Salvation by 43iscoding
Space puzzle game made in plain HTML5/Javascript.
The mysterious void approaches our galaxy, devouring everything on its way. No one can fight it, so the only way to survive - escape. Achieve the salvation by setting up warp tunnels between planets to reach wormhole.
Click on planets to select and connect them with warp tunnels.
Update (26/08/14): Fixed issue when you cannot both lose and win. Fixed progress not being saved
Update (28/08/14): Fixed crashes on Firefox
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Keyboard shortcuts:
* Space/Enter - Proceed
* Escape - Go to main menu
* R - Restart
* M - Toggle mute
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Used tools:
IDE: Webstorm
Sounds: bfxr.net
Art: GIMP 2/MS Paint
_____________________________________________________
P.S. This is my first Ludum Dare, I hope everyone enjoys it ^^
The mysterious void approaches our galaxy, devouring everything on its way. No one can fight it, so the only way to survive - escape. Achieve the salvation by setting up warp tunnels between planets to reach wormhole.
Click on planets to select and connect them with warp tunnels.
Update (26/08/14): Fixed issue when you cannot both lose and win. Fixed progress not being saved
Update (28/08/14): Fixed crashes on Firefox
_____________________________________________________
Keyboard shortcuts:
* Space/Enter - Proceed
* Escape - Go to main menu
* R - Restart
* M - Toggle mute
_____________________________________________________
Used tools:
IDE: Webstorm
Sounds: bfxr.net
Art: GIMP 2/MS Paint
_____________________________________________________
P.S. This is my first Ludum Dare, I hope everyone enjoys it ^^
| Web | http://43iscoding.github.io/Salvation/ |
| Source | https://github.com/43iscoding/Salvation |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=35110 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.66 | 161 |
| Audio | 2.75 | 528 |
| Fun | 3.69 | 107 |
| Graphics | 3.16 | 509 |
| Humor | 2.23 | 625 |
| Innovation | 3.65 | 198 |
| Mood | 3.39 | 241 |
| Theme | 4.12 | 34 |
Any of you beat 'all-perfect' yet? I tried to make it really hard to do :P
That said, it was really cool to see those planets engulfed by that wave and they change texture to match.
The sounds were cool, the music could use a little more polish but all in all, it was quite a lovely game with cool mechanics XD.
Oh, and you totally should do that post mortem.
That apart. I got some way and then I got stuck. Nice game though.
I liked the pixilated art and the sound effects worked well - spacey and didn't get repetitive despite being heard often.
I also like the Motivational Poster style bits at the bottom of each level. Would work well on a touch screen...
Totally expand it for android or something! There are tones of other mechanics that could be added.
Check your LD account, it says it doesn't exist...
One of the games that actually entertain!
Nice job! Very easy to pick up and play, but very engaging at the same time.
Fun gimmick in the last level - would love to play more of this game.
Looking forward to the post-mortem!
Nothing seemed out of place, the game seemed to be very deliberate and planned out. A+
haveric, all planets have range, which is visible when you select them. Thanks for suggestion, I will probably rework that GUI
And huge thanks to all of you, guys! I just am overwhelmed with amount of warm responses! You have no idea how happy I am :)
still i would love to have more levels for this game! graphics are simple but the gameplay is awesome! good job!
The player could be able to restart the level when needed.
I don't stop trying to drag/drop the link between the planets, instead of clicking on one planet and then on a second one to create the transfer. Maybe a clue to improve the ergonomic. I go back in finish the last level
CatOnMars, what do you mean? there is no double click in this game at all. And yeah, I tried making 'perfect' really hard to achieve.
mechabit, thank you for suggesting swiping. That's really interesting and convenient method.
This was a fun idea.
But incredibly hard.
Like Dark Souls hard.
Nice work.
Should be a good iPhone game.
- yeah fucking mac user i know ! ;)
I found level 7 particularly tough, but eventually scraped through.
It definitely needs more puzzles, pretty good game overall!
jimmypaulin, I'm extremely happy you enjoyed my game that much ^^
Thanks, everyone, for your support, reviews and suggestions! <3
Add 93 levels and this is pretty close to being a full solid game.
Well done!