Mirror Worlds by malf
Two heroes trying to get to the exit...though ...they live in Mirror Worlds ,condemned to make the same actions and unable to pass to the other side.. unless you take advantage of the asymetries.
LEFT/RIGHT to move
UP to jump
SPACE to shoot..if you have bullets
UPDATE 27/8:
Fixed a pair of bugs , I think the rules allow for it because I have not changed the gameplay,:
* one of the sounds got stuck in a loop
* you were able to jump indefinitely
* two levels were not symetric by one block
If this breaks the rules I'll change it back
LEFT/RIGHT to move
UP to jump
SPACE to shoot..if you have bullets
UPDATE 27/8:
Fixed a pair of bugs , I think the rules allow for it because I have not changed the gameplay,:
* one of the sounds got stuck in a loop
* you were able to jump indefinitely
* two levels were not symetric by one block
If this breaks the rules I'll change it back
Ratings
| Coolness | 100% | 1 |
| Overall | 3.19 | 575 |
| Audio | 2.10 | 853 |
| Fun | 3.25 | 376 |
| Graphics | 2.31 | 1020 |
| Humor | 2.76 | 316 |
| Innovation | 3.19 | 524 |
| Mood | 2.65 | 849 |
| Theme | 3.23 | 578 |
Very hard, but I powered through all the levels.
Having to click 'retry' is bit of annoyance since the game is otherwise played from keyboard.
Nice!
I know that it lacks more levels and some adjustments to the controls but i didn't have more time! (I could only program the sunday)
Also I've discovered (better:my son has discovered ;D) a pair of bugs that I introduced in the last rush, I'll reupload the game as I think the rules allow for it.
Thanks again!
I got trough some of the later levels using some very questionable tactics, but I managed to clear it. Having to navigate the menus and click the buttons with the mouse is a little annoying like gnx already mentioned. I also thing it would be more intuitive if the controls were from the perspective of the green guy (first thing I did was rush of the map :D).
Anssi@MooseflyGames
And the mouse/keyboard switch problem is one of those things that you don't see an easy solution when you are rushing to finish at least 10 levels (I was thinking of 25 and a lot of "artifacts")
I'll try to make an after-compo version this week with all those things
Thanks for playing and commenting :D
Other people have though, so... I'm missing something I think...