{"author_link":"\/author\/rookmage\/","author_name":"RookMage","author_uid":"24030","comments":[{"author_name":"hate-marina","author_uid":"26068","time":"Aug 25, 2014 @ 2:49pm","epoch":1408977840,"text":"Wow, haxe"},{"author_name":"PixelMind","author_uid":"35646","time":"Aug 25, 2014 @ 2:50pm","epoch":1408977900,"text":"Good job! I like the graphics."},{"author_name":"Fanatrick","author_uid":"39646","time":"Aug 25, 2014 @ 2:51pm","epoch":1408977960,"text":"I claimed revenge. Fun little platformer :D"},{"author_name":"Cezel_","author_uid":"30673","time":"Aug 25, 2014 @ 2:51pm","epoch":1408977960,"text":"I like the way that the theme is incorporated in to the game.\r<br\/>Also really fun game!"},{"author_name":"Killbert","author_uid":"37012","time":"Aug 25, 2014 @ 8:44pm","epoch":1408999140,"text":"You get stuck on the level if you don't make it over the first jump."},{"author_name":"RookMage","author_uid":"24030","time":"Aug 25, 2014 @ 11:14pm","epoch":1409008140,"text":"@Killbert what do you mean? I'm having no problems. Do you have any screenshots?"},{"author_name":"TheGamingProject","author_uid":"10740","time":"Aug 26, 2014 @ 5:35am","epoch":1409031000,"text":"The art could use some work, but its a neat little platformer. Theres some delay on the jump which makes it a little weird to move around."},{"author_name":"RookMage","author_uid":"24030","time":"Aug 26, 2014 @ 5:49am","epoch":1409031840,"text":"@theGameingProject What system are you using? I haven't gotten any lag in the jump, but the game is horribly optimized memory-usage-wize. It might just be I've loaded too much at once."},{"author_name":"andrewkennedy","author_uid":"20990","time":"Aug 26, 2014 @ 7:22pm","epoch":1409080620,"text":"I realized it was a little easier to just ignore all of the enemies and jump past them. If there were more incentive to make you fight the enemies, it could be a lot more engaging!\r<br\/>\r<br\/>I had fun knocking the enemies off the platforms :P. Justice!"},{"author_name":"RookMage","author_uid":"24030","time":"Aug 26, 2014 @ 7:25pm","epoch":1409080800,"text":"@andrewKennedy Yeah, I would have loved to add a wallet and other fun things like that. A store in-between levels would be an awesome way to add new armor, weapons and upgrades... Maybe I'll make a post-compo edition."},{"author_name":"Windmill Games","author_uid":"39002","time":"Aug 27, 2014 @ 8:07pm","epoch":1409169720,"text":"I couldn't move after getting pushed off of the cliff at the beginning."},{"author_name":"RookMage","author_uid":"24030","time":"Aug 27, 2014 @ 8:09pm","epoch":1409169840,"text":"Ah, that does appear to be a bug. Jump and you'll be able to move again."},{"author_name":"badlydrawnrod","author_uid":"745","time":"Aug 27, 2014 @ 8:12pm","epoch":1409170020,"text":"Good graphics."},{"author_name":"nikki93","author_uid":"39848","time":"Aug 28, 2014 @ 1:45am","epoch":1409190000,"text":"Hilarious stuff! The art is pretty cute. And the sword animation is totally lolz."},{"author_name":"43iscoding","author_uid":"35110","time":"Aug 29, 2014 @ 7:02am","epoch":1409295420,"text":"Lovely graphics. Facial expressions are hilarious :D"},{"author_name":"Corn\u00e9 Dorrestijn","author_uid":"4506","time":"Aug 31, 2014 @ 12:16pm","epoch":1409487060,"text":"nice little platformer, The connection with the theme wasn't that clear tough."},{"author_name":"pjimmy","author_uid":"40339","time":"Aug 31, 2014 @ 4:44pm","epoch":1409503140,"text":"cute platformer, well done"},{"author_name":"jonask","author_uid":"31835","time":"Aug 31, 2014 @ 4:49pm","epoch":1409503440,"text":"Good graphics but would have been nice with a bit more challenge and variation."},{"author_name":"ChristianEugenio","author_uid":"42091","time":"Aug 31, 2014 @ 5:44pm","epoch":1409506740,"text":"kind of funny game, the guy looks so gay when jumping."},{"author_name":"havana24","author_uid":"16470","time":"Aug 31, 2014 @ 5:48pm","epoch":1409506980,"text":"Nice art, I don't get the theme but anyway it is a good game! :)"},{"author_name":"brokenbeach","author_uid":"41470","time":"Aug 31, 2014 @ 7:33pm","epoch":1409513280,"text":"Not entirely sure on how it relates to connected worlds (maybe I didn't get far enough) but I had fun. I thought the art was cute, and boy do I love all the pink. With more than a couple days, I think you could expand the idea a lot."},{"author_name":"jukimv1986","author_uid":"5402","time":"Aug 31, 2014 @ 11:32pm","epoch":1409527620,"text":"Gingerbread for the win! Nice graphics and animations, good story. Well done!"},{"author_name":"oakus","author_uid":"35985","time":"Sep 2, 2014 @ 9:01am","epoch":1409648160,"text":"It's quite ok platformer, but I don't see a theme here."},{"author_name":"RookMage","author_uid":"24030","time":"Sep 2, 2014 @ 4:54pm","epoch":1409676540,"text":"To all those confused, I elected to use a mario-like world traveling mechanic. The idea is that the different 'heims' are different worlds connected by portals that you must travel through. It's a bit more obvious if you play through all the levels, I wish I was able to incorporate it more into the ending and such."},{"author_name":"George","author_uid":"14638","time":"Sep 14, 2014 @ 8:04pm","epoch":1410724740,"text":"Nice platformer! Love the humor in it :p"},{"author_name":"mikale","author_uid":"21491","time":"Dec 16, 2014 @ 10:47pm","epoch":1418769720,"text":"Really nice job getting a complete game made! I enjoyed it a lot."}],"images":["ld30\/24030-b8328ce46d25f8457ac49432eb068ef8.jpg","ld30\/24030-3841f960cc63048d6d717bac2c498044.jpg","ld30\/24030-c5dc2c4c1e9cf8c7482228bfb091e902.jpg","ld30\/24030-ff06d31038b42591420d5703b90869fe.jpg","ld30\/24030-e6a3f55645b01173f0e334f7b884a632.jpg"],"links":[{"url":"http:\/\/rookmage.blogspot.com\/p\/gingerbread-odyssey-ld-30-entry.html","text":"Web"},{"url":"https:\/\/sites.google.com\/site\/swfhostingtest\/version1.swf?attredirects=0&amp;d=1","text":"Flash"},{"url":"https:\/\/drive.google.com\/drive\/#folders\/0B_clIIbX30u8eWdvb3haNlFyOFU","text":"Source(HaxePunk)"}],"metadata":{"g_key":"16799","g_author":"24030","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"16828","g_title":"Gingerbread Odyssey","g_status":"UCHK1","g_place":"696","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/24030-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/24030-shot1.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/24030-shot2.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/24030-shot3.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/24030-shot4.PNG-eq-900-500.jpg"],"text":"A generic confusing adventuring gingerbread platformer.\r\n\r\nWASD or arrow keys to move\r\nSPACE to interact\/stab sword (must gain sword first)\r\n\r\nAfter questing to save candyland from the evil vampire king, you meet him-only to be thrown off a cliff into one of the dark netherworlds. From there, journey upward, through the worlds, connected by portals, back to your homeland. With your newfound blade and dodging power, give the vampire king a taste of his own medicine. \r\n\r\nEDIT: for all of you who can't see the theme, play a bit farther into the game. I elected not to use the theme as a mechanic but as instead a part of the story. The portals 'connecting' the 'worlds' are the goals of each level. It's a little unclear, but I suppose that's why I'm making this edit. Cheers!\r\n\r\nProgrammed with: Haxepunk\r\nLibraries used: Platformer base script (http:\/\/forum.haxepunk.com\/index.php?topic=820.0)\r\nArt with: Anime studio pro\r\nMasks with: photoshop\r\nSprite sheets packed with: Sprite sheet packer (http:\/\/spritesheetpacker.codeplex.com\/)\r\n\r\nThank you to: http:\/\/deepnight.net\/ for the tutorial on platformer basics and showing haxe can be used to do things.\r\n\r\nUpdated on 8\/25\/2014 at 8:58 PM to add one more level. Have fun in Alfheim!\r\n\r\nAlso, if you die during the first level or are pushed off a cliff, you'll probably lose movement controls due to spawning in the floor. Press space and you'll free yourself. Sorry I can't figure out what causes this bug, but there's a fix. Thanks!","title":"Gingerbread Odyssey"}