Homeworld Defender by soyliquid

[raw]
made by soyliquid for LD30 (COMPO)
This is a Three-dimensional 360 degree shooter.
Shoot down incoming planets and defend your homeworld!

This game is made by Unity.
Source codes are published at here.
(https://bitbucket.org/soyliquid/ld30/overview)

Ratings

Coolness 45% 1426
Overall 3.38 379
Audio 2.72 554
Fun 3.36 299
Graphics 3.36 389
Humor 2.24 611
Innovation 3.12 588
Mood 3.17 404
Theme 2.68 903

Feedback

MCPGNZ
25. Aug 2014 · 05:20 UTC
Superb feeling when you play 3D game with graphics that belongs to the past millennium. Nice one!
shico
25. Aug 2014 · 05:23 UTC
The incoming planets start spawning like crazy once you shoot down 18 or so. You home planet ends up providing the cover that the other planets need to destroy your home over all a pretty depressing game if you really think about it.
DustyStylus
25. Aug 2014 · 10:20 UTC
I really like the perspective you're firing from, everything seems quite immense. Really like the vector chiq as well, very 80s arcadey.
Hyoga-3D
25. Aug 2014 · 13:35 UTC
Nice models, you made this shader of wireframe or can you say how you made it ?
Hamsternator
25. Aug 2014 · 13:36 UTC
Awesome game. Some sort of radar would have been nice but this is so far the most entertaining game I've tried during LD30.
BillToWin
25. Aug 2014 · 13:40 UTC
Nice graphical style. I was freaking out at the end, the planets were coming in none-stop and it provoked a strong emotional response from me. But, the audio was a bit rough sounding and by the end I was fearing for the safety of my ears.
Makio
25. Aug 2014 · 13:45 UTC
Score 14 and my world was destroy with a pretty explosion but i feel something is missing in the gameplay, nice realization.
Geckoo1337
26. Aug 2014 · 06:46 UTC
Cool graphics and funny FX. Well done ++
ponk
27. Aug 2014 · 20:35 UTC
Very cool!
I love the view and control
jukimv1986
28. Aug 2014 · 19:40 UTC
Very difficult game, couldn't get past 10. Solid effort!
Will Edwards
03. Sep 2014 · 08:40 UTC
Actually gets top-marks from me on graphics :) I really really liked the Elite-esque artwork.

The actual game was *hard* as the enemy planets spawned relentlessly and I kept getting zapped by a planet spawning behind me.

The laser pulse actually worked really well, and reminded me of my laser shots in LD24 entry.

Would a laser fired in space make a sound? :)
Crosstales
07. Sep 2014 · 21:03 UTC
Very nice game with goo concept! I also like the "Tempest"-like graphics!
Good job!
Gareth Jenkins
14. Sep 2014 · 14:32 UTC
Love this.