{"author_link":"\/author\/aquilicoco\/","author_name":"PixelArtM","author_uid":"22746","comments":[{"author_name":"Blue Thumbs Gaming","author_uid":"39189","time":"Aug 26, 2014 @ 4:56am","epoch":1409028660,"text":"Congrats on your game! I like the idea of this game, but it needs a few more features to make it a bit less repetitive. Mix up the gap spacing, or have some additional element to jump over \/ avoid etc. Cheers, Ben."},{"author_name":"Martin Vilcans","author_uid":"10862","time":"Aug 26, 2014 @ 7:43am","epoch":1409038680,"text":"It's more like you're controlling four people in the same world, but I like this idea more than the usual &quot;connected worlds&quot; gameplay. I expected the colors to have a meaning, e.g. that you have the same objects in all four &quot;world&quot;, but if the object is the same color as the background, it's invisible and doesn't exist. Pretty good for 7 hours of work anyway."},{"author_name":"MechanicMoon","author_uid":"40539","time":"Aug 26, 2014 @ 8:15am","epoch":1409040600,"text":"Nice try, I'm sure that with more time, the result would have been a lot better, but I love the concept and the idea."},{"author_name":"iczubak","author_uid":"13738","time":"Aug 26, 2014 @ 8:20am","epoch":1409040900,"text":"It reminds me of:\r<br\/>\r<br\/>http:\/\/www.ferryhalim.com\/orisinal\/g3\/dog.htm"},{"author_name":"PixelArtM","author_uid":"22746","time":"Aug 26, 2014 @ 10:30am","epoch":1409048700,"text":"@iczubak Yeah, it's the same idea :D"},{"author_name":"Tanner","author_uid":"26780","time":"Aug 26, 2014 @ 11:40am","epoch":1409052900,"text":"Nice game! Work hard and next game will be better :) Even in 7 hours :)"},{"author_name":"AdventureIslands","author_uid":"11391","time":"Aug 26, 2014 @ 12:44pm","epoch":1409056740,"text":"The concept could be interesting but the gameplay needs bit more variety, the pits were exactly the same on every row and there was no use for moving characters."},{"author_name":"LuisDC","author_uid":"42345","time":"Aug 26, 2014 @ 12:47pm","epoch":1409056920,"text":"I like the idea and the graphics. Make the gaps appear in a random position, different for every world, and you can port it to smartphones :)"},{"author_name":"Ludipe","author_uid":"20471","time":"Aug 26, 2014 @ 3:04pm","epoch":1409065140,"text":"Too bad you only had 7 hours :\/\r<br\/>\r<br\/>Nice concept, a post-jam version to expand the prototype would be great."},{"author_name":"jjhaggar","author_uid":"38790","time":"Aug 26, 2014 @ 6:03pm","epoch":1409075880,"text":"I like the idea and how it fits the theme. As Martin Vilcans said, I also was expecting that the colors had some meaning, but with just 7 hours of work I think it's pretty good :)"},{"author_name":"spitfire87","author_uid":"25586","time":"Aug 26, 2014 @ 6:27pm","epoch":1409077320,"text":"It needs more work! The idea is simple and effective and fits the theme well. &iquest;Ready for mobile? Look like :P"},{"author_name":"BadgerPriest","author_uid":"3353","time":"Aug 27, 2014 @ 12:54am","epoch":1409100540,"text":"Interesting aesthetic, but it got a bit tedious doing the same jump over and over."},{"author_name":"igoramendola","author_uid":"31253","time":"Aug 28, 2014 @ 8:52pm","epoch":1409258820,"text":"Cool idea! And it looks promising...\r<br\/>I'm curious to see how will be the post compo version :D"},{"author_name":"Simplexcity","author_uid":"40592","time":"Aug 28, 2014 @ 9:43pm","epoch":1409261880,"text":"Interesting concept. only thing i would change is the score on the end screen is black on a black background. make it CMY(notK)\r<br\/>GG"},{"author_name":"jsspiegel","author_uid":"11418","time":"Aug 28, 2014 @ 10:44pm","epoch":1409265540,"text":"Extremely repetitive, but the art is very nice! Off to try the Post-Compo version :)"},{"author_name":"WebFreak001","author_uid":"10461","time":"Aug 28, 2014 @ 10:46pm","epoch":1409265660,"text":"Its good for 7 hours of development (including idea I guess)"},{"author_name":"havana24","author_uid":"16470","time":"Aug 28, 2014 @ 10:52pm","epoch":1409266020,"text":"Good concept, well executed! :)"},{"author_name":"Thingo Studios","author_uid":"31541","time":"Aug 28, 2014 @ 11:10pm","epoch":1409267100,"text":"It's pretty nice! Two things that I think would make this game better:\r<br\/>\r<br\/>1. Make the gaps show up with greater frequency when you have only two guys on screen.\r<br\/>2. Try to add scrolling in each world's background-- gives a greater sense of movement.\r<br\/>\r<br\/>Otherwise, this was slick and fun! I enjoyed it."},{"author_name":"43iscoding","author_uid":"35110","time":"Aug 29, 2014 @ 6:38am","epoch":1409293980,"text":"Concept is quite interesting, however this game needs a lot more features to feel complete! Looking forward to post-compo version!"},{"author_name":"Crocanti de Pollo","author_uid":"36237","time":"Aug 29, 2014 @ 4:24pm","epoch":1409329140,"text":"Not bad for 7h. It's like seeing your printer ink levels running out :P Nice to see you've addressed many of it's problems in the post-compo version. Needs some music!"},{"author_name":"zatyka","author_uid":"14357","time":"Aug 30, 2014 @ 3:47am","epoch":1409370120,"text":"There isn't a whole lot to the compo version, which isn't surprising consider you only had 7 hours.  The post compo version has a bunch of the suggestions I was going to write down... it was quite fun."},{"author_name":"Encofrado","author_uid":"30258","time":"Aug 30, 2014 @ 4:49pm","epoch":1409417040,"text":"The first version it's good, but the black color bloods my eyes xD and it's easy to jump, because the hole shows at the same time in every runner. I played the POST-JAM and it's much better, adding these backgrounds and the random gap spacing sure it does more challengin, nice job!"},{"author_name":"dickpoelen","author_uid":"34953","time":"Aug 31, 2014 @ 9:27am","epoch":1409476920,"text":"Nice concept, could do with some fleshing out though"},{"author_name":"Oddly Shaped Pixels","author_uid":"33840","time":"Sep 1, 2014 @ 6:51am","epoch":1409553960,"text":"Nice take on the theme and on the endless runner genre, I think it's great mixing one touch keyboard with the mouse.\r<br\/>The post compo already shows some great potential. One thing I miss from the LD version is how the characters &quot;fell&quot; to a lower platform when they missed."},{"author_name":"jukimv1986","author_uid":"5402","time":"Sep 3, 2014 @ 11:25am","epoch":1409743200,"text":"Buen trabajo para 7 horas! However, as most people said already, would be good to see more mechanics added to the game, as well as enemies and pick-up items. But good work for the time you used, next time though go for something bigger, you may surprise yourself :)"},{"author_name":"Frankus","author_uid":"22747","time":"Sep 11, 2014 @ 7:53pm","epoch":1410464880,"text":"Nice concept but very repetitive. Great job for only 7 hours."}],"images":["ld30\/22746-999814e074071752b1b53983fc325d28.jpg","ld30\/22746-0a09d812a6633963e6d2b3835ad19afb.jpg","ld30\/22746-17f65bfaee70e1ce24159d1cec6683fa.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/7070478\/ld48Aug\/v2\/index.html","text":"Web (HTML5)"},{"url":"http:\/\/pixelartm.itch.io\/cmyk","text":"Web Post-JAM beta1 (HTML5)"}],"metadata":{"g_key":"16483","g_author":"22746","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"16512","g_title":"CMYK","g_status":"UCHK1","g_place":"710","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/22746-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/22746-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/22746-shot2.png-eq-900-500.jpg"],"text":"4 connected worlds. One color x world.\r\n\r\nProgrammed by Miguel Sanchez (@pixelartm) in 7 hours the last day :D\r\n\r\nspace: jump\r\nmouse: move players","title":"CMYK"}