Tile Drifter by SpaceEngineers.Normalize()
[Note]
This game was created at the PilloJam 2014. The original controllers were 2 pillows with pressure sensors, each controlling one of the thrusters. Check www.pillogames.com for more info.
[Description]
TileDrifter is an explorative game which lets the player drift around in colorful tile-based worlds.
The game consists of several worlds which all tell the player how to get to the next world in a certain way.
The player has to watch carefully how the world reacts to him as it reacts more dramatic the further away from the goal.
[Controls]
Left Engine: A or Left Arrow
Right Engine: D or Right Arrow
[Credits]
Alexander Arends
Ruud van Boerdonk
Paul Hermens
Luuk Waarbroek
[Special thanks]
pillogames.com
Pedja Koncar
Maarten Crefcour
http://tiledrifter.com/
This game was created at the PilloJam 2014. The original controllers were 2 pillows with pressure sensors, each controlling one of the thrusters. Check www.pillogames.com for more info.
[Description]
TileDrifter is an explorative game which lets the player drift around in colorful tile-based worlds.
The game consists of several worlds which all tell the player how to get to the next world in a certain way.
The player has to watch carefully how the world reacts to him as it reacts more dramatic the further away from the goal.
[Controls]
Left Engine: A or Left Arrow
Right Engine: D or Right Arrow
[Credits]
Alexander Arends
Ruud van Boerdonk
Paul Hermens
Luuk Waarbroek
[Special thanks]
pillogames.com
Pedja Koncar
Maarten Crefcour
http://tiledrifter.com/
Ratings
| Coolness | 33% | 1730 |
| Overall(Jam) | 3.30 | 327 |
| Audio(Jam) | 3.63 | 125 |
| Fun(Jam) | 3.16 | 308 |
| Graphics(Jam) | 3.42 | 368 |
| Innovation(Jam) | 3.53 | 138 |
| Mood(Jam) | 2.94 | 461 |
| Theme(Jam) | 3.21 | 358 |
Also, do you know how to do that glitching thing on the last level?
I bet this is so much fun with 2 players using pillows as controllers :)
I did like the innovative control scheme, the graphics were nice, the colors and the music. To bad that it had no point in the game just finding the portals.