{"author_link":"\/author\/robodylan\/","author_name":"robodylan","author_uid":"30057","comments":[{"author_name":"Fanatrick","author_uid":"39646","time":"Aug 26, 2014 @ 1:59am","epoch":1409018040,"text":"I cringed a bit when I saw Comic Sans font, but the game is ok."},{"author_name":"grillaface","author_uid":"19137","time":"Aug 26, 2014 @ 2:02am","epoch":1409018220,"text":"#lonelyMac"},{"author_name":"DaGamesta","author_uid":"18923","time":"Aug 26, 2014 @ 2:08am","epoch":1409018580,"text":"Uh, not exactly that interesting a game. Sorry to be a downer."},{"author_name":"Tom Snively","author_uid":"36117","time":"Aug 26, 2014 @ 2:10am","epoch":1409018700,"text":"I like the really high jump but I'm not sure how to do it or repeat it. There's a weird out-of-tune guitar song in a folder but not in the game. Very strange altogether."},{"author_name":"jpcote","author_uid":"17454","time":"Aug 26, 2014 @ 2:14am","epoch":1409018940,"text":"Nice game. I hope to see you next LD with a new game using your engine."},{"author_name":"billknye","author_uid":"1863","time":"Aug 26, 2014 @ 2:16am","epoch":1409019060,"text":"Well at first it does seem a bit plain, but after playing for a minute I noticed there are enough little physics\/world interaction glitches that it becomes more fun trying to jump around and launch yourself in various directions.  Could be fleshed out into a good platformer engine.  Hooray for Kenney's art!"},{"author_name":"mramaizng","author_uid":"8329","time":"Aug 26, 2014 @ 2:18am","epoch":1409019180,"text":"I didn't understand what to do or how to do it.  Couldn't replicate the high jump."},{"author_name":"Stepwise","author_uid":"41055","time":"Aug 26, 2014 @ 2:25am","epoch":1409019600,"text":"Congrats on building the engine. (and esp in a real coding language) I kind of ran into a related problem myself. For my entry (48-hour), I only got to spend the last 3 hours on content! All the rest was bashing my head against the engine... on GameMaker no less. :) I feel your pain!"},{"author_name":"Mekuri","author_uid":"20130","time":"Aug 26, 2014 @ 2:35am","epoch":1409020200,"text":"I liked the graphic of the character, but no real complexity in the game though- But congrats on your new engine :-)"},{"author_name":"nerd burglars","author_uid":"41215","time":"Aug 26, 2014 @ 2:38am","epoch":1409020380,"text":"I think our games star the same same main character! lol"},{"author_name":"3CGames","author_uid":"40729","time":"Aug 26, 2014 @ 2:40am","epoch":1409020500,"text":"Nice-looking character. Good luck with using your engine next time!"},{"author_name":"Rothens","author_uid":"25028","time":"Aug 26, 2014 @ 2:43am","epoch":1409020680,"text":"Congrats on your engine. That's what I did too. :D Anyway, that character is really cute, so use it again ;)"},{"author_name":"lytedev","author_uid":"18533","time":"Aug 26, 2014 @ 2:44am","epoch":1409020740,"text":"Nothing telling me what to do or how to control my guy. Immediately got stuck in a pit. Repeat about 6 times. Came back looking for hints on how to play or get unstuck, something about a &quot;high jump&quot;? Couldn't figure out how to do it.\r<br\/>\r<br\/>Engine is alright - collision detection is a little broken when moving left and you get caught between blocks. Needs some serious work, but the basics are there.\r<br\/>\r<br\/>Keep working! Be sure to tell your player what they're doing in SOME way."},{"author_name":"robodylan","author_uid":"30057","time":"Aug 26, 2014 @ 2:48am","epoch":1409020980,"text":"Just to clarify. I have made many great games before(not to brag or anything). It's the fact that I had literally no idea what to do is the reason it failed to become anything. The title literally means &quot;Not Finished&quot; in latin."},{"author_name":"JordanFitz","author_uid":"28678","time":"Aug 26, 2014 @ 2:49am","epoch":1409021040,"text":"Really interesting graphics, but it seems like the collisions (or something) are a bit messed up."},{"author_name":"Accidental Rebel","author_uid":"5728","time":"Aug 26, 2014 @ 2:55am","epoch":1409021400,"text":"Got stuck immediately when I spawned. The engine could still use some fixing especially on the movement and the collisions but you have the basic idea. Goodluck!"},{"author_name":"hamster_mk_4","author_uid":"4265","time":"Aug 26, 2014 @ 3:09am","epoch":1409022240,"text":"I couldn't get the game to run, error code: system.badimageformatexception"},{"author_name":"sylarisbest","author_uid":"40087","time":"Aug 26, 2014 @ 3:16am","epoch":1409022660,"text":"Liked the art but the physics are inconsistant. Sometimes I can't jump and sometimes I get stuck in the level geo."},{"author_name":"MrJavaFrank","author_uid":"29666","time":"Aug 26, 2014 @ 12:33pm","epoch":1409056080,"text":"Same as sylarisbest ... sometimes i couldn't walk anymore, sometimes i couldn't jump, or only a little bit, so i couldn't get to the next higher tile. I can go into left tiles, into the right tiles not. I really liked the graphics!"},{"author_name":"MechanicMoon","author_uid":"40539","time":"Aug 26, 2014 @ 12:37pm","epoch":1409056320,"text":"What is the purpose of this game?"},{"author_name":"LexGear","author_uid":"26708","time":"Aug 26, 2014 @ 12:44pm","epoch":1409056740,"text":"#lonelyMac #lonelyWebPlayer"},{"author_name":"DvigubaiPiktas","author_uid":"27113","time":"Aug 26, 2014 @ 12:50pm","epoch":1409057100,"text":"I couldn't get the game to run too, error code same as someone said above: system.badimageformatexception"},{"author_name":"Norfinel","author_uid":"38359","time":"Aug 26, 2014 @ 12:52pm","epoch":1409057220,"text":"I dont understand"},{"author_name":"AlexDJones","author_uid":"41178","time":"Aug 26, 2014 @ 12:58pm","epoch":1409057580,"text":"As an engine on which to base a game it's promising, though I'm not a fan of the AD-Space control scheme, mostly because I'm used to W being jump when AD are left\/right."},{"author_name":"chipcaramel","author_uid":"4192","time":"Aug 26, 2014 @ 1:20pm","epoch":1409058900,"text":"Good luck in the future!"},{"author_name":"mephisto","author_uid":"30631","time":"Aug 26, 2014 @ 1:23pm","epoch":1409059080,"text":"I cant jump high enough to climb blocks, so im stuck in the spawn area..."},{"author_name":"Sunflower","author_uid":"39564","time":"Aug 26, 2014 @ 2:06pm","epoch":1409061660,"text":"Umm... unless someone tells how to do that legendary &quot;high jump&quot;, I can't rate this game very highly, as I get stuck inside the pit to the left and don't know how to proceed. &gt;.&lt;\r<br\/>\r<br\/>(remember, people, add even simple instructions to your games; it doesn't take too much time and allows the game... well, to be played)"},{"author_name":"Vallar","author_uid":"41060","time":"Aug 26, 2014 @ 3:26pm","epoch":1409066460,"text":"Altogether it seems strange. I just kept jumping around and I liked the odd high jump. Though it wasn't clear how to repeat it. \r<br\/>\r<br\/>That said... looks like you have some solid ground to build on whenever you want to make a platformer."},{"author_name":"43iscoding","author_uid":"35110","time":"Aug 27, 2014 @ 2:42pm","epoch":1409150220,"text":"What a lovely astronaut potato :D"}],"images":["ld30\/30057-12e7eb30a92e482ab201303ff6664d16.jpg"],"links":[{"url":"https:\/\/www.mediafire.com\/?d5tr9nlqwxtagc6","text":"Windows"},{"url":"https:\/\/www.mediafire.com\/?4ew19ir788imhp5","text":"Source(git broke)"}],"metadata":{"g_key":"16750","g_author":"30057","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"16779","g_title":"Nonomnia","g_status":"UCHK1","g_place":"779","g_commentcount":"29","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/30057-shot0.png-eq-900-500.jpg"],"text":"Language: C#;\r\nGraphics: SFML.NET;\r\nIDE: Visual Studio 2013 Ultimate;\r\n\r\nThe core engine was written in about 8 hours. The rest was slowly put together and pulled part as I could not come up with a good idea. I am disappointed that I could not come up with a creative game idea this year. But, I am extremely proud at the fact that I wrote the game engine. There's a lot in the engine that was never used. Enemies, Bullets, Better Terrain Generation, Music(in the files) etc... All in all I have a great engine to build other games in. Will definitely use engine for better games. \r\nThanks for playing! :) -Dylan Dunn","title":"Nonomnia"}