Light of the World by Limyc
Not everyone is as alone as they believe.
Goal:
* Steal light from the 3 stars and then find the darkened sun.
Controls:
* WS - Move forward/back
* AD - Rotate left/right
* Esc - Quit game (standalone)
Notes:
* If you get lost, just keep moving around. You'll find your way. The game ends when the camera zooms out.
* I would say this turned out to be less of a game and more of an experience. Just pretend there's life-changing, philosophical text at the end.
* Ran out of time for music and sound :(
* OSX and Linux builds are untested.
Known Issues:
* Screen wrapping causes lighting on NPCs to instantly go black or change direction.
* The background looks all warped when you rotate due to the use of a skybox with an orthographic camera. Won't make that mistake again.
Tools:
* Engine - Unity
* Asset Tools - Shader Forge
* External Tools - Paint.net, Spacescape
Goal:
* Steal light from the 3 stars and then find the darkened sun.
Controls:
* WS - Move forward/back
* AD - Rotate left/right
* Esc - Quit game (standalone)
Notes:
* If you get lost, just keep moving around. You'll find your way. The game ends when the camera zooms out.
* I would say this turned out to be less of a game and more of an experience. Just pretend there's life-changing, philosophical text at the end.
* Ran out of time for music and sound :(
* OSX and Linux builds are untested.
Known Issues:
* Screen wrapping causes lighting on NPCs to instantly go black or change direction.
* The background looks all warped when you rotate due to the use of a skybox with an orthographic camera. Won't make that mistake again.
Tools:
* Engine - Unity
* Asset Tools - Shader Forge
* External Tools - Paint.net, Spacescape
Ratings
| Coolness | 100% | 1 |
| Overall | 2.98 | 781 |
| Audio | 1.71 | 943 |
| Fun | 2.69 | 860 |
| Graphics | 3.15 | 516 |
| Humor | 2.00 | 776 |
| Innovation | 3.26 | 479 |
| Mood | 3.40 | 236 |
| Theme | 3.02 | 721 |
Needs some soothing background music; also the starfield in the background seemed to behave very erratically.
Good job!
It felt very easy and smooth, even if sometimes the different colors wouldn't properly "reflect" on planets.
Great job!
~funkeh
Thanks to you and everyone else for the comments.
Movement of planets is a little weird, and maybe a collide detection for it would be fine...