Saving Gray by TnT
Can you reunite the creatures of GrayWorld?
Controls
WASD to move
Space to move between worlds
E to pick up item/use item/interact
R to discard Item
For more details, press H to get to the help.
Background
GrayWorld, a peaceful monochromatic world has been ravaged by a massive storm that has split the world into over-laid halves, dividing it and its inhabitants into a white half and a black half. To save it, you must locate the scattered orbs (one white one black), and return them to their receptacles, which will reunite the two halves of GrayWorld little bits at a time. You are fortunate enough to be able to move between the white and black half of the world, but you are slowly absorbed by the half you are in. If you become fully white or black, you will be stuck, unable to save GrayWorld. The creatures of GrayWorld have also been split, and are hostile when in the world opposite their color. Can you survive 7 levels and restore unity and peace to GrayWorld?
*Should work on Java 6+
*Hopefully will port to Web (applet) in next few days
**We have ported to Linux, and it should run smoothly. Not all sounds are there, but enough are.
Controls
WASD to move
Space to move between worlds
E to pick up item/use item/interact
R to discard Item
For more details, press H to get to the help.
Background
GrayWorld, a peaceful monochromatic world has been ravaged by a massive storm that has split the world into over-laid halves, dividing it and its inhabitants into a white half and a black half. To save it, you must locate the scattered orbs (one white one black), and return them to their receptacles, which will reunite the two halves of GrayWorld little bits at a time. You are fortunate enough to be able to move between the white and black half of the world, but you are slowly absorbed by the half you are in. If you become fully white or black, you will be stuck, unable to save GrayWorld. The creatures of GrayWorld have also been split, and are hostile when in the world opposite their color. Can you survive 7 levels and restore unity and peace to GrayWorld?
*Should work on Java 6+
*Hopefully will port to Web (applet) in next few days
**We have ported to Linux, and it should run smoothly. Not all sounds are there, but enough are.
| Jar (Windows,OS/X; Java 6+) | https://sites.google.com/site/tntprogrammingld/files/SavingGray.jar?attredirects=0&d=1 |
| Jar (Linux, Java 7) | https://sites.google.com/site/tntprogrammingld/files/SavingGrayLinux.jar?attredirects=0&d=1 |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=25177 |
Ratings
| Coolness | 91% | 2 |
| Overall(Jam) | 3.00 | 522 |
| Audio(Jam) | 2.86 | 459 |
| Fun(Jam) | 2.70 | 568 |
| Graphics(Jam) | 2.30 | 718 |
| Humor(Jam) | 2.33 | 422 |
| Innovation(Jam) | 3.11 | 345 |
| Mood(Jam) | 2.96 | 450 |
| Theme(Jam) | 3.49 | 234 |
I DO have log files for you if you want me to send them to you. There's some sort of issue with the audio code, I believe, as most of the errors are coming from the IcedTea toolkit complaining about not being able to open the line for the pulseaudio connection.
But yea... I really wanted to play this! >.<
*SPOILERS*
@Yoni There is an ending.. if you keep playing you'll notice that things begin to "gray". :D :P