A New World by jpcote

[raw]
made by jpcote for LD30 (JAM)
In "A New World", the player control a god that want to save his people from disaster.

Their homeworld have been flooded and they need to move to a safer world.

Control are mouse-based:
-Camera pan while holding RIGHT-CLICK and moving the mouse.
-To build a structure, select it in the footer and click again on the level to build it.

Save as much people as possible on each level.

All Graphics and Audio are from Kenney.nl crowdfunding asset package.
All the rest was made by me : @_jpcote_

Thanks for playing !
I hope you will like it, it was super fun to create !

Ratings

Coolness 52% 3
Overall(Jam) 3.43 226
Audio(Jam) 3.34 255
Fun(Jam) 3.41 179
Graphics(Jam) 3.59 289
Humor(Jam) 3.00 171
Innovation(Jam) 2.90 460
Mood(Jam) 3.37 228
Theme(Jam) 2.45 629

Feedback

graebor
26. Aug 2014 · 01:03 UTC
Great job! This has quite a good level of polish for a jam game. Easy to learn, easy to control.
Freudian
26. Aug 2014 · 02:25 UTC
Great theme, love the idea the jump SE was my hylight ^^.
maybee if your considering continuing progress id suggest maybe putting indicators to show you can move the screen left
my ignorance lead me to ignoring the clear control's on your page and for that i am sorry.
Twittle
26. Aug 2014 · 02:25 UTC
This is a really good game ! One of my favorites!
Rossrox
26. Aug 2014 · 02:26 UTC
Fun game, lemmings is great!
billknye
26. Aug 2014 · 02:28 UTC
Well done. Good use of the core game mechanics, the difficulty is built up slowly. It could probably use a few more levels to get a bit more difficult. Overall a good game.
Ogniok
26. Aug 2014 · 02:28 UTC
Very nice, cool looking game :)
Jellycakes
26. Aug 2014 · 02:30 UTC
Really cool, I like the lemmings feel to it. Nice and polished too except for when they jitter on the ladders :P, nice job!
saguaro
26. Aug 2014 · 02:31 UTC
I really enjoyed this one. Fun game.
nataku92
26. Aug 2014 · 09:07 UTC
Fun game with good progression. One thing I noticed is that you can accidentally waste a prop easily by clicking the button for the other prop. The characters clipping each other also looks kind of funky, but not a big issue.
danidre14
28. Aug 2014 · 01:44 UTC
It was easy to control, although I would have liked some music with it too! But overall a job well done!
Nuclear Napalm
29. Aug 2014 · 03:24 UTC
I really love indirect control of units! It would be great to have more control elements besides "jump" an "ladder".
Victory Garden
29. Aug 2014 · 06:01 UTC
This is neat! The addition of the rising water to the basic Lemmings gameplay was a good idea. I'd appreciate more complicated level design, though, and maybe levels that could be solved in multiple ways. I also had a bear of a time using the ladders. Characters would get stuck on them or ignore them quite frequently--like in the 3rd or 4th level, when they had to jump onto the ladder and ended up just getting stuck there like flies and not moving. I tested this multiple times... just didn't work.

Thank you for the game!
Eddy93
29. Aug 2014 · 23:28 UTC
This is a really happy game! Nice art and well polished
Halfbus
31. Aug 2014 · 14:47 UTC
Love those assets. See they worked for someone
mrexcessive
01. Sep 2014 · 16:57 UTC
Hi there. Looked really nice to start with, but the ladder placement on first level seemed to be bugged. They'd climb right up to the green level then just fall back down. On Chrome/W8.1
Jupiter_Hadley
06. Sep 2014 · 21:30 UTC
Nice game. I included it in part 17 of my Ludum Dare 30 Compilation video series, if you’d like to check it out :) http://youtu.be/02vIiZyi3-c