Power the Planets by FrozenCow
You're an electrical engineer who needs to connect planets to the power grid on your home planet.
Controls are explained in-game.
## Post-compo ##
The post-compo version contains a somewhat better background and faster planet movement. This makes the game feel somewhat different and sometimes harder, but I think it's more fun this way.
Controls are explained in-game.
## Post-compo ##
The post-compo version contains a somewhat better background and faster planet movement. This makes the game feel somewhat different and sometimes harder, but I think it's more fun this way.
Ratings
| Coolness | 44% | 1503 |
| Overall | 3.50 | 269 |
| Fun | 3.32 | 324 |
| Graphics | 3.14 | 524 |
| Humor | 2.50 | 436 |
| Innovation | 3.68 | 185 |
| Mood | 3.00 | 534 |
| Theme | 4.29 | 12 |
Yes, the gray cloudy background was unfortunate. I started with something complex and couldn't make things tileable, so I went with clouds. A simple black background with dots would've been much better in hindsight.
Sometimes there's a lot of waiting for the planets to slowly pull themselves over. Some music/audio might make the waiting more enjoyable. But I know there's only so much time in 48 hours to implement different components.
You accomplished quite a lot in that time. The physics and controls feel really good. I'd love to see what you could do if you had time to polish and spend time on level design. Great work!
I found the gravity a little slow when I had to play with it, but it's nice to see it implemented
P.S. on macos+safari it slows considerably when zoomed out