Bus by Caribou
"Bus" focuses on how nearly impossible it is to meet any particular person after thousands of years of human history and how we don't appreciate it.
CONTROLS: WASD - move, Left mouse button - pick up and use items.
Thank you for all the comments! I didn't include checkpoints on purpose, to strengthen my point, but I already know how to really increase the replay value of the game and I'll be making a post-compo version.
CONTROLS: WASD - move, Left mouse button - pick up and use items.
Thank you for all the comments! I didn't include checkpoints on purpose, to strengthen my point, but I already know how to really increase the replay value of the game and I'll be making a post-compo version.
Ratings
| Coolness | 85% | 2 |
| Overall | 3.18 | 586 |
| Audio | 1.66 | 956 |
| Fun | 2.87 | 717 |
| Graphics | 3.40 | 369 |
| Humor | 3.08 | 179 |
| Innovation | 3.37 | 394 |
| Mood | 3.07 | 486 |
| Theme | 3.33 | 505 |
Would have been nice to write "WASD+left click" in the background of the first scene, so you know what to do.
Very interesting concept!
Reminds me of the scene in Watchmen when Dr. Manhattan discovers the value of human life as every single ancestor of a person had to have survived long enough to have children.
The game mechanics are a bit hard to grasp and unforgiving (no checkpoints) but they still serve the story well. I found the game a bit unbalanced too: after all these very short sequences, when the planes part came by, I thought I was doing something wrong since I couldn't get to shoot the enemy. I think now that I only had to survive a minute or so until the red plane made it to the right part of the screen, but I didn't manage to get past it. After a few attempts I had to give up.
Overall it's a great 48h entry :)
The way to beat the plane is to fly diagonally up or down and far right, then match the rhythm of exactly five shots and a space, so that in the interval you decoy the plane up or down not to get cornered, forcing the red plane out of position, then it can't catch up. After some 4-5 times of doing this, it starts to get close, so then just when it's done firing, you brake hard and get behind it. Then it can't hurt you, so stick your nose turret into its rear engine or whatever and press the mouse to blow it up.
Sorry, the ending doesn't explain anything, but not bad for a beginning developer. I'd prefer like here that there don't seem to be any/many bugs, rather than sometimes otherwise the dev burns a crucial 6 hours in the start and then gets jammed at the end.