{"author_link":"\/author\/lorddraficus\/","author_name":"Lord Draficus","author_uid":"39561","comments":[{"author_name":"Nanofus","author_uid":"6719","time":"Aug 25, 2014 @ 9:02am","epoch":1408957020,"text":"Fun! It's nice you had time to do a separate tutorial :D"},{"author_name":"Lord Draficus","author_uid":"39561","time":"Aug 25, 2014 @ 9:14am","epoch":1408957740,"text":"Thanks! The tutorials were actually the first gameplay I made... I wanted people to understand the controls (even though many are intuitive)."},{"author_name":"Inateno","author_uid":"19976","time":"Aug 25, 2014 @ 10:11am","epoch":1408961160,"text":"Nice, you should put a skybox or something because the background is very ugly and it's hard to understand where things are when you have a platform alone"},{"author_name":"fcpfoof","author_uid":"28932","time":"Aug 25, 2014 @ 10:49am","epoch":1408963440,"text":"Very interesting (though a bit buggy, at first controls didn't work, maybe it's Unity's bug; Linux64)."},{"author_name":"xgeovanni","author_uid":"11296","time":"Aug 25, 2014 @ 10:50am","epoch":1408963500,"text":"Thanks for making a Linux build. So many people who use Unity just don't for some reason"},{"author_name":"Macocco","author_uid":"13370","time":"Aug 25, 2014 @ 3:15pm","epoch":1408979400,"text":"It works for what it is, a simple platformer. But that's all there is to it. Also a few more colors would be good in my opinion."},{"author_name":"Lord Draficus","author_uid":"39561","time":"Aug 26, 2014 @ 10:53am","epoch":1409050080,"text":"@Inateno - The background was like that because I am terrible when it comes to artwork, so I thought I'd try that.  With the platform alone, are you referring to how it becomes difficult to see when the background changes just enough to where the transparent platforms become pretty much invisible?\r<br\/>\r<br\/>@fcpfoof - It may be a bug for Linux, as it worked perfectly on my machine (Windows 8.1, 64-bit). Though, it also may very well be a bug in my code (I'm not sure, I can run a Live CD (Ubuntu 14.04, 64-bit) to see how it works for me).\r<br\/>\r<br\/>@xgeovanni - I just wanted the most people to be able to play my game.\r<br\/>\r<br\/>@Macocco - I had wanted to add more, I just ran out of time..."},{"author_name":"Rage Paint","author_uid":"39734","time":"Aug 27, 2014 @ 5:30am","epoch":1409117100,"text":"Nice game, was a bit hard to see platforms sometimes."},{"author_name":"Lord Draficus","author_uid":"39561","time":"Aug 29, 2014 @ 12:25am","epoch":1409271600,"text":"@Rage Paint - Thanks! Yeah, the changing colors of the background make it difficult sometimes..."},{"author_name":"KingBolonzo","author_uid":"39832","time":"Sep 1, 2014 @ 8:43pm","epoch":1409603880,"text":"loved the original theme keep up the good LD work The tutorial was an amazing idea im totally gonna rip it off.  haha just kidding"},{"author_name":"ShadowStryker","author_uid":"39432","time":"Sep 3, 2014 @ 2:16am","epoch":1409710260,"text":"I like the concept, and it is indeed an enjoyable game. My only problem is that 90% of the time I could only move and play the game if the pause menu was open, as having it closed would actually pause the game."},{"author_name":"ChuiGum","author_uid":"22408","time":"Sep 3, 2014 @ 5:19am","epoch":1409721240,"text":"Great graphics and great innovation. Good job!"},{"author_name":"vividhelix","author_uid":"35713","time":"Sep 3, 2014 @ 7:08am","epoch":1409727780,"text":"Solid effort and good take on the theme."},{"author_name":"Lord Draficus","author_uid":"39561","time":"Sep 3, 2014 @ 4:58pm","epoch":1409763180,"text":"@fcpfoof &amp; @ShadowStryker - The not being able to move without the pause menu open should be fixed now.  I have updated the download links with the updated files."}],"images":["ld30\/39561-cb61a19a7325b54d2850b9f6cce455e5.jpg"],"links":[{"url":"https:\/\/bitbucket.org\/atsmith\/ludum-dare-30\/downloads\/Two%20Worlds_Win32_v1.1.zip","text":"Windows 32-bit"},{"url":"https:\/\/bitbucket.org\/atsmith\/ludum-dare-30\/downloads\/Two%20Worlds_Win64_v1.1.zip","text":"Windows 64-bit"},{"url":"https:\/\/bitbucket.org\/atsmith\/ludum-dare-30\/downloads\/Two%20Worlds_Linux_v1.1.zip","text":"Linux"},{"url":"https:\/\/bitbucket.org\/atsmith\/ludum-dare-30\/downloads\/Two%20Worlds_OSX_v1.1.zip","text":"OS\/X"},{"url":"https:\/\/bitbucket.org\/atsmith\/ludum-dare-30\/overview","text":"Source"}],"metadata":{"g_key":"16615","g_author":"39561","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"16644","g_title":"Two Worlds","g_status":"UCHK1","g_place":"912","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/39561-shot0.png-eq-900-500.jpg"],"text":"It is a very basic game, lacking music and sound effects, but I had a blast developing it.\r\n\r\nThe objective of the game was to have two overlapping worlds be connected by something that everyone had, allowing anyone to switch between the two.  It was supposed to be a puzzle platformer, but I think it turned out more of just a platformer.\r\n\r\nAnyways, enjoy!","title":"Two Worlds"}