Planet Wanderer by StuffBySpencer

[raw]
made by StuffBySpencer for LD30 (JAM)
Code & Art - www.twitter.com/MyNames_Spencer
Music - www.soundcloud.com/1u_2d

CONTROLS:
---------
Arrow Keys - Move
Z - Dash/Roll
X - Shoot
While Holding X Use The Arrow Keys To Aim

For my second LD, I decided to enter the jam and get some help with the music. I hope you guys enjoy, and please let me know of any bugs, as I'm sure there is quite a few. Thanks for playing!

:)

Ratings

Coolness 97% 2
Overall(Jam) 3.35 294
Audio(Jam) 3.50 170
Fun(Jam) 3.26 254
Graphics(Jam) 3.59 289
Humor(Jam) 2.65 282
Innovation(Jam) 2.63 596
Mood(Jam) 3.33 248
Theme(Jam) 2.89 501

Feedback

GaTechGrad
26. Aug 2014 · 05:07 UTC
Nice game. Reminded me of Blaster Master for the NES.
Rage Paint
26. Aug 2014 · 06:01 UTC
I really loved everything about this game. I hope to see more of it in the future.
Patacorow
26. Aug 2014 · 06:41 UTC
Neat game,
The music was really good and graphics was cute
Good job.

And Thanks again for playing our game on your stream it was a bless!
Tanner
26. Aug 2014 · 06:44 UTC
Really nice game. I like it!
Suvidriel
26. Aug 2014 · 06:57 UTC
Great game :) Nice dune-like worm too
kewry
26. Aug 2014 · 07:00 UTC
Lovely game dude, the music is awesome and the graphics adorable
snade
26. Aug 2014 · 07:02 UTC
Very nice game! well done!
Nuclear Napalm
26. Aug 2014 · 07:04 UTC
Z & X keys not responding on Mac...
ExtreLime
26. Aug 2014 · 07:05 UTC
That thing was too hardcore for me! =)
Graphics is pretty simple, but there's something adorable in this minimanistic style.
I liked music the most. This ambient is really moody!
Good work guys!
BitOfGold
26. Aug 2014 · 20:19 UTC
I like the graphics and the mood! Please make a mouse aim + WASD move control (qwertz keyboard here) :D
IAmSpencer
26. Aug 2014 · 20:55 UTC
Nuclear Napalm: Weird, I'll have to look into why this isn't working, thanks for letting me know!

BitOfGold: I'll make sure to update the controls on a post-compo release in order to accommodate more peoples arrangements, thanks for the feedback!

And thanks to everyone else's feedback so far. Glad you all liked it! :)
Njord
26. Aug 2014 · 21:26 UTC
Well it took me quite a few deaths to get past these 10 first seconds of action :D
Capitals
26. Aug 2014 · 21:36 UTC
Beautiful game which handles extremely well.
trekapp
26. Aug 2014 · 21:37 UTC
Nice job, really liked it - but x and z is really an awkward combination on qwertz ;)
MechanicMoon
26. Aug 2014 · 23:22 UTC
Reminds me one of my favourite action films when.. you know when! Really nice! great job!
AtomicVikings
27. Aug 2014 · 01:16 UTC
Great work. I couldn't get past the sand boss though. :( but your gameplay is spot on :)
TehSkull
27. Aug 2014 · 07:39 UTC
Good fun. Make more, I love it.
Xeke_Death
27. Aug 2014 · 14:13 UTC
I got eaten by the worm, and still shot it.. Other than that, looks cool, sound is good... Nice work..!
Altourus
27. Aug 2014 · 14:48 UTC
Dat worm was sooooo hard
Partially Exciting
28. Aug 2014 · 02:32 UTC
Though short, this game feels polished, and it seems like you have a nice engine to build on.
torcado194
28. Aug 2014 · 03:10 UTC
hm that was alright. it was a little buggy but still fun
dickpoelen
28. Aug 2014 · 08:22 UTC
Nice game! Takes a bit to get used to the aiming though
Ekilibr
28. Aug 2014 · 23:38 UTC
Realy nice shot !
Absolutely fan of the art, btw !
CodeNMore
29. Aug 2014 · 00:18 UTC
It's a fun game, cool sound.
jsspiegel
29. Aug 2014 · 01:17 UTC
Felt insanely frustrating to have to restart after being one-hit-killed, but the roll animation was perfect!
Hypnohustla
29. Aug 2014 · 06:48 UTC
Very cool game. Music was very good. I'd like to see more of this game. :)
Teejay5
29. Aug 2014 · 07:09 UTC
I really liked the creature design and the graphics! This game has some nice tunes too. That flippin wormy worm is so unforgiving, I couldn't get past him! D: I could probably get past him if I had lives maybe...maybe
rogueNoodle
30. Aug 2014 · 13:08 UTC
Great entry - rolling and shooting felt really smooth, and the visuals were simplistic but very fitting. The hitbox on the worm was little punishing though :P
pjimmy
31. Aug 2014 · 21:29 UTC
very nice :)
commodoreKid
01. Sep 2014 · 13:35 UTC
Thanks for your comment and stream earlier :) I took notes while I play so here they are:
- There is no need to make loading bar 3D if it fills up in 3D :)
- I liked the story at the beginning, nicely written.
- Not very necessary but you could put a little shadow under creatures.
- I loved the gameplay and boss mechanics together with the graphics. They need more work but they have a style.
- The game is quite short for 72 hours in my opinion.

This reminded me of Titan Sould a little :) Very good entry!
DrCicero
04. Sep 2014 · 23:03 UTC
WTF the 3d loading bar is loaded 2d!

Nice story intro, made it feel more like a real game (instead of an arcade game like most games here are)!
Jupiter_Hadley
06. Sep 2014 · 21:28 UTC
Cool concept, nice graphics! I included it in part 17 of my Ludum Dare 30 Compilation video series, if you’d like to check it out :) http://youtu.be/02vIiZyi3-c
ButtonMasherBros
10. Sep 2014 · 15:56 UTC
psssst... you are in today's episode of Ludum Dare to Believe! Check it out at - https://www.youtube.com/watch?v=SDBSLwhAohI
MerlijnVH
12. Sep 2014 · 20:35 UTC
Pretty cool! Thought it looked very nice, especially the animation was cute.
apiotrw
13. Sep 2014 · 15:34 UTC
Great work :)
TobiasW
14. Sep 2014 · 22:33 UTC
Well-done graphics and sfx and cool music! I like the fact that it had boss battles - not many LD games do that. I wish it had a bit more variety of enemies - everything before the boss is really easy. Those little critters latching to you are unintendedly adorable though, haha.