TwitForce by GLStephen
TwitForce integrates with Twitter to change game dynamics. TwitForce is a SHMUP with a twist. Tweets which contain #TFPilot and tweets that contain #TFEnemy will provide boosts to the pilot fire rate and enemy spawn rates respectively. This is a multiplayer SHMUP of a totally different sort and Connects the Worlds of Twitter and Gaming!
Ratings
| Coolness |
58% |
3 |
| Overall(Jam) |
3.13 |
444 |
| Audio(Jam) |
3.18 |
337 |
| Fun(Jam) |
2.93 |
445 |
| Graphics(Jam) |
2.96 |
540 |
| Innovation(Jam) |
3.18 |
298 |
| Mood(Jam) |
2.74 |
569 |
| Theme(Jam) |
3.04 |
441 |
Feedback
The game itself wasn't anything new, but I did play until around level 60 or so :-)
One tweet will result in 1 TwitBoost. This increases your fire rate by a small amount. You can get up to a maximum of 10 Boost from 10 tweets. It all happens in real time and each individual tweets boost lasts an undisclosed amount of time.
#TFenemy works exactly the same way only boosting spawn rate of the enemies.
Really great work, and I love the Twitter integration into the concept.
Nice music
Then our run depend of strangers and what they tweet...