Well that was fun. Being my first Game Jam I can see where I went wrong. (So many mistakes). But I still finished something. I wouldn't say it's too awesome but it works. The game I made is called "World Lord". It's just a simple maze game with teleporters. You run around and collect power cores to activate the teleports to move to new areas. It's very short, as stated above, things didn't go as planned and I didn't get time to make many puzzles.
I like the handdrawn style a lot. Would have liked to get to harder levels but we all know there is just not enough time. Overall I think this is a very nice entry and a solid concept.
Kudo's
Sometimes it sends me sliding when I go through the portal, is this a bug, anyway I really like the straightforward game, not too hard, not too easy!!! :D
Mine is like that(just 3d), try it out if you want! :D
Navigating the big map with the 4 separated collectibles was really fun. Would be great to have more of that maze-navigation gameplay. Great job on puzzle creation for such a short time, content is always a pain in the ass.
I just wanted to say, I really appreciate all of the feedback I've been getting. Thanks so much. It was a lot of fun.
Yes the sliding bug is annoying, easy fix, just lacked time. And the 12 frames that make up the character were drawn at the very last minute in maybe only an hour.
Hi there. Liked the mechanics and the look and feel. Good touch having the crystals be so very different from the rest of maze. You created a lot considering the time available.
Nice job! I think the green grass tiles turned out really well. Don't worry about the short length -- keeping your scope under control and finishing the game is better than biting off more than you can chew. :)
Interesting idea, could be a bit more challanging if there were more than one teleport gates available in each area. I like the graphics, and thanks for the Linux build.
Bug: when you passed through the first teleport gate, you lose control, the character goes constantly left passing through rocks and trees until he reaches the left side of the level. Screenshot: https://www.dropbox.com/s/x8q8tliwdfone5r/LexGear.png?dl=0
I love the art, and in particular the difference in art between worlds. I don't think it was too short -- in fact, I think it was about the perfect length for this kind of competition!
And eemmbbeerr, yes, that was a serious bug, but only appears if you hold down a key while going through a teleporter. Not the players fault. But didn't have time to fix :(
Kudo's
Somewhat irritating is the jerky movement. It looks like you let the player move over a tile center only to set him back.
Mine is like that(just 3d), try it out if you want! :D
Good job!
- music
Yes the sliding bug is annoying, easy fix, just lacked time. And the 12 frames that make up the character were drawn at the very last minute in maybe only an hour.
Thanks for the feedback! <3
If you'd coloured the trees subtly different hues it'd have been much easier on the maze sections.
Bug: when you passed through the first teleport gate, you lose control, the character goes constantly left passing through rocks and trees until he reaches the left side of the level. Screenshot: https://www.dropbox.com/s/x8q8tliwdfone5r/LexGear.png?dl=0
And eemmbbeerr, yes, that was a serious bug, but only appears if you hold down a key while going through a teleporter. Not the players fault. But didn't have time to fix :(