Post Apocalyptic Postman by AmmoreChicks
This is a kind of educational game by which you can learn to recognize italian, french and japanese names (I know, it's not a very difficult task...).
I created a little sci-fi story with a surprise on the end to give more thrills. It's a very brief game and it's my first one made with Love2d, the Lua based framework (or engine, if you prefer): I used this Ludum Dare to learn its mechanics and some priciples of the Lua language. I lost a little bit of time during the effort but I don't regret anything even though my first purpose was to submit for the compo. Unfortunately on late hours I can't focus my mind so... I had to finish it the day after. But I posted the code, for anyone interested (consider that it's also my first game made without the help of a tool/visual ide and also consider that I used some cheap solutions like "copy & paste", instead of functions, only to complete the job and make it work).
That's enough. Enjoy!
I created a little sci-fi story with a surprise on the end to give more thrills. It's a very brief game and it's my first one made with Love2d, the Lua based framework (or engine, if you prefer): I used this Ludum Dare to learn its mechanics and some priciples of the Lua language. I lost a little bit of time during the effort but I don't regret anything even though my first purpose was to submit for the compo. Unfortunately on late hours I can't focus my mind so... I had to finish it the day after. But I posted the code, for anyone interested (consider that it's also my first game made without the help of a tool/visual ide and also consider that I used some cheap solutions like "copy & paste", instead of functions, only to complete the job and make it work).
That's enough. Enjoy!
Ratings
| Coolness | 39% | 1598 |
| Overall(Jam) | 3.04 | 500 |
| Audio(Jam) | 2.86 | 459 |
| Fun(Jam) | 2.96 | 425 |
| Graphics(Jam) | 2.70 | 638 |
| Humor(Jam) | 3.20 | 136 |
| Innovation(Jam) | 3.09 | 359 |
| Mood(Jam) | 2.78 | 553 |
| Theme(Jam) | 3.48 | 236 |
Theme matched perfectly!
(also, I can't help the impression that the author is Italian...)
local lg = love.graphics
lg.draw
lg.print
That is faster to write and faster to execute!
Also there is a difference between the > character and the → left arrow key.
And you probably shoudn't waste so much screen space on the hud. It would probably look better without the grey background behind the buttons, having them simply float above the blue universe background.
Finally the top bar is totally redundant with the same info in the window.
"Please go away. Quit now, please." LOL
Although i already suck at differentiating Italian and France names, i guess the game could use some more countries. :)
- qualia