Kate by LaFleur

[raw]
made by LaFleur for LD30 (COMPO)
A moody puzzle/maze. Prepare for a challenge.
Made in Unity.

Controls:

space to start
mouse to look
wasd or arrows to move
left shift to open map
arrows to shift tiles on map

Ratings

Coolness 100% 1
Overall 2.81 927
Audio 3.12 320
Fun 2.38 1057
Graphics 3.37 385
Humor 1.69 907
Innovation 2.62 941
Mood 3.40 236
Theme 2.49 998

Feedback

Tanner
25. Aug 2014 · 07:14 UTC
Good game, especialy this labyrinth.
MrTedders
25. Aug 2014 · 07:17 UTC
I love the concept! The maze is a little hard to navigate though, very easy to get lost.
nicotuason
25. Aug 2014 · 07:22 UTC
Great atmosphere and music! I found the flowing water section and was intrigued but then I got too dizzy before I could find the next story bit.
talecrafter
25. Aug 2014 · 07:24 UTC
Super cute. Gorgeous pixel graphics and a nice idea.
Puzzling was hard. Did not reach the end.
The camera perspective makes me a bit ill. Perhaps because of the "near walls" or not being able to look up and down.
John Drury
25. Aug 2014 · 07:28 UTC
Loved the hum of the violins and the color scheme is relaxing and lovely. It was a treat to find the pouring water and the eerie audio to contrast the constant string of red and gold walls. Stopped after that.
AndyBrown
25. Aug 2014 · 07:43 UTC
Managed to find four of the water areas, but then I ended up too claustrophobic. Getting stuck on the walls and the tight corridors just got to me, I don't think I've ever had that happen to me on a game before. The audio was very well done though, and you really setup a great atmosphere.
Alexandre Szybiak
25. Aug 2014 · 08:56 UTC
Got stuck pretty quickly... but there's such a terrific atmosphear. Great job!
EMAK
25. Aug 2014 · 09:01 UTC
Great game! reminde me the "cube" film, in more soft. great atmosphere!
McFood
25. Aug 2014 · 09:22 UTC
Amazing mood. The water reminded me of Lucas Arts games from long ago.
I couldn't find anything after the first water part though.
Franklins Ghost
25. Aug 2014 · 12:13 UTC
Music works really well at setting the mood but wondered around for awhile and couldn't figure out what to do.
Hyoga-3D
25. Aug 2014 · 13:32 UTC
Love mazes but did not find the exit.
DustyStylus
25. Aug 2014 · 13:33 UTC
Aha! Now that's a tricky little concept there. Nice aesthetics (feels a bit DOS circa early 90s, with AdLib). Really nice, well done!
FeYbraNt
25. Aug 2014 · 14:05 UTC
Maybe the walls are pretty close, it's a bit confusing but anyway i'm not good with maze games, good job :).
DeltaF1
25. Aug 2014 · 14:45 UTC
Really amazing mood and atmosphere, but I couldn't find my way past the first water area.
Xgor
25. Aug 2014 · 15:00 UTC
Really cool concept, I really enjoy the pixel art and story aspect.
I think the game would be much more fun and easier if each square on the map was smaller. Also you walk/run way too fast and get stuck in walls constantly
muriel
25. Aug 2014 · 15:40 UTC
I love the bg music well done :)
Steve
25. Aug 2014 · 15:44 UTC
Very moody. Felt increasingly claustrophobic =/ Both in a good and bad way. Actually it started feeling like a horror game where you expect something to happen constantly and it didn't go away immediately when I stopped playing. Can't explain why. Maybe the title reminded me of Justine (the Amnesia dlc thing).

Graphics are beautiful, music is very nice but also unnerving after a while.

Gameplay wise, pretty confusing. No idea where to go or what shifting the map around did. So I wandered around randomly for a while.. Found the first water thing, no idea how, then nothing more after that.

Also, mouselook speed could be a little lower. And not being able to look up/down probably doesn't help the feeling of being locked in.

Graphics and mood: 5/5.
nonetheless
25. Aug 2014 · 19:31 UTC
Got lost, hate it :)
nice music you have there
Snicklodocus
25. Aug 2014 · 21:30 UTC
You created a great mood here. I love the art and the subtle glows. I unfortunately could not complete it because I was feeling claustrophobic, but I think people who like mazes will enjoy this.
jas7229
25. Aug 2014 · 21:46 UTC
Nice graphics, I loved the gold/pink combo and the water! I didn't end up playing too long because I ended up getting a bit dizzy ~ maybe slower camera panning/walking would have helped? Definitely a pretty maze game though!
Greg Klein
26. Aug 2014 · 07:45 UTC
Beautiful art and sound. However, I didn't understand how to read or use the map. I'm guessing that may have helped me navigate the maze.
Pavel
26. Aug 2014 · 09:22 UTC
Nice graphics. I got lost in the labyrint and did't know what to do:(
Colapsydo
26. Aug 2014 · 09:39 UTC
What a pity I suffered from motion sickness, I wasn't able to find all the keys.
But I appreciated the small tiles which accentuate the closed space feeling. I had some troubles with the moves friction, I wasn't able to easily go around the labyrinth, but it's a detail.
The atmosphere is really great, and I will give another try, I want to know what's happening there.
Kinta
26. Aug 2014 · 11:09 UTC
Nice graphics, but the mouse sensitivity is way too high.
Conk
26. Aug 2014 · 12:29 UTC
Confusion mixed with an ill feeling, maybe larger corridors and a few more land marks to stop that. Other than that though, good job! Really liked the audio and graphics.
slakhorn
26. Aug 2014 · 17:44 UTC
Boring maze with music (very loud notes that are sustained for ~30 seconds each). A puzzle that's not explained at all. Wonky, overtly sensitive mouse controls. No thanks.
Lissar
26. Aug 2014 · 23:38 UTC
Enjoyed this! Especially the atmosphere. Wish there had been a bit more variety so I wouldn't keep going around in circles, though.
Artamus
27. Aug 2014 · 19:31 UTC
Nice game, congrats!
fauge
28. Aug 2014 · 00:46 UTC
mechanics were a little strange, good idea, maze got very confusing very fast
jsspiegel
28. Aug 2014 · 02:15 UTC
Felt claustrophobic in a good, intentional, moody sort of way. The art/visual effects are beautiful, and the music fits perfectly. Only able to find one key though :(
DragonInstall
28. Aug 2014 · 06:07 UTC
The music fit really well with the game. Really like the 3D pixel art style, it is a nice touch.
43iscoding
28. Aug 2014 · 07:11 UTC
Really moody game, neat graphics, but it's way too easy to get lost in this maze.
GeorgeBroussard
28. Aug 2014 · 09:57 UTC
Nice art and audio and effort for 48 hours. Echo most above comments. It's fundamentally not fun to be lost in a maze. I wasn't sure how the map/shifting blocks worked. I think it moved the blue walls in the map and opened up other areas? I found two fountains and called it quits, though. Wanted to see more.
buckslice
28. Aug 2014 · 13:47 UTC
Good music and graphics. Got lost before I could find whats wrong with Kate lol
MerlijnVH
28. Aug 2014 · 20:13 UTC
I love the look and style, and I like the idea you were going for with the map. The maze was very hard to navigate, though. The controls were a bit sticky too when moving against walls.
MechanicMoon
28. Aug 2014 · 20:40 UTC
The atmosphere you create with this game walls combined with the music is awesome! Nice job! Nice pixelart!
Kate Kligman
29. Aug 2014 · 03:34 UTC
My name is Kate so I was trying to figure out how it knew my name for a few seconds while it loaded (long day). :-)

Interesting concept, I'm not good at maze games, but I loved the graphics and the relaxing atmosphere. The map was well done too.
Team Luminous
29. Aug 2014 · 03:38 UTC
Difficult game, nice graphics and atmosphere. My team actually also made a maze game, but top-down. :) (Shameless auto-promo)
deepnight
29. Aug 2014 · 12:01 UTC
Very nice atmosphere! The controls are a bit too fast (especially the mouse view), though.
To be honest I gave up after a few minutes, wandering around in the maze. I managed to find the first 2 elements, but I couldn't find what to do after that.
Otrora Games
29. Aug 2014 · 16:21 UTC
Great job on setting the mood. Pretty cool
Lokarunith
29. Aug 2014 · 23:28 UTC
I didn't manage to finish the game, found 7 keys and then got comletely stuck, o I didn't see the ending, nevertheless It has a very intriging concept and the atmosphere is very well done.

I have mainly 2 problems with the game which are, the camera being too zoomed in, and it moving so fast, I get dizzy realy quikly and after a while I was just desperate to find the last key because I wasn't feeling so well.
Jupiter_Hadley
30. Aug 2014 · 00:04 UTC
Interesting maze. Well done. I included it in part 11 of my Ludum Dare 30 compilation video series :) http://youtu.be/1LqxxVg5Vuk
ghostinthesoft
30. Aug 2014 · 06:20 UTC
The mouse sensitivity is too high, I can't really play without going sick ;) but I like the graphics and the mood
liquidminduk
31. Aug 2014 · 03:22 UTC
nice and clean. I really enjoyed the music. A great retro feel all around!
jukimv1986
31. Aug 2014 · 06:42 UTC
The atmosphere was quite good but I couldn't find what I was supposed to do apart from wander around collecting puzzle pieces. I found two of them but the others were elusive. Some kind of stronger hints would be appreciated. Good game nonetheless.
ATesh
01. Sep 2014 · 18:54 UTC
I love the art and music, but there wasn't enough direction to know what to do. The mouse sensitivity was high so I was constantly bumping into walls.
Linusson
04. Sep 2014 · 20:19 UTC
Nice game for a 48 hour game. The mouse sensitivity was really high which made it quite hard to play, otherwise I would probably played some more to find all the keys.
vividhelix
07. Sep 2014 · 06:37 UTC
Interesting...I didn't think I would ever say this, but the run speed was way too fast - making it easy to miss "exits"...
apiotrw
13. Sep 2014 · 15:54 UTC
Awesome mood
Stan Sypek
16. Sep 2014 · 00:50 UTC
Liked the music. Maze was way to confusing. Not sure how close I came to intended gameplay, as no idea what the game play was.