nQuirky rules:\r\n- Conglomerates transport matter between each other instantly, but there is a bureacracy of course, and also this worlds seem to speak on hundreds of different languages, so: \r\nLarger chains = slower build times\r\nbut:\r\nYou could get your production at any chosen world. Just select one closest to your enemies and target to their bases.\r\n- Conglomerates completely halt when under siege, single manufacturing worlds aren't. Then again, bureacracy.\r\n- Building times are reset when you add\/remove worlds from the chain.\r\n\r\nBalance rules (even more quirky):\r\n- I've tried.\r\n- Fighters. Are agile and many. They can dodge damage, but not reliably enough to counter...\r\n- Armored droids. There are 4, but they are designed to devastate fighters. You'll need two worlds and a bit of patience. (Two connected worlds generally beat two single worlds. Generally).\r\n- Weapon platforms. There are only two in the squad. But they one-shot armored droids. However they are too slow to reliably destroy fighters. Balance! You'll need to connect three worlds to get the weapon platforms.\r\n- One overpowered thing. Find it yourself, okay?\r\n\r\nUsed: XNA, 2D XNA Primitive Shapes Library (http:\/\/sourceforge.net\/projects\/primitives2d\/), and as3sfxr (http:\/\/www.superflashbros.net\/as3sfxr\/) for sound effects.","title":"Conglomerates"}