War of the Connected Worlds by jinxly

[raw]
made by jinxly for LD30 (COMPO)
You are playing a single soldier on a mission to eliminate an alien threat that are travelling to earth through a portal connected to their homeworld.

Made with Java + Libgdx using Pyxel Edit for graphics, JFXR for sound effects and FL studio for music.

DOWNLOADS ARE EXECUTABLE JAR SO IT IS PLAYABLE WITHOUT UNZIPPING OR INSTALLING. ANY REFERENCES TO POPULAR MOVIES IS PURELY INCIDENTIAL ENJOY :)

Ratings

Coolness 35% 1694
Overall 3.30 454
Audio 3.11 327
Fun 3.42 260
Graphics 3.42 361
Innovation 2.44 1022
Theme 2.72 885

Feedback

WillysJerry
24. Aug 2014 · 21:11 UTC
Good game, well done
Tomker
25. Aug 2014 · 18:30 UTC
Nice graphics, good game.
OnlySlightly
25. Aug 2014 · 18:33 UTC
Wow that difficulty ramped up! Awesome job!
4sap
25. Aug 2014 · 18:35 UTC
Good game. Character looks a bit like a certain classic capcom character...
sai_aya
25. Aug 2014 · 18:39 UTC
Pretty fun, well done !

The efficiency of your weapon is pretty reliant on how fast you can mash the space button...
DaanVanYperen
26. Aug 2014 · 20:12 UTC
Like the teleport-in effect!
PERECil
27. Aug 2014 · 17:19 UTC
When my daughter heard the music, she started to dance directly :). Nice and nervous game, I like it.
nerd burglars
27. Aug 2014 · 17:24 UTC
Not too hard, not too easy! Good luck :)
Sunflower
30. Aug 2014 · 17:32 UTC
Yay, I won~!
The graphics kinda remind me of Megaman, especially the main character, even though I've never really played Megaman 1 through 10. ^^" I got bored with music somewhat quickly, so it's a good thing the game didn't last much more.
Also, I didn't like how enemies damaged me by appearing at my position; I'd like to have some long enough warning time to stay away from them. I got 3 health points at some moment because of that.

Overall, rather decent entry, though not one of my personal favourites.
pikkpoiss
30. Aug 2014 · 18:01 UTC
I really liked the teleport effect but found the timespan from seeing it to being damaged by anything coming through it to be too short to get out of the way. Nice progression through the waves, but tuning the combat a little more would help it be less frustrating.
Victory Garden
30. Aug 2014 · 18:01 UTC
A nice, short game! I got to the end. I liked the controls, and the waves were just the right length. The only thing I'd change is that enemies spawn on top of you without warning, which didn't seem exactly fair; most of the damage I took was completely out of my control. Maybe the game was tuned that way and it was supposed to feel like that for the experience, but I found it really frustrating.

Thanks for the game!
JNyknn
31. Aug 2014 · 06:54 UTC
I think the graphics need more shading / more contrast between the colours and there was a bug that made the player character walk automatically, but otherwise this is a good game.