{"author_link":"\/author\/teamquadratic\/","author_name":"TeamQuadratic","author_uid":"18547","comments":[{"author_name":"Seraphic Media","author_uid":"34168","time":"Aug 25, 2014 @ 7:13pm","epoch":1408993680,"text":"Dang that was hard lol but very creative and fun game!"},{"author_name":"grillaface","author_uid":"19137","time":"Aug 26, 2014 @ 2:00am","epoch":1409018100,"text":"is there a mac \/ web build?"},{"author_name":"ShivaFang","author_uid":"41238","time":"Aug 26, 2014 @ 2:03am","epoch":1409018280,"text":"Best game I've played so far."},{"author_name":"TeamQuadratic","author_uid":"18547","time":"Aug 26, 2014 @ 2:12am","epoch":1409018820,"text":"@Seraphic Media Glad you enjoyed! Sorry about the difficulty. Balancing a game isn't easy in such a short time!\r<br\/>\r<br\/>@grillaface I may look into making a web build in the next couple of weeks, but I wouldn't count on it, sorry.\r<br\/>\r<br\/>@ShivaFang Wow, glad you liked it so much. Thanks for playing!"},{"author_name":"Satyre","author_uid":"27634","time":"Aug 26, 2014 @ 3:12am","epoch":1409022420,"text":"I agree with others, the game is really challenging, but if you have patience and study the enemy movements, it is solvable. Nice project!"},{"author_name":"OnlySlightly","author_uid":"1959","time":"Aug 26, 2014 @ 4:15am","epoch":1409026200,"text":"Loved the comic book style!"},{"author_name":"hamster_mk_4","author_uid":"4265","time":"Aug 26, 2014 @ 4:41am","epoch":1409027760,"text":"I found the protractor button after some experimentation. I am not sure if there is a ruler."},{"author_name":"se1by","author_uid":"15608","time":"Aug 26, 2014 @ 4:47am","epoch":1409028120,"text":"Chrome blocks the download for me :o"},{"author_name":"TeamQuadratic","author_uid":"18547","time":"Aug 26, 2014 @ 4:50am","epoch":1409028300,"text":"@hamster_mk_4 No ruler, sorry. The controls are mentioned above though.\r<br\/>\r<br\/>@se1by Yeah, I've gotten reports of that in the past. Normally uploading it in a .zip folder fixes it, which is included in the post, but if not I can't really do anything about it."},{"author_name":"tommyboys0107","author_uid":"41166","time":"Aug 26, 2014 @ 6:03am","epoch":1409032680,"text":"Final boss is somewhat tricky.\r<br\/>Great job! I like it!"},{"author_name":"Caliber_Project","author_uid":"41779","time":"Aug 27, 2014 @ 12:49am","epoch":1409100240,"text":"Love the creative input for each level. No bosses are created equal, you'll have to find ways of effectively defeating them. Awesome game!"},{"author_name":"Cosrnos","author_uid":"25241","time":"Aug 27, 2014 @ 3:47am","epoch":1409110920,"text":"Haha, ouph, tough game. I liked that each level and boss had it's own personality, and some thought obviously went into the placement of platforms. Great job."},{"author_name":"rRootagea","author_uid":"29965","time":"Aug 27, 2014 @ 4:36am","epoch":1409113860,"text":"Best final boss of all time"},{"author_name":"ChuiGum","author_uid":"22408","time":"Aug 27, 2014 @ 5:30am","epoch":1409117100,"text":"Nice intro! Great music and pretty good work overall"},{"author_name":"~SquigglySoup~","author_uid":"42368","time":"Aug 27, 2014 @ 5:47am","epoch":1409118120,"text":"Great game! Loved the artwork!!"},{"author_name":"Stepwise","author_uid":"41055","time":"Aug 27, 2014 @ 6:03am","epoch":1409119080,"text":"Great intro like everyone has mentioned. I found the bosses rather unforgiving, though solvable indeed for how to fight them. Felt like the game could have benefited a lot from physics having more time spent on them. Again great pacing for the opening sequence, had a few giggles."},{"author_name":"Dietrich Epp","author_uid":"7606","time":"Aug 27, 2014 @ 6:16am","epoch":1409119860,"text":"Really cool game, and THANK YOU for adding a button to skip levels, otherwise I'd be stuck on Mercury!  It would be nice if you could see farther on that level... if you're at the top of the screen, you have no time to react before meteors hit you."},{"author_name":"Christian Scandariato","author_uid":"39908","time":"Aug 27, 2014 @ 6:40am","epoch":1409121300,"text":"Fun game! Loved the comic art in the beginning."},{"author_name":"maike","author_uid":"40774","time":"Aug 27, 2014 @ 8:23am","epoch":1409127480,"text":"Great game, I like difficult games :)!"},{"author_name":"ZoneOne2","author_uid":"36419","time":"Aug 27, 2014 @ 3:53pm","epoch":1409154480,"text":"Haha, this was fun. The comics looked really nice."},{"author_name":"SevenKingdomsSurvivors","author_uid":"37250","time":"Aug 28, 2014 @ 1:47am","epoch":1409190120,"text":"Funny theme.  Nice job!"},{"author_name":"Boberro","author_uid":"14299","time":"Aug 28, 2014 @ 7:13am","epoch":1409209680,"text":"Mercury was terrible (music and the fact that it's basically Doom 2 boss, that I always hated :) ), but the game is pretty solid. Good job."},{"author_name":"naksrifati","author_uid":"28480","time":"Aug 28, 2014 @ 7:17am","epoch":1409209920,"text":"Make it till the end. Cool graphics, and funny characters) For me actually the bosses were quite easy)) Had a lot of fun)"},{"author_name":"Robot Souls Games","author_uid":"42084","time":"Aug 28, 2014 @ 9:29pm","epoch":1409261040,"text":"Why does he look different in each illustration?"},{"author_name":"Otrora Games","author_uid":"32989","time":"Aug 29, 2014 @ 4:25pm","epoch":1409329200,"text":"Can be a bit difficult, but that is ok. Glad I find it, is really nice"},{"author_name":"mechabit","author_uid":"34391","time":"Aug 30, 2014 @ 10:51pm","epoch":1409438760,"text":"cool theme"},{"author_name":"H1S2","author_uid":"40166","time":"Sep 7, 2014 @ 8:20am","epoch":1410077700,"text":"i liked the comic style storytelling very much! cool game over all. catchy tunes, nice artwork. some enemies were pretty hard to beat. :)"},{"author_name":"mysterycjgamer","author_uid":"39239","time":"Sep 9, 2014 @ 12:43am","epoch":1410223080,"text":"Nice, pretty silly too.\r<br\/>But it's also really hard because of projectiles coming from awkward positions all the time..."},{"author_name":"Snicklodocus","author_uid":"22794","time":"Sep 12, 2014 @ 2:25am","epoch":1410488400,"text":"I liked the comics! Platforming was difficult since it was difficult to control the Jack. I liked the music but it seemed to stop after being on a level for a while. But, great job!"}],"images":["ld30\/18547-d8cd1737605433503a21a3a8a29d4c26.jpg","ld30\/18547-1d2c2d03f6bac1f4e7a02aec31d3c9e4.jpg","ld30\/18547-fe76fac449124da157c921e01ea2492b.jpg","ld30\/18547-ab277685e3ecb3d34f23a5bd4f3aaa60.jpg","ld30\/18547-7cecdf272c244b7b028c544eb1bd5895.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/25507891\/Jack%20Primus.exe","text":"Windows (.exe)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/25507891\/Jack%20Primus.zip","text":"Windows (.zip)"}],"metadata":{"g_key":"16825","g_author":"18547","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"16854","g_title":"Jack Primus: Peacekeeper","g_status":"UCHK1","g_place":"565","g_commentcount":"29","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/18547-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/18547-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/18547-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/18547-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/18547-shot4.png-eq-900-500.jpg"],"text":"Jack Primus is a special operative under the command of President Cubama. But when worlds collide, Jack will get more than he bargained for. Armed with his trusty ruler and protractor, he must defeat enemies from the inner planets in order to gather the three gears President Cubama seeks. Only then will Cubama's true plan be revealed...\r\n\r\nControls: Arrow Keys to move and jump, space to throw protractor\/boomerang\r\n\r\nGame Guide (how to beat the bosses):\r\n\r\nNote: If you find a boss too challenging\/glitchy, you can press the 1-4 keys on the title or game over screen to skip to that boss battle automatically. Please try them all out!\r\n\r\nBoss 1, Venus: Just jump up on the platforms and hit him with the boomerang. If you get hit by his attacks you will be knocked back.\r\n\r\nBoss 2, Mercury: Jump on the platforms and hit him. After he is hit once, or when you get near him, he will turn red and become invincible. This is your cue to jump! He will quickly slam his fist into the ground and send you flying if you are on the ground. If you hit him after he has turned red, he will turn gold. The only way to avoid this is to jump down and climb back up again!\r\n\r\nBoss 3, Mars: When he charges at you, he will damage you and can't be hit. The only time to get him is when his back is turned after he charges, but it is only for a short time. If you stay too far away, he will send rocks showering down on you.\r\n\r\nBoss 4, Peacekeeper: Made of solid steel, he can't be hurt and deals damage if you touch him. First, you have to redirect a homing missile at him. To do this, maneuver around. It takes some time for the missiles to track you again! Once he is hit, he will fall down and is vulnerable to the boomerang. Once hit, he will take flight and go on a bombing run. Get under one of the solid covers to avoid this. Then, he will return to the right side and the battle starts over.\r\n\r\nWe apologize for any bugginess. Overall, this was a large step forward for us. The graphics improved significantly, although they were made in varying styles. Unfortunately the gameplay is a bit more mediocre. Enjoy, and please let us know what you think! By the way, Jack Primus: Peacekeeper is a reimagining of our first ever Ludum Dare entry back at LD23. You can find it at http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&uid=11631 if you want to check it out.\r\n\r\nCredits: \r\nProgramming - Adam V.\r\nLead Graphics Designer - Josh D.\r\nGraphics - Paul K.\r\nComics and backgrounds - Christine N.\r\nMusic - Kevin L.\r\nGeneral Design - Ryan G.\r\n","title":"Jack Primus: Peacekeeper"}