Black to White by tutelagesystems

[raw]
made by tutelagesystems for LD30 (COMPO)
Total of 6 hours of work.

Controls:
A = Left
D = Right
SPACE = Jump
Left SHIFT = Teleport to other colour

Ratings

Coolness 63% 3
Overall 2.81 927
Audio 2.19 816
Fun 2.75 811
Graphics 2.53 902
Humor 3.30 113
Innovation 2.42 1029
Mood 2.73 788
Theme 3.28 542

Feedback

DoobieDoctor5000
25. Aug 2014 · 02:12 UTC
Cool platformer. Needs a bit of work on collision detection. Damn good for 48 hours, though!
mrexcessive
25. Aug 2014 · 09:18 UTC
Nice idea. Would have liked to see where I was going before committing to a fatal end, or to be able to avoid after choice if quick enough.
Josh H
25. Aug 2014 · 13:57 UTC
Collision detection is definitely not generous! Those spikes must be laced with poison, haha. Fun idea, and I like the "uh" when you die. Good job! I would suggest making the collision boxes of the spikes a bit smaller.
jpmit
25. Aug 2014 · 14:01 UTC
Nice idea, good work!

Incidently, I made a similar game for the global game jam this year which may be of interest, see http://globalgamejam.org/2014/games/two-levels
fallingBear
25. Aug 2014 · 15:46 UTC
Nice game, its seem to me that the spikes in the game have a stlightly larger bounding box, when I am standing on the box I still get hit.
SgtGorm
25. Aug 2014 · 23:27 UTC
Agree with everyone else, those spikes man! Nice little fun game though :).
ob6160
26. Aug 2014 · 00:54 UTC
Solid idea and execution. Collision was a little awkward but still a great game :)
Vytheros
26. Aug 2014 · 09:50 UTC
The collision on the spikes is too big, died when I didn't even hit them. Good game though
ruerob
27. Aug 2014 · 04:13 UTC
Good work.
dhargan
27. Aug 2014 · 15:45 UTC
kinda buggy but nice game. dying effect is hilarious btw :D good job mate.
ajayajayaj
28. Aug 2014 · 17:11 UTC
Great game!
DeltaF1
01. Sep 2014 · 15:34 UTC
I like how the levels invite you to try and get every single coin, regardless of the danger of spikes. It reminds ma little of my entry for this Ludm Dare, but I made mine in 72 hours. Good job on designing and making this!
Cireon
15. Sep 2014 · 15:57 UTC
I think a lot of similar games have been made over this Ludum Dare. i don't think that game adds a lot of special things to it. I would have loved to finish the game, but the game is very unforgiving on the spikes, so I gave up finishing it.