Light of the World by Limyc

[raw]
made by Limyc for LD30 (COMPO)
Not everyone is as alone as they believe.

Goal:

* Steal light from the 3 stars and then find the darkened sun.


Controls:

* WS - Move forward/back

* AD - Rotate left/right

* Esc - Quit game (standalone)


Notes:

* If you get lost, just keep moving around. You'll find your way. The game ends when the camera zooms out.

* I would say this turned out to be less of a game and more of an experience. Just pretend there's life-changing, philosophical text at the end.

* Ran out of time for music and sound :(

* OSX and Linux builds are untested.


Known Issues:

* Screen wrapping causes lighting on NPCs to instantly go black or change direction.

* The background looks all warped when you rotate due to the use of a skybox with an orthographic camera. Won't make that mistake again.


Tools:

* Engine - Unity

* Asset Tools - Shader Forge

* External Tools - Paint.net, Spacescape

Ratings

Coolness 100% 1
Overall 2.98 781
Audio 1.71 943
Fun 2.69 860
Graphics 3.15 516
Humor 2.00 776
Innovation 3.26 479
Mood 3.40 236
Theme 3.02 721

Feedback

DeathPidgeon
25. Aug 2014 · 08:38 UTC
That was a very avant garde game. It took me a few minutes to tell what the point was and and then after I won, it took a few minuted to realize. The lighting effects were nice and I think this fit the theme well.
Quetzakol
25. Aug 2014 · 09:01 UTC
A beautiful game, especially the final scene (I suppose it was the end ^^). The problem is that we don't know what we are supposed to do... It's a pity that there's no sound :/
mrexcessive
25. Aug 2014 · 15:55 UTC
Very pretty... lovely to play, fun finding them. Found the giant (blue giant ?!) and nothing further seemed to happen.
Ossi
25. Aug 2014 · 21:54 UTC
The lighting really sells the atmosphere! Really beautiful ending, and as someone said this would benefit a lot from some ambient type music. The theme also has a nice amount of room for interpretation. I like it a lot, great job!
Seraphic Media
25. Aug 2014 · 21:58 UTC
A very heavenly game, loved it!
graebor
25. Aug 2014 · 22:26 UTC
Nice short and sweet experience, but it definitely would have benefited from a touch of audio.
MerlijnVH
25. Aug 2014 · 23:52 UTC
Very charming game, I hoped my star became bigger too when I absorbed others. Very lovely!
🎤 Limyc
25. Aug 2014 · 23:59 UTC
@MerlijnVH That's actually a great idea. I should have zoomed the camera out a bit and increased the player size as your own light grew.
Cad
26. Aug 2014 · 00:39 UTC
I like this a lot. At first I was skeptical, but once I got the hang of things it was very interesting
Arowx
26. Aug 2014 · 09:36 UTC
Liked the way you can use the light cast from the stars to find them. Nice little game, needs a bit more maybe a backdrop, sound effects, and a few obstacles or enemies maybe.
villhest
27. Aug 2014 · 07:52 UTC
I like the atmosphere!
Endurion
27. Aug 2014 · 07:59 UTC
Very neat idea. Not too much of a game unfortunately.
Needs some soothing background music; also the starfield in the background seemed to behave very erratically.
43iscoding
27. Aug 2014 · 07:59 UTC
Very interesting and special game. Very simple but ultra moody! Enjoyed playing it.
Teesquared
27. Aug 2014 · 08:14 UTC
Great use of light in game play. Cool ending.
Hippolyta
27. Aug 2014 · 08:59 UTC
A cool game idea - I like :-)
Good job!
🎤 Limyc
27. Aug 2014 · 09:23 UTC
@Endurion Totally agree on all accounts. I learned that skyboxes don't work well with orthographic cameras.
hundredhundred
27. Aug 2014 · 09:36 UTC
The natural controls, along with the artistic visuals and simple goal of discovering, made this game enthralling--and something you experience as you play. The ending was wonderful
Hempuli
27. Aug 2014 · 10:47 UTC
Enchanting, and very beautiful! The game concept was cool and intuitive, although after finding my first light I had to check that there's more to find. The ending was also very cool-looking. Ambient sound would work great with this, methinks. :)
FeYbraNt
27. Aug 2014 · 10:56 UTC
It's interesting the way you gave to your game, good job.
MechanicMoon
27. Aug 2014 · 10:57 UTC
very good lighting effects on the planets go round
LostTrainDude
27. Aug 2014 · 11:01 UTC
I think the game has a great mood I hope to see a post-dare version with some added music\sound.

It felt very easy and smooth, even if sometimes the different colors wouldn't properly "reflect" on planets.

Great job!
Chikun Dev Team
27. Aug 2014 · 11:10 UTC
Such a beautiful game. Too bad you ran out of time for sound, it would've added so much to it.
~funkeh
🎤 Limyc
27. Aug 2014 · 11:22 UTC
@LostTrainDude Considering the feedback I've gotten, I'm definitely considering taking the time to build this game properly.
DDFranky
27. Aug 2014 · 11:49 UTC
Nice game. I restarted the game because i was not able to find the last light. I think that a relaxing background music is necessary to complete the experience.
Literal Games
27. Aug 2014 · 11:53 UTC
Some really cool lighting effects, and the ending is pretty cool even without any philosophy! Nice organic gameplay made this a fascinating entry, with the light being the clue to location and becoming difficult to spot when you're emitting more light. Very cool, but a shame that it isn't used (not that I could see anyway)in the final star, which was a ittle frustrating to find. But it's one of my favourite gameplay ideas so far!
🎤 Limyc
27. Aug 2014 · 12:21 UTC
@Literal_Games Yeah, you pretty much just run into the sun by accident. Not ideal.

Thanks to you and everyone else for the comments.
JackDegree
27. Aug 2014 · 12:30 UTC
Badly wants sound, in which case it would probably a very aesthetic experience. Perhaps add effects or stuff when the player absorbs stars... lots of potential!
dunin
27. Aug 2014 · 12:30 UTC
interresting experience.
Movement of planets is a little weird, and maybe a collide detection for it would be fine...
gnuwind
27. Aug 2014 · 13:03 UTC
Beautiful game I think. Can you add a "auto" mode?
🎤 Limyc
27. Aug 2014 · 13:23 UTC
@gnuwind I'm not sure what you mean by an "auto" mode. Could you elaborate?
hb3p8
28. Aug 2014 · 13:11 UTC
Interesting idea. Is there a way to lose?
tatelax
31. Aug 2014 · 14:08 UTC
Cool game, I was not able to find the darkened Sun however.
torvik88
10. Sep 2014 · 18:41 UTC
At first i was like....wtf is happening...someone really fked this game up, but then slowly but slowly like a moth to the flame i found the stars. Game would need an audio of some desolate sound to make it even more atmospheric and some collision for the smaller planets but very nice done.