{"author_link":"\/author\/damrem\/","author_name":"damrem","author_uid":"28466","comments":[{"author_name":"sneeuwpopsneeuw","author_uid":"38913","time":"Aug 26, 2014 @ 9:01am","epoch":1409043360,"text":"i liked that you can take pasengers on to your ship."},{"author_name":"akymos","author_uid":"33966","time":"Aug 26, 2014 @ 12:18pm","epoch":1409055180,"text":"Nice game"},{"author_name":"Hippolyta","author_uid":"32967","time":"Aug 26, 2014 @ 12:27pm","epoch":1409055720,"text":"nice concept!"},{"author_name":"WebFreak001","author_uid":"10461","time":"Aug 26, 2014 @ 12:39pm","epoch":1409056440,"text":"good game. i like. Im so evil buying all the food and selling it somewhere else xD"},{"author_name":"DarkUser","author_uid":"37472","time":"Aug 26, 2014 @ 1:21pm","epoch":1409058960,"text":"Good game. Description says music but there was none."},{"author_name":"damrem","author_uid":"28466","time":"Aug 26, 2014 @ 1:22pm","epoch":1409059020,"text":"Happy guys that you enjoy! What are your scores? How many times did you travel to gather 10,000 credits? Best score for me so far: 31... I know people who made 22!"},{"author_name":"Rob Glen","author_uid":"39992","time":"Aug 26, 2014 @ 1:52pm","epoch":1409060820,"text":"Cool game, took me a while to realise that getting passengers helped make the game go so much quicker, in fact it seemed almost unbeatable without making use of them. Seems like space trading is a perfect fit for the theme - I can't believe it didn't even cross my mind when coming up with ideas. I would love to see this as a full blown sandbox game, like a 2D sins of a solar empire without the combat."},{"author_name":"mess110","author_uid":"12300","time":"Aug 26, 2014 @ 3:32pm","epoch":1409066820,"text":"gj"},{"author_name":"damrem","author_uid":"28466","time":"Aug 27, 2014 @ 8:10am","epoch":1409126700,"text":"@WebFreak001 You so nasty making starve millions of people!\r<br\/>\r<br\/>@Rob Glen I have some ideas to improve the game: more merchandises (fuel could be one), bounty hunting (investigating to figure on which planet space bandits are hiding, then go there and use weapons), upgrading the ship (more cargo, more efficient engine...)"},{"author_name":"damrem","author_uid":"28466","time":"Aug 27, 2014 @ 10:23am","epoch":1409134680,"text":"@DarkUser You made me doubt, I could have forget to reactivate it, but there is definitely music! It's an ambient one called 'Space Machine A' by Kevin MacLeod (http:\/\/freepd.com\/70s%20Sci%20Fi\/Space%20Machine%20A). I guess you just have to turn your speaker on :-p"},{"author_name":"Kerdelos","author_uid":"30088","time":"Aug 27, 2014 @ 11:19am","epoch":1409138040,"text":"Good job!"},{"author_name":"Banderi","author_uid":"40610","time":"Aug 27, 2014 @ 3:30pm","epoch":1409153100,"text":"I've always loved business simulation games, and combining this with the mentality of puzzle-arcade score hunting (lowest possible set of moves) is absolutely an original idea! Very well done! :)"},{"author_name":"Jacic","author_uid":"5267","time":"Aug 27, 2014 @ 3:31pm","epoch":1409153160,"text":"It took me a few minutes to understand what I could do, but I enjoyed the experience. :)"},{"author_name":"rustybroomhandle","author_uid":"10871","time":"Aug 27, 2014 @ 3:43pm","epoch":1409153880,"text":"Really fun - though it ashamedly took me far too long to realise that I could check the stock at other planets by hovering over them before visiting &gt;.&lt; Great game though!"},{"author_name":"Artamus","author_uid":"39880","time":"Aug 27, 2014 @ 3:55pm","epoch":1409154600,"text":"Nice game, congrats!"},{"author_name":"wdebowicz","author_uid":"29762","time":"Aug 27, 2014 @ 4:06pm","epoch":1409155260,"text":"Fit the theme very well."},{"author_name":"Hemuuuli","author_uid":"12944","time":"Aug 27, 2014 @ 4:17pm","epoch":1409155920,"text":"I like how you can take your time, plan your moves carefully and really optimize your routes. Some random elements would be nice to break the pattern though."},{"author_name":"damrem","author_uid":"28466","time":"Aug 27, 2014 @ 4:58pm","epoch":1409158380,"text":"Thanks to all for your feedback!\r<br\/>@Jacic @rustybroomhandle I'm taking note of that. A light tutorial would definitely improve the experience.\r<br\/>@Hemuuli Trade exchange, stocks and passengers fluctuate randomly during each travel. Do you think about something in particular?"},{"author_name":"01010111","author_uid":"11474","time":"Aug 27, 2014 @ 8:42pm","epoch":1409171820,"text":"Really solid game! My score was 38 :) Loved the simple icons and the passenger mechanic."},{"author_name":"stvr","author_uid":"26473","time":"Aug 28, 2014 @ 12:04am","epoch":1409183940,"text":"Reminds me of a certain popular graphing calculator-based trading game."},{"author_name":"01101101","author_uid":"5105","time":"Aug 29, 2014 @ 2:56pm","epoch":1409323860,"text":"One of the best we've played so far. Coul'd have been better if deeper, but it's hard to achieve in 72h ;)"},{"author_name":"banana4life","author_uid":"41477","time":"Sep 2, 2014 @ 3:17pm","epoch":1409670720,"text":"like it :)"},{"author_name":"H1S2","author_uid":"40166","time":"Sep 5, 2014 @ 9:47am","epoch":1409910120,"text":"very rewarding when you make a goog deal :)\r<br\/>i would have liked to so the exact course of the items in the other worlds. otherwise pretty cool game!"}],"images":["ld30\/28466-ee9d97c17fd36da8f486e776047bf1fc.jpg","ld30\/28466-7ab012af24a2be770cddd6de1e98183d.jpg"],"links":[{"url":"http:\/\/damrem.itch.io\/delta-spaceline","text":"Web"},{"url":"https:\/\/github.com\/damrem\/ld30-delta-spaceline","text":"Source"}],"metadata":{"g_key":"16387","g_author":"28466","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"16416","g_title":"Delta Spaceline","g_status":"UCHK1","g_place":"273","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/28466-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/28466-shot1.jpg-eq-900-500.jpg"],"text":"A space trading game.\r\nObjective: gather 10,000 credits within the minimum amount of travels.\r\nTravel aboard your ship by clicking on planets. Trade merchandises. Check price trends. Buy cheap, sell hard! Carry passengers to optimize your moves.\r\nMade in 72h.\r\nSome graphics by Arachne on TIGsource\r\nMusic by Kevin MacLeod - Incompetech.com","title":"Delta Spaceline"}