Planets by kaa

[raw]
made by kaa for LD30 (JAM)
This game is about space traveling.
Alexander Scherbakov - coding
Anna Iakovleva - art
Dmitriy Iakovlev - sound
Konstantin Lanin - coding

Ratings

Coolness 52% 3
Overall(Jam) 3.41 248
Audio(Jam) 3.32 270
Fun(Jam) 3.08 356
Graphics(Jam) 3.60 284
Humor(Jam) 2.29 441
Innovation(Jam) 3.16 314
Mood(Jam) 3.35 240
Theme(Jam) 3.56 190

Feedback

jggiles
26. Aug 2014 · 14:17 UTC
Fun game! I really enjoyed the core mechanic. I also thought that panning the camera to the target before starting the mission was a great way to communicate objective to the player in a way that doesn't require reading. I was actually able to pick up and play with little trouble and minimal reading. Great job!
DaanVanYperen
29. Aug 2014 · 13:28 UTC
Didn't realize the mouse can tweak the escape vector, got me puzzled for a bit! Got stuck in the second system, my earlier vector change caused my ship to immediately explode when hit by the skyscrapers of the planet I was at. XD

Interesting game overall! Very pleasing.
OinkIguana
29. Aug 2014 · 22:00 UTC
I kept crashing into the pink planet. Couldn't figure out how it worked...
Looks pretty and sounds nice though.
wdebowicz
30. Aug 2014 · 00:21 UTC
Couldn't pass the 2 lvl. I like the gravitational mechanism. It looks that it's first time I saw it in this LD so it kind of surprise me. Audio makes good mood.
Oddly Shaped Pixels
30. Aug 2014 · 10:24 UTC
Nice idea and great execution. I like the sound ambiance and the narration.
Good work!
ALobker
30. Aug 2014 · 14:00 UTC
It could have done with a projected flight path, because most of my results were either luck or trial-and-error. I got stuck when I needed to go to the purple grimy planet (from the green one).

The art-style is really unique. I liked it.
rustybroomhandle
30. Aug 2014 · 15:41 UTC
Nice game mechanics. Got as far as the one just after the windy planet mission.
ambi
30. Aug 2014 · 15:42 UTC
I tried like 20 times and can't get past the second level. The concept is nice, the graphics and audio great. Maybe there's something I'm missing here or it's just the tuning that's beyong my capability.
Sunflower
30. Aug 2014 · 15:43 UTC
Downloaded the Windows, ran the HTMl file, but apparently I wasn't able to play; it would just constantly load and load, or something, while displaying at the bottom something about being made in Unity and such...
(note that I've played many other Unity games, standalone as well as web ones)
🎤 kaa
30. Aug 2014 · 17:56 UTC
ambi, to pass second level (the last one actually) you have to use engine with arrow keys. Thank you!
Andrew Shouldice
30. Aug 2014 · 19:29 UTC
Solid entry! I liked the sprinkling of story and the the ambient music is really moody.
Troy
30. Aug 2014 · 19:31 UTC
This game was great, firstly the art and audio has got you a 5 for mood, and the game wasn't too easy or too hard which must have been hard to get. Felt a little dizzy with the camera rotating a lot when I died but other than that it was a lot of fun. You should keep going with this game.
Njord
30. Aug 2014 · 20:17 UTC
Could use more feedback on the ship speed, but interesting game overall !
creative630
30. Aug 2014 · 20:29 UTC
Nice game, I like the concept and overall good execution. I found the restart time a little frustrating and not being able to see the space around you was severely limiting.
bluesky
31. Aug 2014 · 20:22 UTC
this game is awesome. Really nice done!
Franklins Ghost
02. Sep 2014 · 13:06 UTC
Enjoyed the missions and how you used the story to make it more interesting then just flying between planets. The text was difficult at times to read though when certain planets were behind it.