Mega Golf by Jedi

[raw]
made by Jedi for LD30 (JAM)
Controls:
WASD / Arrows - move camera in relation to the ball
Scrollwheel / E/C / PageUp/PageDown - Change camera height
Right Click - free look
Left Click - Place explosive

Despite not finishing (what else is new?), I like this one; I plan to expand it. Though it's unfinished, I think there's enough gameplay to give it a rating.

Thanks!

p.s. I didn't have time to really implement it but the theme inspiration for this game was that each hole would be taking place on a different world.

CREDITS!
Yikes I got a vote before posting these :[

Music:
Carefree
Kevin MacLeod
http://www.incompetech.com

jpsweber
http://opengameart.org/content/golf-ball

wood textures:
http://freestocktextures.com/texture/id/667
http://freestocktextures.com/texture/id/698

feedback:
tacospice
Geti
and others on IRC, whom I've forgotten
-thanks!

Updates: Post-compo, one typo was fixed that prevented multiple playthroughs past the first level, also more buttons were added to change camera height, since not everyone has a scroll wheel.

Ratings

Coolness 54% 3
Overall(Jam) 3.03 504
Audio(Jam) 2.83 465
Fun(Jam) 3.57 108
Graphics(Jam) 2.46 691
Humor(Jam) 3.28 112
Innovation(Jam) 3.39 200
Mood(Jam) 2.50 642
Theme(Jam) 2.17 695

Feedback

mrexcessive
26. Aug 2014 · 08:40 UTC
Hi there. Nice idea explosives on golf courses... Ball seems to take too long to come to a halt, can't (ahem) aim again until it does - but that's just me being picky. Good job.
dylanigan
26. Aug 2014 · 13:14 UTC
I liked it, maybe a Par system would have added to the experience though.
SoulGame
27. Aug 2014 · 10:46 UTC
Aha golfing with dynamite, always wanted to do that. Nice!
voxel
27. Aug 2014 · 18:53 UTC
The best use of the theme; not tenuous at all. Would have liked more holes, but isn't that always the case
Xgor
27. Aug 2014 · 18:54 UTC
Nice idea, reminds me quite a bit of my own LD28 entry, although your idea is more developed.
Not sure what it has to do with the theme though...
Chikun Dev Team
28. Aug 2014 · 05:19 UTC
Was a good idea, but it looks very rushed. -Flurkin
Rage Paint
29. Aug 2014 · 05:12 UTC
LOL using dynamite to golf... I want to do this in real life, but I feel it probably won't work the same... Interesting concept.
Crefossus
29. Aug 2014 · 05:18 UTC
I really loved the way you move the ball.

Could give a goal or par for each level. There didn't seem to be much risk of losing, although that was perfect for the first level.

More terrain textures/decorations would be great. Maybe have some terrain used more interesting ways ie hills etc in a way that strongly influences gameplay.

The negative/ran out of money sfx was too painful to the ear.
Steve | tacospice
30. Aug 2014 · 17:13 UTC
Crazy.
A nice idea that deserves further expansion!

Maybe you could add some form of resource system, where along with exploding the ball, you'd also be potentially mining for resources? And then you'd use those to craft new stuff instead of buying it outright.

That way, you could for example imagine the player sacrificing 2 extra strokes to get the ball slightly out of the way, in order to reach a valuable material source, and then from there blowing it up while also getting the ball towards the goal. For this to make sense you'd also need to limit the radius around the ball where explosives can be placed.

This could lead to speedruns where optimal paths between holes and resource points and what to spend those points on are found, stuff like that.
WetDesertRock
30. Aug 2014 · 21:28 UTC
Needs bigger explosions.

I like it, the sound effects didn't really fit. Wish you could've fleshed this out more.

Big fan of the concept by the way.
jukimv1986
31. Aug 2014 · 07:01 UTC
Don't be lazy! See below.
Unity -
http://www.magiccarpenters.com/jams/ld30/Oonity_Webplayer_(Not_4_Chrome)/
Linux -
http://www.magiccarpenters.com/jams/ld30/Mega%20Golf%20LinuxUni.tar.gz
MacOSX -
http://www.magiccarpenters.com/jams/ld30/Mega_Golf_MacOSX.app.zip
Windows -
http://www.magiccarpenters.com/jams/ld30/Mega_Golf_Windows.zip

Regarding your game, I really liked the humourous tone and how the tactical nuke blew my balls (pun intended). Great job!
kristof
31. Aug 2014 · 07:02 UTC
Cool and complete game! I would have liked to see some more difficult maps. The music was very fitting.
brogrammers
01. Sep 2014 · 00:22 UTC
loved it : D
Benjamin
01. Sep 2014 · 17:27 UTC
Yeah !! We want more maps !
elefantopia
01. Sep 2014 · 23:33 UTC
Golf with TNT! Fun!
MunkeeBacon
04. Sep 2014 · 18:45 UTC
This is awesome, I wish I could golf with explosives in real life.
mrjohnson22
06. Sep 2014 · 04:58 UTC
Golfing + explosives is a pretty cool/fun idea. It would have been really nice if there were obstacles or terrain that could get blown up too, since the game is pretty simple as it is right now. But that's all the more reason for me to be glad you plan on expanding on this!
Shivur
08. Sep 2014 · 06:37 UTC
Good idea!
ClownAround
08. Sep 2014 · 08:49 UTC
Awesome game!. Graphics were great. Was a blast to play.
jerombd
09. Sep 2014 · 14:55 UTC
The controls are great, and the idea of dynamite/TNT blasting golf ball could even be funnier if the whole has more context - I don't see the link with the gamejam theme here :/
cardboard
12. Sep 2014 · 03:57 UTC
This game has a nice peaceful aesthetic. I wish Mr. Gravity would be a bit quicker to pull the ball down and hold it still for me, but I still rather enjoyed the few rounds of pro mega golf that I played. The cows are nice, the music fits the game, and I would enjoy an expansion of this if you get around to making one.