{"author_link":"\/author\/threeup\/","author_name":"ThreeUp","author_uid":"23255","comments":[{"author_name":"SoulGame","author_uid":"42398","time":"Aug 27, 2014 @ 12:57am","epoch":1409100720,"text":"I tried to play several times. First it didn't work somehow (I could neither move units nor end turn) and then it work after relaunch but I wasn't able to understand what's going on! I click single player but it seemed like I had to play both camp... Even trying to play both camps I failed to understand how to take control of resources and how to fight enemies..."},{"author_name":"wolfmother","author_uid":"38776","time":"Sep 8, 2014 @ 2:26pm","epoch":1410186060,"text":"Worked fine for me first time.\r<br\/>Nice hex grid and relatively straightforward interface. Some pretty good graphical work.\r<br\/>No sound whatsoever.\r<br\/>No instruction - not entirely sure how the mechanics of resource control and fighting work.\r<br\/>Art is entirely appropriate to theme of a military territory control game. Don't see any connection to &quot;connected worlds&quot; though.\r<br\/>Very hard to call it fun at this stage - needs more work on gameplay mechanics and a good tutorial."}],"images":["ld30\/23255-1f2189b07c138e0637c1ac1da574fac2.jpg","ld30\/23255-2bf951e69eb6bb649508d420a6735e13.jpg","ld30\/23255-239619e8b4fc11ada96cc580688d0c39.jpg"],"links":[{"url":"http:\/\/sheridanthirsk.com\/kilowar\/","text":"Web"},{"url":"http:\/\/sheridanthirsk.com\/kilowar\/","text":"Windows"}],"metadata":{"g_key":"16675","g_author":"23255","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"16704","g_title":"KiloWar","g_status":"UCHK1","g_place":"99999","g_commentcount":"2","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/23255-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/23255-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/23255-shot2.PNG-eq-900-500.jpg"],"text":"KiloWar\r\nby ThreeUp and JaredThirsk \r\nhttp:\/\/www.ludumdare.com\/compo\/author\/threeup\/\r\nhttp:\/\/www.ludumdare.com\/compo\/author\/jaredthirsk\/\r\n\r\n*requires download*  Unity 4.6 doesn't have webplayer working?  Download exe.\r\n\r\nKiloWar is a multiplayer synchronous turn based strategy game.  Each side gets some vehicle to conquer the relay stations in order connect them to their spawn world. They also attack other vehicles in war.\r\n\r\nMost vehicles can move 4 squares and relay owned by one player will connect to other relays once they are conquered. \r\n\r\n--\r\n\r\nWe broke a major rules of game jam a couple times.\r\n\r\n* Dont use an unfamiliar tech.\r\n\r\nBut it was fun in the process!  Having never done new UI, turn based locksteps, and unity's RPC networking, it was pretty time consuming for basic features but it is functional so hurrah.\r\n\r\n--\r\nsource from scratch\r\n\r\nExternal assets:\r\nUnity's vehicle and radio tower.\r\nKenney's tile set.\r\nElectricity Effect in Asset Store.","title":"KiloWar"}